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imgui/examples/example_glfw_opengl3
2020-03-06 17:53:09 +01:00
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build_win32.bat Examples: Fixes. 2018-06-23 09:42:47 +02:00
example_glfw_opengl3.vcxproj Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings. 2019-04-15 15:48:38 +02:00
example_glfw_opengl3.vcxproj.filters Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) 2018-08-30 19:00:33 +02:00
main.cpp Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)" 2020-03-06 17:53:09 +01:00
Makefile Add glbinding build sample to Makefiles of GL3 examples. (#2870) 2020-01-09 16:26:42 +01:00