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/*
Segaapi audio library emulator
Parts stolen from Sega , teknogods and jayfoxrox
Modified by doozer in 2022 to work with Outrun 2 SP under modern Linux
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https : //www.openal.org/documentation/
https : //github.com/teknogods/OpenSegaAPI/blob/master/Opensegaapi/src/opensegaapi.cpp
https : //web.archive.org/web/20070218003259/http://www.devmaster.net/articles.php?catID=6
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*/
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# define TSF_IMPLEMENTATION
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# include <AL/al.h>
# include <AL/alc.h>
# include <AL/alext.h>
# include <AL/alut.h>
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# include <stdarg.h>
# include <stdbool.h>
# include <stdint.h>
# include <stdio.h>
# include <stdlib.h>
# include <unistd.h>
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# include "segaapi.h"
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# include "segadef.h"
# include "segaeax.h"
# include "tsf.h"
//#define DEBUG_SAMPLE
# define DEBUG_OUTPUT
//#define DUMP_WAV
//#define DUMP_BUFFER
# define CHECK() \
{ \
printf ( " %s %d \n " , __func__ , __LINE__ ) ; \
unsigned int err ; \
if ( ( err = alGetError ( ) ) ! = AL_NO_ERROR ) \
{ \
printf ( " %s %d \n " , __func__ , __LINE__ ) ; \
dbgPrint ( " :%i AL Error: 0x%08X \n " , __LINE__ , err ) ; \
exit ( 2 ) ; \
} \
}
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int g_LastStatus = SEGA_SUCCESS ;
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// outrun2 will complain if these aren't present
const GUID EAX_NULL_GUID ;
// DEFINE_GUID(EAX_NULL_GUID, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
// DEFINE_GUID(EAXPROPERTYID_EAX40_FXSlot2, 0x883b431d, 0xf6f0, 0x3746, 0x91, 0x9f, 0x60, 0xe7, 0xe0, 0x6b, 0x5e, 0xdd);
const GUID EAX_FREQUENCYSHIFTER_EFFECT ;
const GUID EAX_ECHO_EFFECT ;
const GUID EAX_REVERB_EFFECT ;
const GUID EAX_EQUALIZER_EFFECT ;
const GUID EAX_DISTORTION_EFFECT ;
const GUID EAX_AGCCOMPRESSOR_EFFECT ;
const GUID EAX_PITCHSHIFTER_EFFECT ;
const GUID EAX_FLANGER_EFFECT ;
const GUID EAX_VOCALMORPHER_EFFECT ;
const GUID EAX_AUTOWAH_EFFECT ;
const GUID EAX_RINGMODULATOR_EFFECT ;
const GUID EAX_CHORUS_EFFECT ;
const GUID EAXPROPERTYID_EAX40_FXSlot0 ;
const GUID EAXPROPERTYID_EAX40_FXSlot1 ;
const GUID EAXPROPERTYID_EAX40_FXSlot2 ;
const GUID EAXPROPERTYID_EAX40_FXSlot3 ;
typedef struct
{
void * userData ;
HAWOSEGABUFFERCALLBACK callback ;
bool synthesizer ;
bool loop ;
unsigned int channels ;
unsigned int startLoop ;
unsigned int endLoop ;
unsigned int endOffset ;
unsigned int sampleRate ;
unsigned int sampleFormat ;
uint8_t * data ;
size_t size ;
bool playing ;
bool paused ;
bool playWithSetup ;
ALuint alBuffer ;
ALuint alSource ;
tsf * synth ;
struct tsf_region * region ;
} segaapiContext_t ;
LPALBUFFERSAMPLESSOFT alBufferSamplesSOFT = NULL ;
LPALBUFFERSUBSAMPLESSOFT alBufferSubSamplesSOFT = NULL ;
LPALGETBUFFERSAMPLESSOFT alGetBufferSamplesSOFT = NULL ;
# ifdef DEBUG_OUTPUT
void dbgPrint ( const char * format , . . . )
{
va_list args ;
va_start ( args , format ) ;
vprintf ( format , args ) ;
va_end ( args ) ;
printf ( " \n " ) ;
}
# else
void dbgPrint ( const char * format , . . . )
{
return ;
}
# endif
# ifdef DUMP_BUFFER
static void dumpBuffer ( const char * path , void * data , size_t size )
{
FILE * soundFile = NULL ;
soundFile = fopen ( path , " wb " ) ;
fwrite ( data , size , 1 , soundFile ) ;
fclose ( soundFile ) ;
}
# endif
# ifdef DUMP_WAV
static void dumpWaveBuffer ( const char * path , unsigned int channels , unsigned int sampleRate , unsigned int sampleBits , void * data , size_t size )
{
struct RIFF_Header
{
char chunkID [ 4 ] ;
long chunkSize ; // size not including chunkSize or chunkID
char format [ 4 ] ;
} ;
struct WAVE_Format
{
char subChunkID [ 4 ] ;
long subChunkSize ;
short audioFormat ;
short numChannels ;
long sampleRate ;
long byteRate ;
short blockAlign ;
short bitsPerSample ;
} ;
struct WAVE_Data
{
char subChunkID [ 4 ] ; // should contain the word data
long subChunk2Size ; // Stores the size of the data block
} ;
// Local Declarations
FILE * soundFile = NULL ;
struct WAVE_Format wave_format ;
struct RIFF_Header riff_header ;
struct WAVE_Data wave_data ;
soundFile = fopen ( path , " wb " ) ;
// check for RIFF and WAVE tag in memeory
riff_header . chunkID [ 0 ] = ' R ' ;
riff_header . chunkID [ 1 ] = ' I ' ;
riff_header . chunkID [ 2 ] = ' F ' ;
riff_header . chunkID [ 3 ] = ' F ' ;
riff_header . format [ 0 ] = ' W ' ;
riff_header . format [ 1 ] = ' A ' ;
riff_header . format [ 2 ] = ' V ' ;
riff_header . format [ 3 ] = ' E ' ;
// Read in the first chunk into the struct
fwrite ( & riff_header , sizeof ( struct RIFF_Header ) , 1 , soundFile ) ;
// check for fmt tag in memory
wave_format . subChunkID [ 0 ] = ' f ' ;
wave_format . subChunkID [ 1 ] = ' m ' ;
wave_format . subChunkID [ 2 ] = ' t ' ;
wave_format . subChunkID [ 3 ] = ' ' ;
wave_format . audioFormat = 1 ;
wave_format . sampleRate = sampleRate ;
