Add all games
This commit is contained in:
parent
339187d643
commit
59c18b3c2c
3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
@ -8,6 +8,7 @@
|
||||
"stdarg.h": "c",
|
||||
"ioctl.h": "c",
|
||||
"segaeax.h": "c",
|
||||
"passthrough.h": "c"
|
||||
"passthrough.h": "c",
|
||||
"pthread.h": "c"
|
||||
}
|
||||
}
|
||||
|
94
docs/games.txt
Normal file
94
docs/games.txt
Normal file
@ -0,0 +1,94 @@
|
||||
|
||||
2SPICY
|
||||
After Burner
|
||||
After Burner Climax
|
||||
After Burner Climax [Rev.A]
|
||||
After Burner Climax [Rev.B]
|
||||
After Burner Climax SDX
|
||||
After Burner Climax SDX [Rev.A]
|
||||
AMI-GYO
|
||||
Ami No.3
|
||||
Answer x Answer
|
||||
Answer x Answer 2
|
||||
Answer x Answer Live!
|
||||
Blackjack Nailed Ace
|
||||
Club Majesty - Extend - Cloud Nine
|
||||
Club Majesty - Extend - Wheel Maniacs
|
||||
Club Majesty Formal: Attractive Deck Poker
|
||||
Club Majesty Formal: Cosmic Challenge
|
||||
Club Majesty Formal: Cosmic Challenge [Rev.C]
|
||||
Club Majesty: Gatling Poker
|
||||
Club Majesty: Where's Wally!
|
||||
Derby Owners Club 2008 Feel the Rush
|
||||
Derby Owners Club 2009 Ride for the live
|
||||
Ghost Squad Evolution
|
||||
Harley Davidson King of the Road
|
||||
HOTD4
|
||||
HOTD4SP
|
||||
HOTD EX
|
||||
Hummer
|
||||
Hummer Extreme
|
||||
Hummer Extreme Edition MDX
|
||||
Info Station 2 [Rev.C]
|
||||
Initial D Arcade Stage 4
|
||||
Initial D Arcade Stage 4 [Rev.A]
|
||||
Initial D Arcade Stage 4 [Rev.B]
|
||||
Initial D Arcade Stage 4 [Rev.C]
|
||||
Initial D Arcade Stage 4 [Rev.D]
|
||||
Initial D Arcade Stage 4 [Rev.G]
|
||||
Initial D Arcade Stage 5
|
||||
Initial D Arcade Stage 5 Exp 2.0
|
||||
Initial D Arcade Stage 5 [Rev.A]
|
||||
Let's Go Jungle
|
||||
Let's Go Jungle Special
|
||||
MJ4 Evolution
|
||||
Outrun 2 SP SDX
|
||||
Outrun 2 SP SDX [Rev.A]
|
||||
Primeval Hunt
|
||||
Rambo
|
||||
Rambo (China)
|
||||
Router Update (for VTF)
|
||||
R-Tuned
|
||||
Sangokushi Taisen 2
|
||||
Sangokushi Taisen 3
|
||||
Sega Network Casino Club STD
|
||||
Sega Network Casino Club Ver.2
|
||||
Sega Network Casino Club Ver.2 [Rev.B]
|
||||
Sega Network Casino Club Ver.3
|
||||
Sega Race TV
|
||||
Sengokushi Taisen3 War Begins
|
||||
Star Horse 2 Fifth Expansion [Rev.B]
|
||||
Star Horse 2 Fifth Expansion [Rev.D]
|
||||
Star Horse 2 Fifth Expansion [Rev.E]
|
||||
Star Horse 2 Final Destination
|
||||
Starhorse 2 Fourth Ambition
|
||||
Star Horse 2 Fourth Ambition
|
||||
Star Horse 2 New Generation
|
||||
Star Horse 2 Second Fusion
|
||||
Star Horse 2 Third Evolution
|
||||
Star Horse 2 Third Evolution (Hong Kong)
|
||||
Taisen Mahjong 4 (1.0)
|
||||
Taisen Mahjong 4 (2.0)
|
||||
Taisen Mahjong 4 (3.0)
|
||||
Taisen Mahjong 4 (4.0)
|
||||
Taisen Mahjong 4 (5.0)
|
||||
Taisen Mahjong 4 (6.0)
|
||||
Taisen Mahjong 4 (7.0)
|
||||
Taisen Mahjong 4 (8.0)
|
||||
toAmi-Gyo
|
||||
to AMI GYO
|
||||
VBIOS Update (2.0)
|
||||
VBIOS Update (3.0)
|
||||
VBIOS Update (for VTF)
|
||||
Virtua Fighter 5
|
||||
Virtua Fighter 5 Final Showdown
|
||||
Virtua Fighter 5 Final Showdown [Rev.A]
|
||||
Virtua Fighter 5 R
|
||||
Virtua Fighter 5 [Rev.A]
|
||||
Virtua Fighter 5 [Rev.B]
|
||||
Virtua Fighter 5 [Rev.E]
|
||||
Virtua Fighter 5 R [Rev.D]
|
||||
Virtua Tennis 3
|
||||
World Club Championship Football 2008-2009
|
||||
World Club Championship Football 2009-2010 [ASIA]
|
||||
World Club Championship Football 2009-2010 [JP]
