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Updated documentation

This commit is contained in:
Colin Basnett 2022-01-27 18:23:29 -08:00
parent a62ee207e1
commit 6e8faa38bf
2 changed files with 7 additions and 7 deletions

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This Blender add-on allows you to import and export meshes and animations to the [PSK and PSA file formats](https://wiki.beyondunreal.com/PSK_%26_PSA_file_formats).
This Blender add-on allows you to import and export meshes and animations to the [PSK and PSA file formats](https://wiki.beyondunreal.com/PSK_%26_PSA_file_formats). In addition, the non-standard PSKX format is also supported for import only.
# Installation
1. Download the zip file for the latest version from the [releases](https://github.com/DarklightGames/io_export_psk_psa/releases) page.
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7. Enable the newly added "Import-Export: PSK/PSA Importer/Exporter" addon.
# Usage
## Exporting a PSK
## Exporting a PSK/PSKX
1. Select the mesh objects you wish to export.
3. Navigate to File > Export > Unreal PSK (.psk)
3. Navigate to File > Export > Unreal PSK (.psk/.pskx)
4. Enter the file name and click "Export".
## Importing a PSK

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@ -228,18 +228,18 @@ class PskImporter(object):
class PskImportPropertyGroup(PropertyGroup):
should_import_vertex_colors: BoolProperty(default=True, name='Vertex Colors')
should_import_vertex_colors: BoolProperty(default=True, name='Vertex Colors', description='Import vertex colors from PSKX files, if available')
vertex_color_space: EnumProperty(
name='Vertex Color Space',
description='',
description='The source vertex color space',
default='SRGBA',
items=(
('LINEAR', 'Linear', ''),
('SRGBA', 'sRGBA', ''),
)
)
should_import_vertex_normals: BoolProperty(default=True, name='Vertex Normals')
should_import_extra_uvs: BoolProperty(default=True, name='Extra UVs')
should_import_vertex_normals: BoolProperty(default=True, name='Vertex Normals', description='Import vertex normals from PSKX files, if available')
should_import_extra_uvs: BoolProperty(default=True, name='Extra UVs', description='Import extra UV maps from PSKX files, if available')
class PskImportOperator(Operator, ImportHelper):