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mirror of https://github.com/ocornut/imgui.git synced 2024-11-28 09:30:56 +01:00
imgui/examples/example_sdl_opengl3
2020-12-09 18:28:02 +01:00
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build_win32.bat Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 2020-12-09 18:28:02 +01:00
example_sdl_opengl3.vcxproj Tables: Add empty file, skeleton. 2020-12-04 19:15:19 +01:00
example_sdl_opengl3.vcxproj.filters Tables: Add empty file, skeleton. 2020-12-04 19:15:19 +01:00
main.cpp Moving backends code from examples/ to backends/ (step 6: update markdown documentation) 2020-10-14 14:42:00 +02:00
Makefile Tables: Add empty file, skeleton. 2020-12-04 19:15:19 +01:00
README.md Moving backends code from examples/ to backends/ (step 3: fixing project files) 2020-10-14 14:41:40 +02:00

How to Build

  • On Windows with Visual Studio's CLI
set SDL2_DIR=path_to_your_sdl2_folder
cl /Zi /MD /I.. /I..\.. /I%SDL2_DIR%\include /I..\libs\gl3w main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp ..\libs\gl3w\GL\gl3w.c /FeDebug/example_sdl_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
#          ^^ include paths                                 ^^ source files                                                                                  ^^ output exe                    ^^ output dir   ^^ libraries
# or for 64-bit:
cl /Zi /MD /I.. /I..\.. /I%SDL2_DIR%\include /I..\libs\gl3w main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp ..\libs\gl3w\GL\gl3w.c /FeDebug/example_sdl_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x64 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
  • On Linux and similar Unixes
c++ `sdl2-config --cflags` -I .. -I ../.. -I ../libs/gl3w main.cpp ../../backends/imgui_impl_sdl.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -lGL -ldl
  • On Mac OS X
brew install sdl2
c++ `sdl2-config --cflags` -I .. -I ../.. -I ../libs/gl3w main.cpp ../../backends/imgui_impl_sdl.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp ../libs/gl3w/GL/gl3w.c `sdl2-config --libs` -framework OpenGl -framework CoreFoundation