diff --git a/Bindings.md b/Bindings.md index 2c72666..88fe5c0 100644 --- a/Bindings.md +++ b/Bindings.md @@ -246,7 +246,7 @@ Main repository include examples for DirectX9, DirectX10, DirectX11, DirectX12, - **imgui_impl_raytrace**: https://github.com/syoyo/imgui/tree/nanort/examples/raytrace_example ### nCine -- nCine Out-of-the-box integration**: https://github.com/nCine/nCine and [example 1](https://github.com/nCine/nCine/blob/master/tests/apptest_scene.cpp), [example 2](https://github.com/nCine/nCine/blob/master/tests/apptest_simdbench.cpp) +- **nCine Out-of-the-box integration**: https://github.com/nCine/nCine and [example 1](https://github.com/nCine/nCine/blob/master/tests/apptest_scene.cpp), [example 2](https://github.com/nCine/nCine/blob/master/tests/apptest_simdbench.cpp) ### Nim Game Lib - **NimGL**: https://github.com/nimgl/nimgl @@ -273,20 +273,22 @@ Main repository include examples for DirectX9, DirectX10, DirectX11, DirectX12, - **ImGuiOrx**: https://github.com/thegwydd/ImGuiOrx (was [#1843](https://github.com/ocornut/imgui/pull/1843)) ### Photoshop -- **Recipe: Custom UI for plug-ins using Dear ImGui**: https://sonictk.github.io/ps_cpp_recipes/#recipe:customuiforplug-insusingimgui
https://github.com/sonictk/ps_cpp_recipes +- **Recipe: Custom UI for plug-ins using Dear ImGui**: https://sonictk.github.io/ps_cpp_recipes/#recipe:customuiforplug-insusingimgui, https://github.com/sonictk/ps_cpp_recipes ### px_render -- **px_render_imgui.h**: https://github.com/pplux/px/blob/master/px_render_imgui.h (was [#1935](https://github.com/ocornut/imgui/pull/1935)) | +- **px_render_imgui.h**: https://github.com/pplux/px/blob/master/px_render_imgui.h (was [#1935](https://github.com/ocornut/imgui/pull/1935)) ### raylib -- **rlImGui**: https://github.com/raylib-extras/rlImGui
| +- **rlImGui**: https://github.com/raylib-extras/rlImGui ### RGFW -- **imgui_imp_rgfw.h**: https://github.com/ColleagueRiley/imgui_imp_rgfw.h/ +- **imgui_imp_rgfw.h**: https://github.com/ColleagueRiley/imgui_imp_rgfw.h ### Qt - **imgui-qt3d**: https://github.com/alpqr/imgui-qt3d -- **QQuickItem (qrhiimgui2)**: Qt >= 6.4 https://github.com/alpqr/qrhiimgui2
Has a sample to integrate it in a QWindow if not using QtQuick. Supports imgui 1.87+

**QQuickItem (qrhiimgui)**:
Qt >= 6 https://github.com/alpqr/qrhiimgui
Has a sample to integrate it in a QWindow if not using QtQuick.
_IMPORTANT: Requires a patch merged in a newer version of Qt 6 in order to use it in QML. Consider using qrhiimgui2 instead._

**QQuickItem (imgui-qtquick)**:
(OpenGL only, Qt 5+) https://github.com/alpqr/imgui-qtquick +- **QQuickItem (qrhiimgui2)**: Qt >= 6.4 https://github.com/alpqr/qrhiimgui2
Has a sample to integrate it in a QWindow if not using QtQuick. Supports imgui 1.87+ +- **QQuickItem (qrhiimgui)**: Qt >= 6 https://github.com/alpqr/qrhiimgui
Has a sample to integrate it in a QWindow if not using QtQuick.
_IMPORTANT: Requires a patch merged in a newer version of Qt 6 in order to use it in QML. Consider using qrhiimgui2 instead._ +- **QQuickItem (imgui-qtquick)**: OpenGL only, Qt 5+: https://github.com/alpqr/imgui-qtquick - **QOpenGLWindow (qtimgui)**: https://github.com/seanchas116/qtimgui - **QtDirect3D**: https://github.com/giladreich/QtDirect3D @@ -302,7 +304,7 @@ Main repository include examples for DirectX9, DirectX10, DirectX11, DirectX12, ### Unity - **dear-imgui-unity**: https://github.com/realgamessoftware/dear-imgui-unity -- **uimgui**:
https://github.com/psydack/uimgui +- **uimgui**: https://github.com/psydack/uimgui ### Unreal Engine @@ -328,7 +330,7 @@ Main repository include examples for DirectX9, DirectX10, DirectX11, DirectX12, - **vsgImGui**: https://github.com/vsg-dev/vsgImGui ### vvvv -- **VL.ImGui**: https://github.com/vvvv/VL.StandardLibs/tree/main/VL.ImGui
(Shipping with vvvv out-of-the-box) +- **VL.ImGui**: https://github.com/vvvv/VL.StandardLibs/tree/main/VL.ImGui (shipping with vvvv out-of-the-box) ### Win32 GDI renderer - **imgui_impl_gdi**: Unmerged PR: [#2724](https://github.com/ocornut/imgui/pull/2724)