diff --git a/Bindings.md b/Bindings.md
index 2c72666..88fe5c0 100644
--- a/Bindings.md
+++ b/Bindings.md
@@ -246,7 +246,7 @@ Main repository include examples for DirectX9, DirectX10, DirectX11, DirectX12,
- **imgui_impl_raytrace**: https://github.com/syoyo/imgui/tree/nanort/examples/raytrace_example
### nCine
-- nCine Out-of-the-box integration**: https://github.com/nCine/nCine and [example 1](https://github.com/nCine/nCine/blob/master/tests/apptest_scene.cpp), [example 2](https://github.com/nCine/nCine/blob/master/tests/apptest_simdbench.cpp)
+- **nCine Out-of-the-box integration**: https://github.com/nCine/nCine and [example 1](https://github.com/nCine/nCine/blob/master/tests/apptest_scene.cpp), [example 2](https://github.com/nCine/nCine/blob/master/tests/apptest_simdbench.cpp)
### Nim Game Lib
- **NimGL**: https://github.com/nimgl/nimgl
@@ -273,20 +273,22 @@ Main repository include examples for DirectX9, DirectX10, DirectX11, DirectX12,
- **ImGuiOrx**: https://github.com/thegwydd/ImGuiOrx (was [#1843](https://github.com/ocornut/imgui/pull/1843))
### Photoshop
-- **Recipe: Custom UI for plug-ins using Dear ImGui**: https://sonictk.github.io/ps_cpp_recipes/#recipe:customuiforplug-insusingimgui
https://github.com/sonictk/ps_cpp_recipes
+- **Recipe: Custom UI for plug-ins using Dear ImGui**: https://sonictk.github.io/ps_cpp_recipes/#recipe:customuiforplug-insusingimgui, https://github.com/sonictk/ps_cpp_recipes
### px_render
-- **px_render_imgui.h**: https://github.com/pplux/px/blob/master/px_render_imgui.h (was [#1935](https://github.com/ocornut/imgui/pull/1935)) |
+- **px_render_imgui.h**: https://github.com/pplux/px/blob/master/px_render_imgui.h (was [#1935](https://github.com/ocornut/imgui/pull/1935))
### raylib
-- **rlImGui**: https://github.com/raylib-extras/rlImGui |
+- **rlImGui**: https://github.com/raylib-extras/rlImGui
### RGFW
-- **imgui_imp_rgfw.h**: https://github.com/ColleagueRiley/imgui_imp_rgfw.h/
+- **imgui_imp_rgfw.h**: https://github.com/ColleagueRiley/imgui_imp_rgfw.h
### Qt
- **imgui-qt3d**: https://github.com/alpqr/imgui-qt3d
-- **QQuickItem (qrhiimgui2)**: Qt >= 6.4 https://github.com/alpqr/qrhiimgui2
Has a sample to integrate it in a QWindow if not using QtQuick. Supports imgui 1.87+
**QQuickItem (qrhiimgui)**:
Qt >= 6 https://github.com/alpqr/qrhiimgui
Has a sample to integrate it in a QWindow if not using QtQuick.
_IMPORTANT: Requires a patch merged in a newer version of Qt 6 in order to use it in QML. Consider using qrhiimgui2 instead._
**QQuickItem (imgui-qtquick)**:
(OpenGL only, Qt 5+) https://github.com/alpqr/imgui-qtquick
+- **QQuickItem (qrhiimgui2)**: Qt >= 6.4 https://github.com/alpqr/qrhiimgui2
Has a sample to integrate it in a QWindow if not using QtQuick. Supports imgui 1.87+
+- **QQuickItem (qrhiimgui)**: Qt >= 6 https://github.com/alpqr/qrhiimgui
Has a sample to integrate it in a QWindow if not using QtQuick.
_IMPORTANT: Requires a patch merged in a newer version of Qt 6 in order to use it in QML. Consider using qrhiimgui2 instead._
+- **QQuickItem (imgui-qtquick)**: OpenGL only, Qt 5+: https://github.com/alpqr/imgui-qtquick
- **QOpenGLWindow (qtimgui)**: https://github.com/seanchas116/qtimgui
- **QtDirect3D**: https://github.com/giladreich/QtDirect3D
@@ -302,7 +304,7 @@ Main repository include examples for DirectX9, DirectX10, DirectX11, DirectX12,
### Unity
- **dear-imgui-unity**: https://github.com/realgamessoftware/dear-imgui-unity
-- **uimgui**:
https://github.com/psydack/uimgui
+- **uimgui**: https://github.com/psydack/uimgui
### Unreal Engine
@@ -328,7 +330,7 @@ Main repository include examples for DirectX9, DirectX10, DirectX11, DirectX12,
- **vsgImGui**: https://github.com/vsg-dev/vsgImGui
### vvvv
-- **VL.ImGui**: https://github.com/vvvv/VL.StandardLibs/tree/main/VL.ImGui
(Shipping with vvvv out-of-the-box)
+- **VL.ImGui**: https://github.com/vvvv/VL.StandardLibs/tree/main/VL.ImGui (shipping with vvvv out-of-the-box)
### Win32 GDI renderer
- **imgui_impl_gdi**: Unmerged PR: [#2724](https://github.com/ocornut/imgui/pull/2724)