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Updated Bindings (markdown)

Victor Bombi 2020-08-19 08:58:43 +02:00
parent 836075b1cf
commit 5a384a3abc

@ -49,7 +49,7 @@ Main repository include examples for DirectX9, DirectX10, DirectX11, DirectX12,
| GLEQ | Event processing:<br>[#3034](https://github.com/ocornut/imgui/issues/3034)
| GTK3 + OpenGL3 | **imgui_impl_gtk3**:<br>Unmerged PR: [#2032](https://github.com/ocornut/imgui/pull/2032) |
| Irrlicht Engine | **IrrIMGUI**:<br>https://github.com/ZahlGraf/IrrIMGUI |
| LÖVE+LUA | **love-imgui**:<br>https://github.com/slages/love-imgui<br>**love-imgui (fork)**:<br>https://github.com/MikuAuahDark/love-imgui |
| LÖVE+LUA | **love-imgui**:<br>https://github.com/slages/love-imgui<br>**love-imgui (fork)**:<br>https://github.com/MikuAuahDark/love-imgui<br>LuaJIT-ImGui (ffi)**:<br>https://github.com/sonoro1234/LuaJIT-ImGui |
| Magnum | **magnum-integration**:<br>https://github.com/mosra/magnum-integration, [doc](https://doc.magnum.graphics/magnum/namespaceMagnum_1_1ImGuiIntegration.html), [example](https://doc.magnum.graphics/magnum/examples-imgui.html) |
| NanoRT | **imgui_impl_raytrace**: <br>https://github.com/syoyo/imgui/tree/nanort/examples/raytrace_example |
| Nim Game Lib | **NimGL**:<br>https://github.com/nimgl/nimgl |