|
@ -22,26 +22,26 @@ WIDTH 640
|
||||
# Set the requested dip switch height here
|
||||
HEIGHT 480
|
||||
|
||||
# Set if the emulator should emulate the rideboard used in the special games here
|
||||
# If this is set to 0, then the emulator will route the traffic to the serial device
|
||||
# defined in RIDEBOARD_PATH if it has been defined.
|
||||
EMULATE_RIDEBOARD 0
|
||||
|
||||
# Set if the emulator should emulate the driveboard used in driving games here
|
||||
# If this is set to 0, then the emulator will route the traffic to the serial device
|
||||
# defined in DRIVEBOARD_PATH if it has been defined.
|
||||
EMULATE_DRIVEBOARD 0
|
||||
|
||||
# Set if the emulator should emulate the motion board from Outrun 2 SP SDX here
|
||||
# If this is set to 0, then the emulator will route the traffic to the serial device
|
||||
# defined in MOTIONBOARD_PATH if it has been defined.
|
||||
EMULATE_MOTIONBOARD 0
|
||||
|
||||
# Set if the emulator should emulate JVS and use the keyboard/mouse for controls.
|
||||
# If this is set to 0, then the emulator will route the traffic to the serial device
|
||||
# defined in RIDEBOARD_PATH if it has been defined.
|
||||
EMULATE_JVS 1
|
||||
|
||||
# Set if the emulator should emulate the rideboard used in the special games here
|
||||
# If this is set to 0, then the emulator will route the traffic to the serial device
|
||||
# defined in RIDEBOARD_PATH if it has been defined.
|
||||
# EMULATE_RIDEBOARD 0
|
||||
|
||||
# Set if the emulator should emulate the driveboard used in driving games here
|
||||
# If this is set to 0, then the emulator will route the traffic to the serial device
|
||||
# defined in DRIVEBOARD_PATH if it has been defined.
|
||||
# EMULATE_DRIVEBOARD 0
|
||||
|
||||
# Set if the emulator should emulate the motion board from Outrun 2 SP SDX here
|
||||
# If this is set to 0, then the emulator will route the traffic to the serial device
|
||||
# defined in MOTIONBOARD_PATH if it has been defined.
|
||||
# EMULATE_MOTIONBOARD 0
|
||||
|
||||
# Define the path to pass the JVS packets to
|
||||
# JVS_PATH /dev/ttyUSB0
|
||||
|
||||
@ -54,5 +54,14 @@ EMULATE_JVS 1
|
||||
# Define the path to pass the motionboard packets to
|
||||
# MOTIONBOARD_PATH /dev/ttyUSB0
|
||||
|
||||
# Define the path to the sram.bin file
|
||||
# SRAM_PATH sram.bin
|
||||
|
||||
# Define the path to the eeprom.bin file
|
||||
# EEPROM_PATH eeprom.bin
|
||||
|
||||
# Set if the emulator should go full screen
|
||||
FULLSCREEN 0
|
||||
# FULLSCREEN 0
|
||||
|
||||
# Set if you would like to apply AMD CPU / GPU Fixes
|
||||
# AMD_FIX 0
|
||||
|
@ -1,17 +0,0 @@