wave_format . numChannels = channels ;
wave_format . bitsPerSample = sampleBits ;
wave_format . byteRate = ( sampleRate * sampleBits * channels ) / 8 ;
wave_format . blockAlign = ( sampleBits * channels ) / 8 ;
wave_format . subChunkSize = 16 ;
// Read in the 2nd chunk for the wave info
fwrite ( & wave_format , sizeof ( struct WAVE_Format ) , 1 , soundFile ) ;
// Read in the the last byte of data before the sound file
// check for data tag in memory
wave_data . subChunkID [ 0 ] = ' d ' ;
wave_data . subChunkID [ 1 ] = ' a ' ;
wave_data . subChunkID [ 2 ] = ' t ' ;
wave_data . subChunkID [ 3 ] = ' a ' ;
wave_data . subChunk2Size = size ;
fwrite ( & wave_data , sizeof ( struct WAVE_Data ) , 1 , soundFile ) ;
// Read in the sound data into the soundData variable
fwrite ( data , wave_data . subChunk2Size , 1 , soundFile ) ;
// clean up and return true if successful
fclose ( soundFile ) ;
return ;
}
# endif
ALsizei FramesToBytes ( ALsizei size , ALenum channels , ALenum type )
{
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switch ( channels )
{
case AL_MONO_SOFT :
size * = 1 ;
break ;
case AL_STEREO_SOFT :
size * = 2 ;
break ;
case AL_REAR_SOFT :
size * = 2 ;
break ;
case AL_QUAD_SOFT :
size * = 4 ;
break ;
case AL_5POINT1_SOFT :
size * = 6 ;
break ;
case AL_6POINT1_SOFT :
size * = 7 ;
break ;
case AL_7POINT1_SOFT :
size * = 8 ;
break ;
}
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switch ( type )
{
case AL_BYTE_SOFT :
size * = sizeof ( ALbyte ) ;
break ;
case AL_UNSIGNED_BYTE_SOFT :
size * = sizeof ( ALubyte ) ;
break ;
case AL_SHORT_SOFT :
size * = sizeof ( ALshort ) ;
break ;
case AL_UNSIGNED_SHORT_SOFT :
size * = sizeof ( ALushort ) ;
break ;
case AL_INT_SOFT :
size * = sizeof ( ALint ) ;
break ;
case AL_UNSIGNED_INT_SOFT :
size * = sizeof ( ALuint ) ;
break ;
case AL_FLOAT_SOFT :
size * = sizeof ( ALfloat ) ;
break ;
case AL_DOUBLE_SOFT :
size * = sizeof ( ALdouble ) ;
break ;
}
return size ;
}
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static unsigned int bufferSampleSize ( segaapiContext_t * context )
{ // printf("%s %d\n", __func__, __LINE__);
return context - > channels * ( ( context - > sampleFormat = = HASF_SIGNED_16PCM ) ? 2 : 1 ) ;
}
static void updateBufferLoop ( segaapiContext_t * context )
{ // printf("%s %d\n", __func__, __LINE__);
if ( context = = NULL )
return ;
unsigned int sampleSize = bufferSampleSize ( context ) ;
alSourcei ( context - > alSource , AL_BUFFER , AL_NONE ) ;
// CHECK();
/*
FIXME : Re - enable , only crashed before - so fix this too . .
ALint loopPoints [ ] = { buffer - > startLoop / sampleSize , buffer - > endLoop / sampleSize } ;
alBufferiv ( buffer - > alBuffer , AL_LOOP_POINTS_SOFT , loopPoints ) ;
CHECK ( ) ;
*/
return ;
}
void AL_APIENTRY wrap_BufferSamples ( ALuint buffer , ALuint samplerate ,
ALenum internalformat , ALsizei samples ,
ALenum channels , ALenum type ,
const ALvoid * data )
{
alBufferData ( buffer , internalformat , data ,
FramesToBytes ( samples , channels , type ) ,
samplerate ) ;
}
static void updateBufferData ( segaapiContext_t * context , unsigned int offset , size_t length )
{
ALenum alFormat = - 1 ;
ALenum alChannels = - 1 ;
ALenum alType ;
switch ( context - > sampleFormat )
{
case HASF_UNSIGNED_8PCM : /* Unsigned (offset 128) 8-bit PCM */
alType = AL_BYTE_SOFT ;
switch ( context - > channels )
{
case 1 :
alFormat = AL_MONO8_SOFT ;
alChannels = AL_MONO_SOFT ;
break ;
case 2 :
alFormat = AL_STEREO8_SOFT ;
alChannels = AL_STEREO_SOFT ;
break ;
default :
break ;
}
break ;
case HASF_SIGNED_16PCM : /* Signed 16-bit PCM */
alType = AL_SHORT_SOFT ;
switch ( context - > channels )
{
case 1 :
alFormat = AL_MONO16_SOFT ;
alChannels = AL_MONO_SOFT ;
break ;
case 2 :
alFormat = AL_STEREO16_SOFT ;
alChannels = AL_STEREO_SOFT ;
break ;
default :
break ;
}
default :
break ;
}
if ( alFormat = = - 1 )
{
dbgPrint ( " Unknown format! 0x%X with %u channels! \n " , context - > sampleFormat , context - > channels ) ;
}
ALint position ;
alGetSourcei ( context - > alSource , AL_SAMPLE_OFFSET , & position ) ; // TODO: Patch if looping is active
// CHECK();
ALint unsafe [ 2 ] ;
alGetSourceiv ( context - > alSource , AL_BYTE_RW_OFFSETS_SOFT , unsafe ) ; // AL_BYTE_OFFSET
// CHECK();
if ( offset ! = - 1 )
{
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// printf("CANNOT DO IT\n");
// exit(1);
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wrap_BufferSamples ( context - > alBuffer , context - > sampleRate , alFormat , context - > size / bufferSampleSize ( context ) , alChannels , alType , & ( context - > data [ offset ] ) ) ;
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// alBufferSubSamplesSOFT(context->alBuffer, offset / bufferSampleSize(context), length / bufferSampleSize(context), alChannels, alType, &context->data[offset]);
// CHECK();
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dbgPrint ( " Soft update in buffer %X at %u (%u bytes) - buffer playing at %u, unsafe region is %u to %u \n " , ( uintptr_t ) context , offset , length , position , unsafe [ 0 ] , unsafe [ 1 ] ) ;
}
else
{
