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imgui/examples/sdl_opengl_example/imgui_impl_sdl.h

12 lines
385 B
C

struct SDL_Window;
bool ImGui_ImplSdl_Init(SDL_Window *window);
void ImGui_ImplSdl_Shutdown();
bool ImGui_ImplSdl_NewFrame(SDL_Window *window);
void ImGui_ImplSdl_InvalidateDeviceObjects();
bool ImGui_ImplSdl_CreateDeviceObjects();
void ImGui_ImplSdl_KeyCallback(int key, int, bool down);
void ImGui_ImplSdl_CharCallback(unsigned int c);