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mirror of https://github.com/DarklightGames/io_scene_psk_psa.git synced 2024-11-30 17:34:28 +01:00
Commit Graph

337 Commits

Author SHA1 Message Date
Colin Basnett
bcf5117bae Fixed a bug in get_nla_strips_in_timeframe 2022-02-12 19:58:34 -08:00
Yurii Ti
15b27ac4d6 Fixed the bug where sequences weren't trimmed correctly 2022-02-12 15:21:47 +02:00
Colin Basnett
5e7c2535e2 * Unified how bones are filtered for export based on export settings (bone filter mode + bone groups)
* Bone Group filtering now works properly for PSK export
* Fixed a number of bugs that broke animation export
2022-02-12 02:07:12 -08:00
Colin Basnett
7ad8f0238a Added the ability to export sequences using timeline markers (WIP, not thoroughly tested yet!)
A bunch of clean up
2022-02-11 15:21:31 -08:00
Colin Basnett
b58b44cafb Merge branch 'master' into feature-original-sequence-names
# Conflicts:
#	io_scene_psk_psa/psa/exporter.py
2022-02-02 20:07:10 -08:00
Colin Basnett
70fc7d45ac Minor formatting changes 2022-02-02 18:35:39 -08:00
Colin Basnett
a95c9302c8 Fixed a bug where the error message that would warn about duplicate root bones would not list the correct bones. 2022-02-02 02:18:14 -08:00
Colin Basnett
7d749ea30f Merge branch 'master' into feature-original-sequence-names
# Conflicts:
#	io_scene_psk_psa/psa/importer.py
#	io_scene_psk_psa/psk/importer.py
2022-01-29 21:40:14 -08:00
Colin Basnett
2e2b74edaf Fixed version 2022-01-27 18:46:01 -08:00
Colin Basnett
57d1f78d9e Merge remote-tracking branch 'origin/master'
# Conflicts:
#	README.md
2022-01-27 18:26:24 -08:00
Colin Basnett
6158eb024d Updated version to 1.3.0 2022-01-27 18:24:16 -08:00
Colin Basnett
71622e5ab9 Merge branch 'feature-pskx' 2022-01-27 18:23:44 -08:00
Colin Basnett
6e8faa38bf Updated documentation 2022-01-27 18:23:29 -08:00
Colin Basnett
a62ee207e1 Added vertex color space conversion option for sRGBA (this is now the default to match UE4.24) 2022-01-27 15:11:32 -08:00
Colin Basnett
0809927ec1 Merge branch 'master' into feature-original-sequence-names
# Conflicts:
#	io_scene_psk_psa/psa/importer.py
2022-01-26 13:20:42 -08:00
Colin Basnett
4f61d341d4
Update README.md 2022-01-26 01:20:30 -08:00
Colin Basnett
24e606a3fd Revert "Added the ability to prefix imported action names."
This reverts commit 5a13faeb5e.
2022-01-26 01:01:52 -08:00
Colin Basnett
8c0b7f84fc Incremented version to v1.2.1 2022-01-25 22:54:30 -08:00
Colin Basnett
2ba29b04d3 Fixed a comment 2022-01-25 21:09:52 -08:00
Colin Basnett
2f5ed901b2 Fixed has_vertex_colors and has_vertex_normals return values 2022-01-25 21:09:47 -08:00
Colin Basnett
4099c95381 Initial commit for PSKX support 2022-01-25 19:41:09 -08:00
Colin Basnett
fbf3ec599b Reformatting for brevity and reducing redundancy 2022-01-25 15:36:48 -08:00
Colin Basnett
c672941663 PSA Import screen now has more robust functionality now (but still aint done!) 2022-01-24 21:50:34 -08:00
Colin Basnett
0d06236bab Added the ability to export actions with the original sequence names that they were imported from. This will be very helpful in resolving naming conflicts when working with actions that share the same name on export (e.g. players and weapons often share the same animation name (e.g., prone_reload_mg42 but have to exist in the same file).