alSourcei ( context - > alSource , AL_BUFFER , AL_NONE ) ;
// CHECK();
wrap_BufferSamples ( context - > alBuffer , context - > sampleRate , alFormat , context - > size / bufferSampleSize ( context ) , alChannels , alType , context - > data ) ;
// CHECK();
alSourcei ( context - > alSource , AL_BUFFER , context - > alBuffer ) ;
// CHECK();
updateBufferLoop ( context ) ;
dbgPrint ( " Hard update in buffer %X (%u bytes) - buffer playing at %u, unsafe region is %u to %u \n " , ( uintptr_t ) context , context - > size , position , unsafe [ 0 ] , unsafe [ 1 ] ) ;
}
# ifdef DUMP_WAV
// This dumps the buffer
if ( context - > data ! = NULL )
{
uint8_t * nonZero = context - > data ;
while ( * nonZero + + = = 0x00 )
;
if ( ( nonZero - ( uint8_t * ) context - > data ) < context - > size )
{
printf ( " %s %d \n " , __func__ , __LINE__ ) ;
char buf [ 1000 ] ;
sprintf ( buf , " SAMPLE-%X-%i-%04X-%u.wav " , ( uintptr_t ) context , context - > channels , context - > sampleFormat , context - > sampleRate ) ;
dbgPrint ( " Writing: %s (%i) " , buf , context - > size ) ;
void * tmp = malloc ( context - > size ) ;
if ( tmp ! = NULL )
{
alGetBufferSamplesSOFT ( context - > alBuffer , 0 , context - > size / bufferSampleSize ( context ) , alChannels , alType , tmp ) ;
// CHECK();
dumpWaveBuffer ( buf , context - > channels , context - > sampleRate , ( context - > sampleFormat = = HASF_SIGNED_16PCM ) ? 16 : 8 , tmp , context - > size ) ;
free ( tmp ) ;
}
}
}
# endif
return ;
}
static void resetBuffer ( segaapiContext_t * context )
{ // printf("%s %d\n", __func__, __LINE__);
// * - Send Routing
// * - for 1 channel buffer, channel is routed to Front-Left and Front-Right.
// * - for 2 channel buffer, channel 0 is routed Front-Left, channel 1 is routed Front-Right
// * - Send Levels are set to 0 (infinite attenuation)
// * - Channel Volume is set to 0xFFFFFFFF (no attenuation)
// * - No notification.
// * - StartLoopOffset is set to 0.
context - > startLoop = 0 ;
// * - EndLoopOffset and EndOffset are set to pConfig->mapdata.dwSize.
context - > endOffset = context - > size ;
context - > endLoop = context - > size ;
// * - No loop.
context - > loop = false ;
context - > paused = false ;
context - > playWithSetup = false ;
tsf * res = ( tsf * ) TSF_MALLOC ( sizeof ( tsf ) ) ;
TSF_MEMSET ( res , 0 , sizeof ( tsf ) ) ;
res - > presetNum = 0 ;
res - > outSampleRate = context - > sampleRate ;
context - > synth = res ;
struct tsf_region * region = malloc ( sizeof ( struct tsf_region ) ) ;
memset ( region , 0 , sizeof ( struct tsf_region ) ) ;
tsf_region_clear ( region , 0 ) ;
region - > ampenv . delay = 0 ;
region - > ampenv . hold = 300.0f ;
region - > ampenv . attack = 0 ;
region - > ampenv . decay = 0 ;
region - > ampenv . release = 0 ;
region - > ampenv . sustain = 0 ;
context - > region = region ;
// * - Buffer is in the stop state.
// * - Play position is set to 0.
updateBufferData ( context , - 1 , - 1 ) ;
}
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int SEGAAPI_Play ( void * hHandle )
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{
dbgPrint ( " SEGAAPI_Play() 0x%x " , hHandle ) ;
segaapiContext_t * context = hHandle ;
if ( context = = NULL )
return SEGAERR_BAD_PARAM ;
# ifdef DUMP_BUFFER
if ( context - > data ! = NULL )
{
if ( context - > synthesizer )
{
if ( context - > data )
{
char filename [ 1000 ] ;
sprintf ( filename , " SYNTH-%X-%i-%04X-%u.bin " , ( uintptr_t ) context , context - > channels , context - > sampleFormat , context - > sampleRate ) ;
dbgPrint ( " Writing: %s (%i) " , filename , context - > size ) ;
dumpBuffer ( filename , context - > data , context - > size ) ;
}
}
}
# endif
alSourcei ( context - > alSource , AL_LOOPING , context - > loop ? AL_TRUE : AL_FALSE ) ;
alSourcei ( context - > alSource , AL_BUFFER , context - > alBuffer ) ;
alSourcePlay ( context - > alSource ) ;
return SEGA_SUCCESS ;
}
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int SEGAAPI_Pause ( void * hHandle )
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{
dbgPrint ( " SEGAAPI_Pause() 0x%x " , hHandle ) ;
segaapiContext_t * context = hHandle ;
if ( context = = NULL )
return SEGAERR_BAD_PARAM ;
alSourcePause ( context - > alSource ) ;
return SEGA_SUCCESS ;
}
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int SEGAAPI_Stop ( void * hHandle )
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{
dbgPrint ( " SEGAAPI_Stop() 0x%x " , hHandle ) ;
segaapiContext_t * context = hHandle ;
if ( context = = NULL )
return SEGAERR_BAD_PARAM ;
alSourceStop ( context - > alSource ) ;
return SEGA_SUCCESS ;
}
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int SEGAAPI_PlayWithSetup ( void * hHandle )
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{
dbgPrint ( " SEGAAPI_PlayWithSetup() 0x%x " , hHandle ) ;
segaapiContext_t * context = hHandle ;
if ( context = = NULL )
return SEGAERR_BAD_PARAM ;
alSourcei ( context - > alSource , AL_LOOPING , context - > loop ? AL_TRUE : AL_FALSE ) ;
alSourcei ( context - > alSource , AL_BUFFER , context - > alBuffer ) ;
alSourcePlay ( context - > alSource ) ;
return SEGAERR_UNSUPPORTED ;
}
