mirror of
https://github.com/ocornut/imgui.git
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85 lines
2.7 KiB
HTML
85 lines
2.7 KiB
HTML
<!doctype html>
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<html lang="en-us">
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"/>
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<title>Dear ImGui Emscripten+GLFW+WebGPU example</title>
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<style>
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body { margin: 0; background-color: black }
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.emscripten {
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position: absolute;
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top: 0px;
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left: 0px;
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margin: 0px;
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border: 0;
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width: 100%;
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height: 100%;
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overflow: hidden;
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display: block;
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image-rendering: optimizeSpeed;
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image-rendering: -moz-crisp-edges;
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image-rendering: -o-crisp-edges;
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image-rendering: -webkit-optimize-contrast;
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image-rendering: optimize-contrast;
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image-rendering: crisp-edges;
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image-rendering: pixelated;
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-ms-interpolation-mode: nearest-neighbor;
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}
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</style>
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</head>
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<body>
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<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
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<script type='text/javascript'>
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var Module;
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(async () => {
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Module = {
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preRun: [],
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postRun: [],
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print: (function() {
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return function(text) {
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text = Array.prototype.slice.call(arguments).join(' ');
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console.log(text);
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};
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})(),
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printErr: function(text) {
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text = Array.prototype.slice.call(arguments).join(' ');
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console.error(text);
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},
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canvas: (function() {
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var canvas = document.getElementById('canvas');
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//canvas.addEventListener("webglcontextlost", function(e) { alert('FIXME: WebGL context lost, please reload the page'); e.preventDefault(); }, false);
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return canvas;
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})(),
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setStatus: function(text) {
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console.log("status: " + text);
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},
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monitorRunDependencies: function(left) {
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// no run dependencies to log
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}
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};
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window.onerror = function() {
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console.log("onerror: " + event);
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};
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// Initialize the graphics adapter
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{
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if (!navigator.gpu) {
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throw Error("WebGPU not supported.");
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}
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const adapter = await navigator.gpu.requestAdapter();
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const device = await adapter.requestDevice();
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Module.preinitializedWebGPUDevice = device;
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}
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{
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const js = document.createElement('script');
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js.async = true;
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js.src = "index.js";
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document.body.appendChild(js);
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}
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})();
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</script>
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</body>
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</html>
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