1
0
mirror of https://github.com/ocornut/imgui.git synced 2024-11-27 17:10:57 +01:00
imgui/misc
2021-02-01 16:32:26 +01:00
..
cpp Fixed stray end of line blanks, added comments in .editorconfig, tweaked some headers. 2020-04-07 14:46:46 +02:00
fonts Fix comments (#3534) 2020-10-15 19:37:18 +02:00
freetype imgui_freetype: Add support for colored glyphs. Font: add support for untinted glyphs (#3369) 2021-02-01 16:32:26 +01:00
natvis Internals: added ImSpan helper structure + 2020/10/01 stricter bound checking 2020-12-04 19:15:20 +01:00
single_file Tables: Add empty file, skeleton. 2020-12-04 19:15:19 +01:00
README.txt Comments + minor moving 2020-01-11 16:08:17 +01:00

misc/cpp/
  InputText() wrappers for C++ standard library (STL) type: std::string.
  This is also an example of how you may wrap your own similar types.

misc/fonts/
  Fonts loading/merging instructions (e.g. How to handle glyph ranges, how to merge icons fonts).
  Command line tool "binary_to_compressed_c" to create compressed arrays to embed data in source code.
  Suggested fonts and links.

misc/freetype/
  Font atlas builder/rasterizer using FreeType instead of stb_truetype.
  Benefit from better FreeType rasterization, in particular for small fonts.

misc/natvis/
  Natvis file to describe dear imgui types in the Visual Studio debugger.
  With this, types like ImVector<> will be displayed nicely in the debugger.
  You can include this file a Visual Studio project file, or install it in Visual Studio folder.

misc/single_file/
  Single-file header stub.
  We use this to validate compiling all *.cpp files in a same compilation unit.
  Users of that technique (also called "Unity builds") can generally provide this themselves,
  so we don't really recommend you use this in your projects.