Remove unused files
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3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
@ -6,6 +6,7 @@
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"jvs.h": "c",
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"time.h": "c",
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"stdarg.h": "c",
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"ioctl.h": "c"
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"ioctl.h": "c",
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"segaeax.h": "c"
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}
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}
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@ -12,8 +12,6 @@
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#include <unistd.h>
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#include "segaapi.h"
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#include "segadef.h"
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#include "segaeax.h"
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#include "tsf.h"
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//#define DEBUG_OUTPUT
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@ -1,8 +1,20 @@
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#ifndef __SEGAAPI_H
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#define __SEGAAPI_H
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// INCLUDES
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#include "segadef.h"
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#ifndef GUID_DEFINED
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#define GUID_DEFINED
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typedef struct _GUID
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{
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unsigned long Data1;
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unsigned short Data2;
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unsigned short Data3;
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unsigned char Data4[8];
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} GUID;
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#endif // GUID_DEFINED
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#ifndef DEFINE_GUID
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#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) extern const GUID name
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#endif // DEFINE_GUID
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#define SEGARESULT_FAILURE(_x) ((1 << 31) | 0xA000 | (_x))
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#define SEGA_SUCCESS 0L
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@ -1,24 +0,0 @@
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#ifndef __CTDEF_H
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#ifndef __SEGAAPITYPES_H
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#define __SEGAAPITYPES_H
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/* Define basic COM types */
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#ifndef GUID_DEFINED
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#define GUID_DEFINED
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typedef struct _GUID
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{
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unsigned long Data1;
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unsigned short Data2;
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unsigned short Data3;
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unsigned char Data4[8];
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} GUID;
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#endif // GUID_DEFINED
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#ifndef DEFINE_GUID
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#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) extern const GUID name
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#endif // DEFINE_GUID
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#endif /* __SEGAAPITYPES_H */
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#endif /* __CTDEF_H */
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