Still kind of broken though because it allows duplicate names which will possibly break downstream programs.
2022-01-24 14:14:35 -08:00
Colin Basnett
5a13faeb5e Added the ability to prefix imported action names. 2022-01-24 01:14:20 -08:00
Colin Basnett
3932176a57 Merge remote-tracking branch 'origin/master' 2022-01-23 19:42:38 -08:00
Colin Basnett
57a2179412 * Fixed a bug where the keyframe cleaning process could write incorrect data to the resultant keyframes in some cases.
* Added new options to the PSA Import pane: "Clean Keyframes", "Fake User" and "Stash".
2022-01-23 18:15:07 -08:00
Colin Basnett
605b618856
Update README.md 2022-01-23 01:02:32 -08:00
Colin Basnett
ea6905ec74 Errors emitted from PskExporter::export will not be displayed more gracefully. 2022-01-23 00:56:44 -08:00
Colin Basnett
13c194e629 Merge remote-tracking branch 'origin/master' 2022-01-23 00:22:36 -08:00
Colin Basnett
dba6983ae0 Merge branch 'feature-importers' 2022-01-23 00:22:23 -08:00
Colin Basnett
cb449f1c39 Removed useless comments. 2022-01-23 00:22:07 -08:00
Colin Basnett
7527a43f8e Updated README.md 2022-01-23 00:21:56 -08:00
Colin Basnett
ff58da8788
Create FUNDING.yml 2022-01-23 00:20:36 -08:00
Colin Basnett
b2a75e6bc7 Merge remote-tracking branch 'origin/feature-importers' into feature-importers 2022-01-22 23:54:27 -08:00
Colin Basnett
8be4b040f8 Renaming the add-on from io_export_psk_psa to io_scene_psk_psa 2022-01-22 23:54:15 -08:00
Colin Basnett
a636cf8f0e
Create README.md 2022-01-22 23:46:19 -08:00
Colin Basnett
a6c193e059 More polishing (more operator descriptions, better error reporting etc.) 2022-01-22 23:40:36 -08:00
Colin Basnett
41edd61f3d * Considerable clean-up of existing code.
* Moved the PSA import to the properties panel.
2022-01-22 21:44:36 -08:00
Colin Basnett
abef2a7f45 Bone group filtering is now working for both PSK and PSA exports. 2022-01-22 18:11:41 -08:00
Colin Basnett
41e14d5e19 Fixed keyframe "bleeding" on PSA import 2022-01-19 02:55:10 -08:00
Colin Basnett
59af9d2145 Now eliminating redundant final keyframes on PSA import. 2022-01-18 20:09:53 -08:00
Colin Basnett
f2ad61ce84 PSA import operations now take dramatically less time to complete. 2022-01-18 17:41:35 -08:00
Colin Basnett
728f70a356 Fixed a bug where animations would be incorrectly imported. 2022-01-18 16:06:54 -08:00
Colin Basnett
7fd0c6de81 Bone group filtering appears to work correctly now 2022-01-18 14:52:27 -08:00
Colin Basnett
78837863e2 Added search filtering for PSA export action list 2022-01-17 01:12:06 -08:00
Colin Basnett
10e02a84f1 * Fixed a bug where animations could fail to import if the order of the PSA bones did not match the DFS-order of the target armature.
* Added Select All + Deselect All to PSA export operator
2022-01-16 18:57:46 -08:00
Colin Basnett
c34ebce128 PSK importer now discards degenerate triangles. 2022-01-16 14:56:48 -08:00
Colin Basnett
4e625e37d1 Initial working commit for full PSK/PSA import/export cycle. 2022-01-15 21:59:58 -08:00
Colin Basnett
5607788d1c Importing animations now mostly works, though the root bone is messed up. 2022-01-14 21:04:18 -08:00