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mirror of https://github.com/ocornut/imgui.git synced 2024-11-25 00:00:40 +01:00
imgui/examples/vulkan_example
2018-03-20 21:19:23 +01:00
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build_win32.bat Examples: Vulkan: Batch file builds both debug and release 2017-07-23 15:22:21 +08:00
build_win64.bat Examples: Vulkan: Batch file builds both debug and release 2017-07-23 15:22:21 +08:00
CMakeLists.txt Fixing minor english typos (#827) 2016-09-11 22:02:35 +02:00
gen_spv.sh Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x) 2016-10-18 22:43:20 +02:00
glsl_shader.frag Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x) 2016-10-18 22:43:20 +02:00
glsl_shader.vert Vulkan example: Fix validation layer warnings and errors and redeclare gl_PerVertex. 2016-11-13 03:00:36 +01:00
imgui_impl_glfw_vulkan.cpp IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202) 2018-03-20 21:19:23 +01:00
imgui_impl_glfw_vulkan.h Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name. 2018-02-20 14:09:46 +01:00
main.cpp Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks 2018-03-20 16:00:59 +01:00
vulkan_example.vcxproj Examples: Vulkan: Added .vcproj files. 2018-02-16 22:37:41 +01:00
vulkan_example.vcxproj.filters Examples: Vulkan: Added .vcproj files. 2018-02-16 22:37:41 +01:00