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This patch adds support for the horizontal mouse wheel in ImGui. It affects windows that can be scrolled, as long as the Ctrl key is not being pressed. The scrolling speed has been set empirically so that it matches the scrolling speed on the Firefox browser when the horizontal wheel is used. Internally, it adds a MouseHorizWheel to ImGuiIO, which is then used in NewFrame to scroll the current window. The SDL/GL2, SDL/GL3, GLFW/GL2 and GLFW/GL3 examples has been modified to use it. |
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.. | ||
build_win32.bat | ||
imgui_impl_sdl.cpp | ||
imgui_impl_sdl.h | ||
main.cpp | ||
README.md |
How to Build
- On Windows with Visual Studio's CLI
set SDL2DIR=path_to_your_sdl2_folder
cl /Zi /MD /I %SDL2DIR%\include /I ..\.. main.cpp imgui_impl_sdl.cpp ..\..\imgui*.cpp /link /LIBPATH:%SDL2DIR%\lib SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
- On Linux and similar Unixes
c++ `sdl2-config --cflags` -I ../.. main.cpp imgui_impl_sdl.cpp ../../imgui*.cpp `sdl2-config --libs` -lGL -o sdl2example
- On Mac OS X
brew install sdl2
c++ `sdl2-config --cflags` -I ../.. main.cpp imgui_impl_sdl.cpp ../../imgui*.cpp `sdl2-config --libs` -framework OpenGl -o sdl2example