diff --git a/README.md b/README.md index 62496c8..153b8b5 100644 --- a/README.md +++ b/README.md @@ -1,24 +1,32 @@ -[![Blender](https://img.shields.io/badge/Blender->=3.4-blue?logo=blender&logoColor=white)](https://www.blender.org/download/ "Download Blender") +[![Blender](https://img.shields.io/badge/Blender->=4.0-blue?logo=blender&logoColor=white)](https://www.blender.org/download/ "Download Blender") [![GitHub release](https://img.shields.io/github/release/DarklightGames/io_scene_psk_psa?include_prereleases=&sort=semver&color=blue)](https://github.com/DarklightGames/io_scene_psk_psa/releases/) [![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/L4L3853VR) This Blender add-on allows you to import and export meshes and animations to and from the [PSK and PSA file formats](https://wiki.beyondunreal.com/PSK_%26_PSA_file_formats) used in many versions of the Unreal Engine. -> **NOTE**: This addon requires Blender 3.4+. If this is not available to you, install version [4.3.0](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/4.3.0), as it has a minimum Blender version of 2.9, but is no longer receiving new features. - # Features * Full PSK/PSA import and export capabilities. * Non-standard file section data is supported for import only (vertex normals, extra UV channels, vertex colors, shape keys). * Fine-grained PSA sequence importing for efficient workflow when working with large PSA files. * PSA sequence metadata (e.g., frame rate, sequence name) is preserved on import, allowing this data to be reused on export. * Specific bone collections can be excluded from PSK/PSA export (useful for excluding non-contributing bones such as IK controllers). -* PSA sequences can be exported directly from actions or delineated using a scene's [timeline markers](https://docs.blender.org/manual/en/latest/animation/markers.html), allowing direct use of the [NLA](https://docs.blender.org/manual/en/latest/editors/nla/index.html) when creating sequences. +* PSA sequences can be exported directly from actions or delineated using a scene's [timeline markers](https://docs.blender.org/manual/en/latest/animation/markers.html) or NLA track strips, allowing direct use of the [NLA](https://docs.blender.org/manual/en/latest/editors/nla/index.html) when creating sequences. * Manual re-ordering of material slots when exporting multiple mesh objects. +## Compatibility + +| Blender Version | Addon Version | LTS Support | +|--------------------------------------------------------------|--------------------------------------------------------------------------------|-------------------| +| 4.0+ | [latest](https://github.com/DarklightGames/io_scene_psk_psa/releases/latest) | TBD | +| [3.4 - 3.6](https://www.blender.org/download/lts/3-6/) | [5.0.5](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/5.0.5) | ✅️ June 2025 | +| [2.93 - 3.3](https://www.blender.org/download/releases/3-3/) | [4.3.0](https://github.com/DarklightGames/io_scene_psk_psa/releases/tag/4.3.0) | ✅️ September 2024 | + +Bug fixes will be issued for legacy addon versions that are under [Blender's LTS maintenance period](https://www.blender.org/download/lts/). Once the LTS period has ended, legacy addon-on versions will no longer be supported by the maintainers of this repository, although we will accept pull requests for bug fixes. + # Installation 1. Download the zip file for the latest version from the [releases](https://github.com/DarklightGames/io_export_psk_psa/releases) page. -2. Open Blender 3.4.0 or later. +2. Open Blender 4.0.0 or later. 3. Navigate to the Blender Preferences (`Edit` > `Preferences`). 4. Select the `Add-ons` tab. 5. Click the `Install...` button.