1
0
mirror of https://github.com/DarklightGames/io_scene_psk_psa.git synced 2024-11-23 22:40:59 +01:00

PSA sequences are now selected by default

There were multiple bug reports from users who were getting mixed
signals from the addon, believing that the bone name warnings were
the cause of the sequences not being imported. The actual issue was that
users didn't know they needed to manually select the sequences within
the PSA.

This should fix the poor UX around this, as just having it selected by
default is more sensible for a wider audience.
This commit is contained in:
Colin Basnett 2023-10-19 13:14:57 -07:00
parent 4db8764677
commit 122e765bca
3 changed files with 3 additions and 3 deletions

View File

@ -1,7 +1,7 @@
bl_info = {
"name": "PSK/PSA Importer/Exporter",
"author": "Colin Basnett, Yurii Ti",
"version": (5, 0, 5),
"version": (5, 0, 6),
"blender": (3, 4, 0),
"description": "PSK/PSA Import/Export (.psk/.psa)",
"warning": "",

View File

@ -19,7 +19,7 @@ empty_set = set()
class PSA_PG_export_action_list_item(PropertyGroup):
action: PointerProperty(type=Action)
name: StringProperty()
is_selected: BoolProperty(default=False)
is_selected: BoolProperty(default=True)
frame_start: IntProperty(options={'HIDDEN'})
frame_end: IntProperty(options={'HIDDEN'})
is_pose_marker: BoolProperty(options={'HIDDEN'})

View File

@ -10,7 +10,7 @@ empty_set = set()
class PSA_PG_import_action_list_item(PropertyGroup):
action_name: StringProperty(options=empty_set)
is_selected: BoolProperty(default=False, options=empty_set)
is_selected: BoolProperty(default=True, options=empty_set)
class PSA_PG_bone(PropertyGroup):