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PlaybackStatus SEGAAPI_GetPlaybackStatus ( void * hHandle )
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{
ALint state ;
dbgPrint ( " SEGAAPI_GetPlaybackStatus() 0x%x " , hHandle ) ;
segaapiContext_t * context = hHandle ;
if ( context = = NULL )
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return PLAYBACK_STATUS_INVALID ;
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alGetSourcei ( context - > alSource , AL_SOURCE_STATE , & state ) ;
switch ( state )
{
case AL_PLAYING :
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return PLAYBACK_STATUS_ACTIVE ;
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case AL_PAUSED :
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return PLAYBACK_STATUS_PAUSE ;
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case AL_INITIAL :
case AL_STOPPED :
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return PLAYBACK_STATUS_STOP ;
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default :
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return PLAYBACK_STATUS_INVALID ;
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}
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return PLAYBACK_STATUS_INVALID ;
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}
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int SEGAAPI_SetFormat ( void * hHandle , HAWOSEFORMAT * pFormat )
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{
dbgPrint ( " SEGAAPI_SetFormat() 0x%x " , hHandle ) ;
return SEGAERR_UNSUPPORTED ;
}
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int SEGAAPI_GetFormat ( void * hHandle , HAWOSEFORMAT * pFormat )
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{
dbgPrint ( " SEGAAPI_GetFormat() 0x%x " , hHandle ) ;
return SEGAERR_UNSUPPORTED ;
}
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int SEGAAPI_SetSampleRate ( void * hHandle , unsigned int dwSampleRate )
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{
dbgPrint ( " SEGAAPI_SetSampleRate() 0x%x 0x%x " , hHandle , dwSampleRate ) ;
if ( hHandle = = NULL )
{ // Not sure if this is correct here, but ABC currently tries to call this with a null pointer..
return SEGAERR_BAD_HANDLE ;
}
segaapiContext_t * context = hHandle ;
context - > sampleRate = dwSampleRate ;
updateBufferData ( context , - 1 , - 1 ) ;
return SEGA_SUCCESS ;
}
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unsigned int SEGAAPI_GetSampleRate ( void * hHandle )
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{
dbgPrint ( " SEGAAPI_GetSampleRate() 0x%x " , hHandle ) ;
return SEGAERR_UNSUPPORTED ;
}
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int SEGAAPI_SetPriority ( void * hHandle , unsigned int dwPriority )
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{
dbgPrint ( " SEGAAPI_SetPriority() 0x%x 0x%x " , hHandle , dwPriority ) ;
return SEGAERR_UNSUPPORTED ;
}
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unsigned int SEGAAPI_GetPriority ( void * hHandle )
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{
dbgPrint ( " SEGAAPI_GetPriority() 0x%x " , hHandle ) ;
return SEGAERR_UNSUPPORTED ;
}
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int SEGAAPI_SetUserData ( void * hHandle , void * hUserData )
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{
dbgPrint ( " SEGAAPI_SetUserData() 0x%x 0x%x " , hHandle , hUserData ) ;
if ( hHandle = = NULL )
{ // Not sure if this is correct here, but ABC currently tries to call this with a null pointer..
dbgPrint ( " SEGAAPI_SetUserData() SEGAERR_BAD_HANDLE " ) ;
return SEGAERR_BAD_HANDLE ;
}
segaapiContext_t * context = hHandle ;
context - > userData = hUserData ;
dbgPrint ( " SEGAAPI_SetUserData() complete " ) ;
return SEGA_SUCCESS ;
}
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void * SEGAAPI_GetUserData ( void * hHandle )
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{
dbgPrint ( " SEGAAPI_GetPriority() 0x%x " , hHandle ) ;
if ( hHandle = = NULL )
return NULL ;
segaapiContext_t * context = hHandle ;
return context - > userData ;
}
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int SEGAAPI_SetSendRouting ( void * hHandle , unsigned int dwChannel , unsigned int dwSend , HAROUTING dwDest )
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{
dbgPrint ( " SEGAAPI_SetSendRouting() 0x%x 0x%x 0x%x 0x%x " , hHandle , dwChannel , dwSend , dwDest ) ;
return SEGA_SUCCESS ;
}
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HAROUTING SEGAAPI_GetSendRouting ( void * hHandle , unsigned int dwChannel , unsigned int dwSend )
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{
dbgPrint ( " SEGAAPI_GetSendRouting() 0x%x 0x%x 0x%x " , hHandle , dwChannel , dwSend ) ;
return HA_UNUSED_PORT ;
}
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int SEGAAPI_SetSendLevel ( void * hHandle , unsigned int dwChannel , unsigned int dwSend , unsigned int dwLevel )
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{
dbgPrint ( " SEGAAPI_SetSendLevel() 0x%x 0x%x 0x%x 0x%x " , hHandle , dwChannel , dwSend , dwLevel ) ;
return SEGA_SUCCESS ;
}
