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mirror of https://github.com/ocornut/imgui.git synced 2024-12-11 07:26:05 +01:00

Added link to new vsgImGui library that integrates VulkanSceneGraph and Dear ImGui

Robert Osfield 2021-01-09 15:30:07 +00:00
parent dd09fec4af
commit 3ef2f69326

@ -73,6 +73,7 @@ Main repository include examples for DirectX9, DirectX10, DirectX11, DirectX12,
| Unity | **dear-imgui-unity**:<br>https://github.com/realgamessoftware/dear-imgui-unity | Unity | **dear-imgui-unity**:<br>https://github.com/realgamessoftware/dear-imgui-unity
| Unreal Engine 4 | **UnrealImGui**:<br>https://github.com/segross/UnrealImGui <br>**UnrealEngine_ImGui**:<br>https://github.com/sronsse/UnrealEngine_ImGui | Unreal Engine 4 | **UnrealImGui**:<br>https://github.com/segross/UnrealImGui <br>**UnrealEngine_ImGui**:<br>https://github.com/sronsse/UnrealEngine_ImGui
| vtk | **imgui-vtk**:<br>https://github.com/trlsmax/imgui-vtk | vtk | **imgui-vtk**:<br>https://github.com/trlsmax/imgui-vtk
| VulkanSceneGraph | **vsgImGui**:<br>https://github.com/vsg-dev/vsgImGui
| Win32 (native) example | **example_win32_opengl3**:<br>Unmerged PR: [#2772](https://github.com/ocornut/imgui/pull/2772), [#281](https://github.com/ocornut/imgui/pull/281) (old example design) | | Win32 (native) example | **example_win32_opengl3**:<br>Unmerged PR: [#2772](https://github.com/ocornut/imgui/pull/2772), [#281](https://github.com/ocornut/imgui/pull/281) (old example design) |
| Win32 GDI renderer | **imgui_impl_gdi**:<br>Unmerged PR: [#2724](https://github.com/ocornut/imgui/pull/2724) | Win32 GDI renderer | **imgui_impl_gdi**:<br>Unmerged PR: [#2724](https://github.com/ocornut/imgui/pull/2724)
| WxWidgets | **wxImGuiCanvas.h**:<br>https://github.com/ocornut/imgui/issues/1029 | WxWidgets | **wxImGuiCanvas.h**:<br>https://github.com/ocornut/imgui/issues/1029