mirror of
https://github.com/DarklightGames/io_scene_psk_psa.git
synced 2024-11-23 22:40:59 +01:00
Updated documentation
This commit is contained in:
parent
a62ee207e1
commit
6e8faa38bf
@ -1,4 +1,4 @@
|
||||
This Blender add-on allows you to import and export meshes and animations to the [PSK and PSA file formats](https://wiki.beyondunreal.com/PSK_%26_PSA_file_formats).
|
||||
This Blender add-on allows you to import and export meshes and animations to the [PSK and PSA file formats](https://wiki.beyondunreal.com/PSK_%26_PSA_file_formats). In addition, the non-standard PSKX format is also supported for import only.
|
||||
|
||||
# Installation
|
||||
1. Download the zip file for the latest version from the [releases](https://github.com/DarklightGames/io_export_psk_psa/releases) page.
|
||||
@ -10,9 +10,9 @@ This Blender add-on allows you to import and export meshes and animations to the
|
||||
7. Enable the newly added "Import-Export: PSK/PSA Importer/Exporter" addon.
|
||||
|
||||
# Usage
|
||||
## Exporting a PSK
|
||||
## Exporting a PSK/PSKX
|
||||
1. Select the mesh objects you wish to export.
|
||||
3. Navigate to File > Export > Unreal PSK (.psk)
|
||||
3. Navigate to File > Export > Unreal PSK (.psk/.pskx)
|
||||
4. Enter the file name and click "Export".
|
||||
|
||||
## Importing a PSK
|
||||
|
@ -228,18 +228,18 @@ class PskImporter(object):
|
||||
|
||||
|
||||
class PskImportPropertyGroup(PropertyGroup):
|
||||
should_import_vertex_colors: BoolProperty(default=True, name='Vertex Colors')
|
||||
should_import_vertex_colors: BoolProperty(default=True, name='Vertex Colors', description='Import vertex colors from PSKX files, if available')
|
||||
vertex_color_space: EnumProperty(
|
||||
name='Vertex Color Space',
|
||||
description='',
|
||||
description='The source vertex color space',
|
||||
default='SRGBA',
|
||||
items=(
|
||||
('LINEAR', 'Linear', ''),
|
||||
('SRGBA', 'sRGBA', ''),
|
||||
)
|
||||
)
|
||||
should_import_vertex_normals: BoolProperty(default=True, name='Vertex Normals')
|
||||
should_import_extra_uvs: BoolProperty(default=True, name='Extra UVs')
|
||||
should_import_vertex_normals: BoolProperty(default=True, name='Vertex Normals', description='Import vertex normals from PSKX files, if available')
|
||||
should_import_extra_uvs: BoolProperty(default=True, name='Extra UVs', description='Import extra UV maps from PSKX files, if available')
|
||||
|
||||
|
||||
class PskImportOperator(Operator, ImportHelper):
|
||||
|
Loading…
Reference in New Issue
Block a user