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unsigned int SEGAAPI_GetSendLevel ( void * hHandle , unsigned int dwChannel , unsigned int dwSend )
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{
dbgPrint ( " SEGAAPI_GetSendLevel() 0x%x 0x%x 0x%x " , hHandle , dwChannel , dwSend ) ;
return 0 ;
}
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int SEGAAPI_SetChannelVolume ( void * hHandle , unsigned int dwChannel , unsigned int dwVolume )
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{
dbgPrint ( " SEGAAPI_SetChannelVolume() 0x%x 0x%x 0x%x " , hHandle , dwChannel , dwVolume ) ;
return SEGAERR_UNSUPPORTED ;
}
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unsigned int SEGAAPI_GetChannelVolume ( void * hHandle , unsigned int dwChannel )
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{
dbgPrint ( " SEGAAPI_GetChannelVolume() 0x%x 0x%x " , hHandle , dwChannel ) ;
return 0 ;
}
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int SEGAAPI_SetPlaybackPosition ( void * hHandle , unsigned int dwPlaybackPos )
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{
dbgPrint ( " SEGAAPI_SetPlaybackPosition() 0x%x 0x%x " , hHandle , dwPlaybackPos ) ;
segaapiContext_t * context = hHandle ;
alSourcei ( context - > alSource , AL_BYTE_OFFSET , dwPlaybackPos ) ;
return SEGA_SUCCESS ;
}
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unsigned int SEGAAPI_GetPlaybackPosition ( void * hHandle )
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{
ALint position ;
dbgPrint ( " SEGAAPI_GetPlaybackPosition() 0x%x " , hHandle ) ;
segaapiContext_t * context = hHandle ;
alGetSourcei ( context - > alSource , AL_BYTE_OFFSET , & position ) ;
return position ;
}
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int SEGAAPI_SetNotificationFrequency ( void * hHandle , unsigned int dwFrameCount )
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{
dbgPrint ( " SEGAAPI_SetNotificationFrequency() 0x%x 0x%x " , hHandle , dwFrameCount ) ;
return SEGAERR_UNSUPPORTED ;
}
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int SEGAAPI_SetNotificationPoint ( void * hHandle , unsigned int dwBufferOffset )
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{
dbgPrint ( " SEGAAPI_SetNotificationPoint() 0x%x 0x%x " , hHandle , dwBufferOffset ) ;
return SEGAERR_UNSUPPORTED ;
}
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int SEGAAPI_ClearNotificationPoint ( void * hHandle , unsigned int dwBufferOffset )
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{
dbgPrint ( " SEGAAPI_ClearNotificationPoint() 0x%x 0x%x " , hHandle , dwBufferOffset ) ;
return SEGAERR_UNSUPPORTED ;
}
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int SEGAAPI_SetStartLoopOffset ( void * hHandle , unsigned int dwOffset )
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{
dbgPrint ( " SEGAAPI_SetStartLoopOffset() 0x%x 0x%x " , hHandle , dwOffset ) ;
if ( hHandle = = NULL )
{ // Not sure if this is correct here, but ABC currently tries to call this with a null pointer..
return SEGAERR_BAD_HANDLE ;
}
segaapiContext_t * context = hHandle ;
context - > startLoop = dwOffset ;
updateBufferLoop ( context ) ;
return SEGA_SUCCESS ;
}
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unsigned int SEGAAPI_GetStartLoopOffset ( void * hHandle )
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{
dbgPrint ( " SEGAAPI_GetStartLoopOffset() 0x%x " , hHandle ) ;
return 0 ;
}
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int SEGAAPI_SetEndLoopOffset ( void * hHandle , unsigned int dwOffset )
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{
dbgPrint ( " SEGAAPI_SetEndLoopOffset() 0x%x 0x%x " , hHandle , dwOffset ) ;
if ( hHandle = = NULL )
{ // Not sure if this is correct here, but ABC currently tries to call this with a null pointer..
return SEGAERR_BAD_HANDLE ;
}
segaapiContext_t * context = hHandle ;
context - > endLoop = dwOffset ;
updateBufferLoop ( context ) ;
return SEGA_SUCCESS ;
}
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unsigned int SEGAAPI_GetEndLoopOffset ( void * hHandle )
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{
dbgPrint ( " SEGAAPI_GetEndLoopOffset() 0x%x " , hHandle ) ;
return 0 ;
}
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int SEGAAPI_SetEndOffset ( void * hHandle , unsigned int dwOffset )
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{
dbgPrint ( " SEGAAPI_SetEndOffset() 0x%x 0x%x " , hHandle , dwOffset ) ;
return SEGAERR_UNSUPPORTED ;
}
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unsigned int SEGAAPI_GetEndOffset ( void * hHandle )
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{
dbgPrint ( " SEGAAPI_GetEndOffset() 0x%x " , hHandle ) ;
return 0 ;
}
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int SEGAAPI_SetLoopState ( void * hHandle , int bDoContinuousLooping )
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{
dbgPrint ( " SEGAAPI_SetLoopState() 0x%x 0x%x " , hHandle , bDoContinuousLooping ) ;
segaapiContext_t * context = hHandle ;
context - > loop = bDoContinuousLooping ;
