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imgui/examples/allegro5_example/imgui_impl_a5.h

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489 B
C

// ImGui Allegro 5 bindings
// https://github.com/ocornut/imgui
// by @birthggd
#pragma once
struct ALLEGRO_DISPLAY;
union ALLEGRO_EVENT;
bool ImGui_ImplA5_Init(ALLEGRO_DISPLAY* display);
void ImGui_ImplA5_Shutdown();
void ImGui_ImplA5_NewFrame();
bool ImGui_ImplA5_ProcessEvent(ALLEGRO_EVENT* event);
// Use if you want to reset your rendering device without losing ImGui state.
bool Imgui_ImplA5_CreateDeviceObjects();
void ImGui_ImplA5_InvalidateDeviceObjects();