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mirror of https://github.com/DarklightGames/io_scene_psk_psa.git synced 2025-01-31 19:55:26 +01:00

[PSA Export] Remember selections for bone groups

* Selections for bone groups are now preserved between exporter
  invocations.

* Added typing hints to the `populate_bone_group_list` function.
This commit is contained in:
Yurii Ti 2022-05-05 15:02:31 +03:00
parent 19ff47cc83
commit 1ac0870b31

View File

@ -1,8 +1,9 @@
import datetime
from collections import Counter
from typing import List
from typing import List, Iterable
from bpy.types import NlaStrip
from bpy.types import NlaStrip, Object
from .types import BoneGroupListItem
class Timer:
@ -56,7 +57,16 @@ def get_nla_strips_in_timeframe(object, frame_min, frame_max) -> List[NlaStrip]:
return strips
def populate_bone_group_list(armature_object, bone_group_list):
def populate_bone_group_list(armature_object: Object, bone_group_list: Iterable[BoneGroupListItem]) -> None:
# Preserve group selections before clearing the list.
# We handle selections for the unassigned group separately to cover the edge
# case where there might be an actual group with 'Unassigned' as its name.
unassigned_group_idx, unassigned_group_is_selected = next(iter([
(i, g.is_selected) for i, g in enumerate(bone_group_list) if g.index == -1]), (-1, False))
selected_assigned_group_names = [
g.name for i, g in enumerate(bone_group_list) if i != unassigned_group_idx and g.is_selected]
bone_group_list.clear()
if armature_object and armature_object.pose:
@ -66,14 +76,14 @@ def populate_bone_group_list(armature_object, bone_group_list):
item.name = 'Unassigned'
item.index = -1
item.count = 0 if None not in bone_group_counts else bone_group_counts[None]
item.is_selected = True
item.is_selected = unassigned_group_is_selected
for bone_group_index, bone_group in enumerate(armature_object.pose.bone_groups):
item = bone_group_list.add()
item.name = bone_group.name
item.index = bone_group_index
item.count = 0 if bone_group not in bone_group_counts else bone_group_counts[bone_group]
item.is_selected = True
item.is_selected = bone_group.name in selected_assigned_group_names
def get_psa_sequence_name(action, should_use_original_sequence_name):