alSourcei ( context - > alSource , AL_LOOPING , context - > loop ? AL_TRUE : AL_FALSE ) ;
return SEGA_SUCCESS ;
}
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int SEGAAPI_GetLoopState ( void * hHandle )
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{
dbgPrint ( " SEGAAPI_GetLoopState() 0x%x " , hHandle ) ;
return 0 ;
}
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int SEGAAPI_UpdateBuffer ( void * hHandle , unsigned int dwStartOffset , unsigned int dwLength )
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{
dbgPrint ( " SEGAAPI_UpdateBuffer() 0x%x 0x%x 0x%x " , hHandle , dwStartOffset , dwLength ) ;
if ( hHandle = = NULL )
{
dbgPrint ( " SEGAAPI_UpdateBuffer() SEGAERR_BAD_HANDLE " ) ;
return SEGAERR_BAD_HANDLE ;
}
segaapiContext_t * context = hHandle ;
updateBufferData ( context , dwStartOffset , dwLength ) ;
return SEGA_SUCCESS ;
}
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int SEGAAPI_SetSynthParam ( void * hHandle , HASYNTHPARAMSEXT param , int lPARWValue )
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{
float volume ;
float semiTones ;
float freqRatio ;
dbgPrint ( " SEGAAPI_SetSynthParam() 0x%x 0x%x 0x%x " , hHandle , param , lPARWValue ) ;
segaapiContext_t * context = hHandle ;
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if ( context = = NULL )
return SEGAERR_BAD_PARAM ;
enum
{
StartAddrsOffset ,
EndAddrsOffset ,
StartloopAddrsOffset ,
EndloopAddrsOffset ,
StartAddrsCoarseOffset ,
ModLfoToPitch ,
VibLfoToPitch ,
ModEnvToPitch ,
InitialFilterFc ,
InitialFilterQ ,
ModLfoToFilterFc ,
ModEnvToFilterFc ,
EndAddrsCoarseOffset ,
ModLfoToVolume ,
Unused1 ,
ChorusEffectsSend ,
ReverbEffectsSend ,
Pan ,
Unused2 ,
Unused3 ,
Unused4 ,
DelayModLFO ,
FreqModLFO ,
DelayVibLFO ,
FreqVibLFO ,
DelayModEnv ,
AttackModEnv ,
HoldModEnv ,
DecayModEnv ,
SustainModEnv ,
ReleaseModEnv ,
KeynumToModEnvHold ,
KeynumToModEnvDecay ,
DelayVolEnv ,
AttackVolEnv ,
HoldVolEnv ,
DecayVolEnv ,
SustainVolEnv ,
ReleaseVolEnv ,
KeynumToVolEnvHold ,
KeynumToVolEnvDecay ,
Instrument ,
Reserved1 ,
KeyRange ,
VelRange ,
StartloopAddrsCoarseOffset ,
Keynum ,
Velocity ,
InitialAttenuation ,
Reserved2 ,
EndloopAddrsCoarseOffset ,
CoarseTune ,
FineTune ,
SampleID ,
SampleModes ,
Reserved3 ,
ScaleTuning ,
ExclusiveClass ,
OverridingRootKey ,
Unused5 ,
EndOper
} ;
int mapping [ 26 ] = {
InitialAttenuation , ///< 0, 0x00, initialAttenuation
FineTune , ///< 1, 0x01, fineTune + coarseTune * 100
InitialFilterFc , ///< 2, 0x02, initialFilterFc
InitialFilterQ , ///< 3, 0x03, initialFilterQ
DelayVolEnv , ///< 4, 0x04, delayVolEnv
AttackVolEnv , ///< 5, 0x05, attackVolEnv
HoldVolEnv , ///< 6, 0x06, holdVolEnv
DecayVolEnv , ///< 7, 0x07, decayVolEnv
SustainVolEnv , ///< 8, 0x08, sustainVolEnv
ReleaseVolEnv , ///< 9, 0x09, releaseVolEnv
DelayModEnv , ///< 10, 0x0A, delayModEnv
AttackModEnv , ///< 11, 0x0B, attackModEnv
HoldModEnv , ///< 12, 0x0C, holdModEnv
DecayModEnv , ///< 13, 0x0D, decayModEnv
SustainModEnv , ///< 14, 0x0E, sustainModEnv
ReleaseModEnv , ///< 15, 0x0F, releaseModEnv
DelayModLFO , ///< 16, 0x10, delayModLFO
FreqModLFO , ///< 17, 0x11, freqModLFO
DelayVibLFO , ///< 18, 0x12, delayVibLFO
FreqVibLFO , ///< 19, 0x13, freqVibLFO
ModLfoToPitch , ///< 20, 0x14, modLfoToPitch
VibLfoToPitch , ///< 21, 0x15, vibLfoToPitch
ModLfoToFilterFc , ///< 22, 0x16, modLfoToFilterFc
ModLfoToVolume , ///< 23, 0x17, modLfoToVolume
ModEnvToPitch , ///< 24, 0x18, modEnvToPitch
ModEnvToFilterFc ///< 25, 0x19, modEnvToFilterFc
} ;
int realParam = mapping [ param ] ;
switch ( param )
{
case HAVP_ATTENUATION :
volume = tsf_decibelsToGain ( 0.0f - lPARWValue / 10.0f ) ;
alListenerf ( AL_GAIN , volume ) ;
// buffer->xaVoice->SetVolume(volume);
dbgPrint ( " SEGAAPI_SetSynthParam() HAVP_ATTENUATION gain: %f dB: %d " , volume , lPARWValue ) ;
break ;
case HAVP_PITCH :
semiTones = lPARWValue / 100.0f ;
// freqRatio = XAudio2SemitonesToFrequencyRatio(semiTones);
// http://www-personal.umich.edu/~bazald/l/api/_x_audio2_8h_source.html
freqRatio = powf ( 2.0f , semiTones / 12.0f ) ;
// buffer->xaVoice->SetFrequencyRatio(freqRatio);
alSourcef ( context - > alSource , AL_PITCH , freqRatio ) ;
dbgPrint ( " SEGAAPI_SetSynthParam() HAVP_PITCH hHandle: %08X semitones: %f freqRatio: %f " , hHandle , semiTones , freqRatio ) ;
break ;
default :
dbgPrint ( " SEGAAPI_SetSynthParam() unsupported param: 0x%x " , param ) ;
}
return SEGAERR_UNSUPPORTED ;
}
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int SEGAAPI_GetSynthParam ( void * hHandle , HASYNTHPARAMSEXT param )
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{
dbgPrint ( " SEGAAPI_GetSynthParam() 0x%x 0x%x " , hHandle , param ) ;
return 0 ;
}
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int SEGAAPI_SetSynthParamMultiple ( void * hHandle , unsigned int dwNumParams , SynthParamSet * pSynthParams )
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{
dbgPrint ( " SEGAAPI_SetSynthParamMultiple() 0x%x 0x%x 0x%x " , hHandle , dwNumParams , pSynthParams ) ;
segaapiContext_t * context = hHandle ;
if ( context = = NULL )
return SEGAERR_BAD_PARAM ;
for ( int i = 0 ; i < dwNumParams ; i + + )
{
