mirror of
https://github.com/ocornut/imgui.git
synced 2024-11-25 00:00:40 +01:00
64 lines
1.4 KiB
Makefile
64 lines
1.4 KiB
Makefile
#
|
|
# Cross Platform Makefile
|
|
# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X
|
|
#
|
|
# You will need SDL2 (http://www.libsdl.org):
|
|
# Linux:
|
|
# apt-get install libsdl2-dev
|
|
# Mac OS X:
|
|
# brew install sdl2
|
|
# MSYS2:
|
|
# pacman -S mingw-w64-i686-SDL
|
|
#
|
|
|
|
#CXX = g++
|
|
#CXX = clang++
|
|
|
|
EXE = sdl_opengl3_example
|
|
OBJS = main.o imgui_impl_sdl_gl3.o
|
|
OBJS += ../../imgui.o ../../imgui_demo.o ../../imgui_draw.o
|
|
OBJS += ../libs/gl3w/GL/gl3w.o
|
|
|
|
UNAME_S := $(shell uname -s)
|
|
|
|
|
|
ifeq ($(UNAME_S), Linux) #LINUX
|
|
ECHO_MESSAGE = "Linux"
|
|
LIBS = -lGL -ldl `sdl2-config --libs`
|
|
|
|
CXXFLAGS = -I../../ -I../libs/gl3w `sdl2-config --cflags`
|
|
CXXFLAGS += -Wall -Wformat
|
|
CFLAGS = $(CXXFLAGS)
|
|
endif
|
|
|
|
ifeq ($(UNAME_S), Darwin) #APPLE
|
|
ECHO_MESSAGE = "Mac OS X"
|
|
LIBS = -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo `sdl2-config --libs`
|
|
|
|
CXXFLAGS = -I../../ -I../libs/gl3w -I/usr/local/include `sdl2-config --cflags`
|
|
CXXFLAGS += -Wall -Wformat
|
|
CFLAGS = $(CXXFLAGS)
|
|
endif
|
|
|
|
ifeq ($(findstring MINGW,$(UNAME_S)),MINGW)
|
|
ECHO_MESSAGE = "Windows"
|
|
LIBS = -lgdi32 -lopengl32 -limm32 `pkg-config --static --libs sdl2`
|
|
|
|
CXXFLAGS = -I../../ -I../libs/gl3w `pkg-config --cflags sdl2`
|
|
CXXFLAGS += -Wall -Wformat
|
|
CFLAGS = $(CXXFLAGS)
|
|
endif
|
|
|
|
|
|
.cpp.o:
|
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
|
|
|
all: $(EXE)
|
|
@echo Build complete for $(ECHO_MESSAGE)
|
|
|
|
$(EXE): $(OBJS)
|
|
$(CXX) -o $(EXE) $(OBJS) $(CXXFLAGS) $(LIBS)
|
|
|
|
clean:
|
|
rm $(EXE) $(OBJS)
|