.. |
vulkan
|
Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
|
2020-10-14 14:41:40 +02:00 |
imgui_impl_allegro5.cpp
|
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
|
2023-04-17 14:57:12 +02:00 |
imgui_impl_allegro5.h
|
Backends: Allegro5: Update to use io.AddEventKey() will full key map (#2625, #4858)
|
2022-01-10 15:13:36 +01:00 |
imgui_impl_android.cpp
|
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
|
2023-04-17 14:57:12 +02:00 |
imgui_impl_android.h
|
Backends: Android: Added support for io.AddMouseSourceEvent(). (#6315, #6318, #2702, #4921)
|
2023-04-11 10:01:53 +02:00 |
imgui_impl_dx9.cpp
|
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334)
|
2023-04-19 16:40:18 +02:00 |
imgui_impl_dx9.h
|
Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend)
|
2023-02-07 16:23:49 +01:00 |
imgui_impl_dx10.cpp
|
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334)
|
2023-04-19 16:40:18 +02:00 |
imgui_impl_dx10.h
|
Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend)
|
2023-02-07 16:23:49 +01:00 |
imgui_impl_dx11.cpp
|
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334)
|
2023-04-19 16:40:18 +02:00 |
imgui_impl_dx11.h
|
Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend)
|
2023-02-07 16:23:49 +01:00 |
imgui_impl_dx12.cpp
|
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334)
|
2023-04-19 16:40:18 +02:00 |
imgui_impl_dx12.h
|
Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend)
|
2023-02-07 16:23:49 +01:00 |
imgui_impl_glfw.cpp
|
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334)
|
2023-04-19 16:40:18 +02:00 |
imgui_impl_glfw.h
|
Merge branch 'master' into docking, including specific merge for imgui_impl_glfw.cpp for f070497
|
2023-04-04 21:17:47 +02:00 |
imgui_impl_glut.cpp
|
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
|
2023-04-17 14:57:12 +02:00 |
imgui_impl_glut.h
|
Backends: OSX: Fixed scroll wheel scaling for devices emitting events with hasPreciseScrollingDeltas==false (e.g. non-Apple mices).
|
2023-02-01 19:43:03 +01:00 |
imgui_impl_metal.h
|
Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend)
|
2023-02-07 16:23:49 +01:00 |
imgui_impl_metal.mm
|
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334)
|
2023-04-19 16:40:18 +02:00 |
imgui_impl_opengl2.cpp
|
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334)
|
2023-04-19 16:40:18 +02:00 |
imgui_impl_opengl2.h
|
Backends: OSX, Metal: Amend d111133, tidying up, remove unused, misc tweaks. . (#4821, #2778)
|
2022-05-03 18:14:10 +02:00 |
imgui_impl_opengl3_loader.h
|
Backends: OpenGL3: amend reset GL_POLYGON_MODE separately for front and back when possible. (#6333)
|
2023-04-19 11:55:40 +02:00 |
imgui_impl_opengl3.cpp
|
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334)
|
2023-04-19 16:40:18 +02:00 |
imgui_impl_opengl3.h
|
Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend)
|
2023-02-07 16:23:49 +01:00 |
imgui_impl_osx.h
|
Merge branch 'master' into docking
|
2023-04-11 16:16:17 +02:00 |
imgui_impl_osx.mm
|
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334)
|
2023-04-19 16:40:18 +02:00 |
imgui_impl_sdl2.cpp
|
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334)
|
2023-04-19 16:40:18 +02:00 |
imgui_impl_sdl2.h
|
Merge branch 'master' into docking, including specific merge for imgui_impl_glfw.cpp for f070497
|
2023-04-04 21:17:47 +02:00 |
imgui_impl_sdl3.cpp
|
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334)
|
2023-04-19 16:40:18 +02:00 |
imgui_impl_sdl3.h
|
Merge branch 'master' into docking, including specific merge for imgui_impl_glfw.cpp for f070497
|
2023-04-04 21:17:47 +02:00 |
imgui_impl_sdlrenderer.cpp
|
Merge branch 'master' into docking
|
2023-04-19 16:35:50 +02:00 |
imgui_impl_sdlrenderer.h
|
Merge misc changes from docking branch to reduce small drift.
|
2023-02-07 13:22:23 +01:00 |
imgui_impl_vulkan.cpp
|
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334)
|
2023-04-19 16:40:18 +02:00 |
imgui_impl_vulkan.h
|
Merge branch 'master' into docking (doesn't include viewports-related changes for new SDL3 backend)
|
2023-02-07 16:23:49 +01:00 |
imgui_impl_wgpu.cpp
|
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335)
|
2023-04-17 14:57:12 +02:00 |
imgui_impl_wgpu.h
|
Merge misc changes from docking branch to reduce small drift.
|
2023-02-07 13:22:23 +01:00 |
imgui_impl_win32.cpp
|
Examples: Amend Win32/Winapi + OpenGL example for multi-viewport. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553)
|
2023-04-19 16:48:07 +02:00 |
imgui_impl_win32.h
|
Merge branch 'master' into docking
|
2023-04-19 16:35:50 +02:00 |