SEGAAPI_SetSynthParam ( hHandle , pSynthParams [ i ] . param , pSynthParams [ i ] . lPARWValue ) ;
}
return SEGAERR_UNSUPPORTED ;
}
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int SEGAAPI_GetSynthParamMultiple ( void * hHandle , unsigned int dwNumParams , SynthParamSet * pSynthParams )
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{
dbgPrint ( " SEGAAPI_GetSynthParamMultiple() 0x%x 0x%x 0x%x " , hHandle , dwNumParams , pSynthParams ) ;
return SEGAERR_UNSUPPORTED ;
}
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int SEGAAPI_SetReleaseState ( void * hHandle , int bSet )
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{
dbgPrint ( " SEGAAPI_SetReleaseState() 0x%x 0x%x " , hHandle , bSet ) ;
return SEGAERR_UNSUPPORTED ;
}
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int SEGAAPI_CreateBuffer ( HAWOSEBUFFERCONFIG * pConfig , HAWOSEGABUFFERCALLBACK pCallback , unsigned int dwFlags , void * * phHandle )
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{
dbgPrint ( " SEGAAPI_CreateBuffer() 0x%x 0x%x 0x%x 0x%x " , pConfig , pCallback , dwFlags , phHandle ) ;
if ( ( phHandle = = NULL ) | | ( pConfig = = NULL ) )
{
g_LastStatus = SEGAERR_BAD_POINTER ;
dbgPrint ( " SEGAAPI_CreateBuffer() SEGAERR_BAD_POINTER " ) ;
return SEGAERR_BAD_POINTER ;
}
segaapiContext_t * context = malloc ( sizeof ( segaapiContext_t ) ) ;
if ( context = = NULL )
{
dbgPrint ( " SEGAAPI_CreateBuffer() SEGAERR_OUT_OF_MEMORY " ) ;
return SEGAERR_OUT_OF_MEMORY ;
}
// dbgPrint("SEGAAPI_CreateBuffer() allocated %i bytes",sizeof(segaapiContext_t));
context - > playing = false ;
context - > callback = pCallback ;
context - > synthesizer = dwFlags & HABUF_SYNTH_BUFFER ;
context - > sampleRate = pConfig - > dwSampleRate ;
context - > sampleFormat = pConfig - > dwSampleFormat ;
context - > channels = pConfig - > byNumChans ;
context - > userData = pConfig - > hUserData ;
context - > size = pConfig - > mapData . dwSize ;
pConfig - > mapData . dwOffset = 0 ;
// can't have all 3 types at once - sanity check
if ( ( dwFlags & 0x06 ) = = 0x06 )
{
dbgPrint ( " SEGAAPI_CreateBuffer() SEGAERR_BAD_PARAM " ) ;
free ( context ) ;
return SEGAERR_BAD_PARAM ;
}
// indiate that caller allocate memory
if ( dwFlags & HABUF_ALLOC_USER_MEM )
{
context - > data = pConfig - > mapData . hBufferHdr ;
dbgPrint ( " SEGAAPI_CreateBuffer() user memory 0x%x " , context - > data ) ;
}
// reuse memory
else if ( dwFlags & HABUF_USE_MAPPED_MEM )
{
context - > data = pConfig - > mapData . hBufferHdr ;
if ( context - > data = = NULL )
{
// null pointer, allocate memory
context - > data = malloc ( context - > size ) ;
if ( context - > data = = NULL )
{
dbgPrint ( " SEGAAPI_CreateBuffer() SEGAERR_OUT_OF_MEMORY " ) ;
return SEGAERR_OUT_OF_MEMORY ;
}
dbgPrint ( " SEGAAPI_CreateBuffer() bad pointer, allocated %i data bytes " , context - > size ) ;
}
else
dbgPrint ( " SEGAAPI_CreateBuffer() reusing memory 0x%x " , context - > data ) ;
}
// Allocate new buffer (caller will fill it later)
else
{
context - > data = malloc ( context - > size ) ;
if ( context - > data = = NULL )
{
dbgPrint ( " SEGAAPI_CreateBuffer() SEGAERR_OUT_OF_MEMORY " ) ;
return SEGAERR_OUT_OF_MEMORY ;
}
dbgPrint ( " SEGAAPI_CreateBuffer() allocated %i data bytes " , context - > size ) ;
}
# ifdef DEBUG_SAMPLE
dbgPrint ( " SEGAAPI_CreateBuffer() dwPriority = 0x%08X; // The priority with which the voices should be allocated. This is used when voices need to be ripped off. " , pConfig - > dwPriority ) ;
dbgPrint ( " SEGAAPI_CreateBuffer() dwSampleRate = %u; // The sample rate the voice desires " , pConfig - > dwSampleRate ) ;
dbgPrint ( " SEGAAPI_CreateBuffer() dwSampleFormat = 0x%08X; // The sample format the voice will use " , pConfig - > dwSampleFormat ) ;
dbgPrint ( " SEGAAPI_CreateBuffer() byNumChans = 0x%08X; // The number of samples in the sample frame. (1 = mono, 2 = stereo). " , pConfig - > byNumChans ) ;
dbgPrint ( " SEGAAPI_CreateBuffer() dwReserved = 0x%08X; // Reserved field " , pConfig - > dwReserved ) ;
dbgPrint ( " SEGAAPI_CreateBuffer() hUserData = 0x%08X; // User data " , ( uintptr_t ) pConfig - > hUserData ) ;
dbgPrint ( " SEGAAPI_CreateBuffer() mapData { // The sample memory mapping for the buffer. " ) ;
dbgPrint ( " SEGAAPI_CreateBuffer() dwSize = 0x%08X; // Supply by caller. Size (in bytes) of the valid sample data " , pConfig - > mapData . dwSize ) ;
dbgPrint ( " SEGAAPI_CreateBuffer() dwOffset = 0x%08X; // Return by driver. Offset of buffer where the the first valid sample should be written to " , pConfig - > mapData . dwOffset ) ;
dbgPrint ( " SEGAAPI_CreateBuffer() hBufferHdr = 0x%08X; // Memory address that user-space application can access, or mapped memory handle. " , ( uintptr_t ) pConfig - > mapData . hBufferHdr ) ;
dbgPrint ( " SEGAAPI_CreateBuffer() } " ) ;
# endif
pConfig - > mapData . hBufferHdr = context - > data ;
alGenBuffers ( 1 , & context - > alBuffer ) ;
alGenSources ( 1 , & context - > alSource ) ;
/*
TODO :
* HABUF_ALLOC_USER_MEM bit when set indicates caller allocate sound data memory buffer .
* HABUF_USE_MAPPED_MEM
Can ' t be used at the same time ! ! !
*/
if ( context - > synthesizer )
{
dbgPrint ( " SEGAAPI_CreateBuffer() !!! Doesn't support synth buffers yet! " ) ;
// https://stackoverflow.com/questions/44157238/can-i-produce-a-synthetic-sound-using-openal
}
resetBuffer ( context ) ;
* phHandle = context ;
return SEGA_SUCCESS ;
}
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int SEGAAPI_DestroyBuffer ( void * hHandle )
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{
dbgPrint ( " SEGAAPI_DestroyBuffer() 0x%x " , hHandle ) ;
if ( hHandle = = NULL )
return SEGAERR_BAD_PARAM ;
free ( hHandle ) ;
return SEGA_SUCCESS ;
}
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int SEGAAPI_SetGlobalEAXProperty ( GUID * guid , unsigned long ulProperty , void * pData , unsigned long ulDataSize )
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{
dbgPrint ( " SEGAAPI_SetGlobalEAXProperty() 0x%x 0x%x 0x%x 0x%x " , guid , ulProperty , pData , ulDataSize ) ;
return 0 ;
}
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int SEGAAPI_GetGlobalEAXProperty ( GUID * guid , unsigned long ulProperty , void * pData , unsigned long ulDataSize )
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{
dbgPrint ( " SEGAAPI_GetGlobalEAXProperty() 0x%x 0x%x 0x%x 0x%x " , guid , ulProperty , pData , ulDataSize ) ;
return 0 ;
}
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int SEGAAPI_SetSPDIFOutChannelStatus ( unsigned int dwChannelStatus , unsigned int dwExtChannelStatus )
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{
dbgPrint ( " SEGAAPI_SetSPDIFOutChannelStatus() 0x%x 0x%x " , dwChannelStatus , dwExtChannelStatus ) ;
return SEGAERR_UNSUPPORTED ;
}
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int SEGAAPI_GetSPDIFOutChannelStatus ( unsigned int * pdwChannelStatus , unsigned int * pdwExtChannelStatus )
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{
dbgPrint ( " SEGAAPI_GetSPDIFOutChannelStatus() 0x%x 0x%x " , pdwChannelStatus , pdwExtChannelStatus ) ;
return SEGAERR_UNSUPPORTED ;
}
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int SEGAAPI_SetSPDIFOutSampleRate ( HASPDIFOUTRATE dwSamplingRate )
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{
dbgPrint ( " SEGAAPI_SetSPDIFOutSampleRate() 0x%x " , dwSamplingRate ) ;
return SEGAERR_UNSUPPORTED ;
}
HASPDIFOUTRATE SEGAAPI_GetSPDIFOutSampleRate ( void )
{
dbgPrint ( " SEGAAPI_GetSPDIFOutSampleRate() " ) ;
return HASPDIFOUT_48KHZ ;
}
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int SEGAAPI_SetSPDIFOutChannelRouting ( unsigned int dwChannel , HAROUTING dwSource )
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{
switch ( dwChannel )
{
case 0 : // left
dbgPrint ( " SEGAAPI_SetSPDIFOutChannelRouting() dwChannel = LEFT; dwSource = 0x%x " , dwSource ) ;
break ;
case 1 : // right
dbgPrint ( " SEGAAPI_SetSPDIFOutChannelRouting() dwChannel = RIGHT; dwSource = 0x%x " , dwSource ) ;
break ;
default :
dbgPrint ( " SEGAAPI_SetSPDIFOutChannelRouting() dwChannel = UNKNOWN; dwSource = 0x%x " , dwSource ) ;
break ;
}
return SEGAERR_UNSUPPORTED ;
}
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HAROUTING SEGAAPI_GetSPDIFOutChannelRouting ( unsigned int dwChannel )
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{
dbgPrint ( " SEGAAPI_GetSPDIFOutChannelRouting() 0x%x " , dwChannel ) ;
return HA_UNUSED_PORT ;
}
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int SEGAAPI_SetIOVolume ( HAPHYSICALIO dwPhysIO , unsigned int dwVolume )
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{
// float v = (dwVolume >> 16) & 0xffff;
dbgPrint ( " SEGAAPI_SetIOVolume() 0x%x 0x%x " , dwPhysIO , dwVolume ) ;
// alListenerf(AL_GAIN, v);
return SEGA_SUCCESS ;
}
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unsigned int SEGAAPI_GetIOVolume ( HAPHYSICALIO dwPhysIO )
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{
dbgPrint ( " SEGAAPI_GetIOVolume() 0x%x " , dwPhysIO ) ;
return 0xffffffff ;
}
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void SEGAAPI_SetLastStatus ( int LastStatus )
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{
dbgPrint ( " SEGAAPI_SetLastStatus() 0x%x " , LastStatus ) ;
return ;
}
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int SEGAAPI_GetLastStatus ( void )
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{
dbgPrint ( " SEGAAPI_GetLastStatus() " ) ;
return SEGA_SUCCESS ;
}
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int SEGAAPI_Reset ( void )
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{
dbgPrint ( " SEGAAPI_Reset() " ) ;
return SEGA_SUCCESS ;
}
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int SEGAAPI_Init ( void )
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{
dbgPrint ( " SEGAAPI_Init() " ) ;
int res = alutInit ( NULL , NULL ) ;
if ( res = = AL_FALSE )
{
dbgPrint ( " SEGAAPI_Init() alutInit failed " ) ;
return SEGAERR_FAIL ;
}
alBufferSamplesSOFT = alGetProcAddress ( " alBufferSamplesSOFT " ) ;
if ( alBufferSamplesSOFT = = NULL )
{
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dbgPrint ( " Warning: Could not resolve AL extension! \n " ) ;
// exit(1);
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}
alBufferSubSamplesSOFT = alGetProcAddress ( " alBufferSubSamplesSOFT " ) ;
if ( alBufferSubSamplesSOFT = = NULL )
{
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dbgPrint ( " Warning: Could not resolve AL extension! \n " ) ;
// exit(1);
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}
alGetBufferSamplesSOFT = alGetProcAddress ( " alGetBufferSamplesSOFT " ) ;
if ( alGetBufferSamplesSOFT = = NULL )
{
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dbgPrint ( " Warning: Could not resolve AL extension! \n " ) ;
// exit(1);
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}
SEGAAPI_SetGlobalEAXProperty ( ( GUID * ) & EAXPROPERTYID_EAX40_FXSlot2 , 0 , ( void * ) & EAX_NULL_GUID , 16 ) ;
SEGAAPI_SetSPDIFOutChannelRouting ( 0 , 0 ) ;
SEGAAPI_SetSPDIFOutChannelRouting ( 1 , 1 ) ;
SEGAAPI_SetSPDIFOutSampleRate ( 1 ) ;
return SEGA_SUCCESS ;
}
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int SEGAAPI_Exit ( void )
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{
dbgPrint ( " SEGAAPI_Exit() " ) ;
alutExit ( ) ;
return SEGA_SUCCESS ;
}