|
||||
CC=gcc -m32
|
||||
CFLAGS = -g -O0 -fPIC -m32 -Wall -Werror -Wno-unused-variable -Wno-unused-function
|
||||
LD = g++ -m32
|
||||
LDFLAGS = -Wl,-z,defs -rdynamic -static-libstdc++ -static-libgcc -lc -ldl -lGL -lglut -lX11 -lm -lpthread -shared -nostdlib
|
||||
|
||||
BUILD = build
|
||||
|
||||
OBJS := $(patsubst %.c,%.o,$(wildcard *.c))
|
||||
|
||||
all: hookcrc32.so
|
||||
|
||||
hookcrc32.so: $(OBJS)
|
||||
$(LD) $(OBJS) $(LDFLAGS) $(CFLAGS) -o hookcrc32.so
|
||||
rm -f *.o
|
||||
|
||||
clean:
|
||||
rm -f hookcrc32.so
|
@ -1,95 +0,0 @@
|
||||
#define _GNU_SOURCE
|
||||
#include <dlfcn.h>
|
||||
#include <link.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
static struct {
|
||||
ElfW(Addr) start, end;
|
||||
} *segments;
|
||||
static int n;
|
||||
static int (*real_main)(int argc,char **argv);
|
||||
|
||||
uint32_t __crc32(const char *s,size_t n) {
|
||||
uint32_t crc=0xFFFFFFFF;
|
||||
|
||||
for(size_t i=0;i<n;i++) {
|
||||
char ch=s[i];
|
||||
for(size_t j=0;j<8;j++) {
|
||||
uint32_t b=(ch^crc)&1;
|
||||
crc>>=1;
|
||||
if(b) crc=crc^0xEDB88320;
|
||||
ch>>=1;
|
||||
}
|
||||
}
|
||||
return ~crc;
|
||||
}
|
||||
|
||||
static int callback(struct dl_phdr_info *info, size_t size, void *data) {
|
||||
/*n = info->dlpi_phnum;
|
||||
segments = malloc(n * sizeof *segments);
|
||||
for(int i = 0; i < n; ++i) {
|
||||
segments[i].start = info->dlpi_addr + info->dlpi_phdr[i].p_vaddr;
|
||||
segments[i].end = info->dlpi_addr + info->dlpi_phdr[i].p_vaddr + info->dlpi_phdr[i].p_memsz;
|
||||
}
|
||||
char *type;
|
||||
int p_type;
|
||||
printf("Name: \"%s\" (%d segments)\n", info->dlpi_name, info->dlpi_phnum);
|
||||
for (int j = 0; j < info->dlpi_phnum; j++) {
|
||||
p_type = info->dlpi_phdr[j].p_type;
|
||||
type = (p_type == PT_LOAD) ? "PT_LOAD" :
|
||||
(p_type == PT_DYNAMIC) ? "PT_DYNAMIC" :
|
||||
(p_type == PT_INTERP) ? "PT_INTERP" :
|
||||
(p_type == PT_NOTE) ? "PT_NOTE" :
|
||||
(p_type == PT_INTERP) ? "PT_INTERP" :
|
||||
(p_type == PT_PHDR) ? "PT_PHDR" :
|
||||
(p_type == PT_TLS) ? "PT_TLS" :
|
||||
(p_type == PT_GNU_EH_FRAME) ? "PT_GNU_EH_FRAME" :
|
||||
(p_type == PT_GNU_STACK) ? "PT_GNU_STACK" :
|
||||
(p_type == PT_GNU_RELRO) ? "PT_GNU_RELRO" : NULL;
|
||||
|
||||
printf(" %2d: [%14p; memsz:0x%7x; size:0x%7x] flags: 0x%x; ", j,
|
||||
(void *) (info->dlpi_addr + info->dlpi_phdr[j].p_vaddr),
|
||||
info->dlpi_phdr[j].p_memsz, info->dlpi_phdr[j].p_filesz ,info->dlpi_phdr[j].p_flags);
|
||||
if (type != NULL)
|
||||
printf("%s\n", type);
|
||||
else
|
||||
printf("[other (0x%x)]\n", p_type);*/
|
||||
if((info->dlpi_phnum >= 3) && (info->dlpi_phdr[2].p_type == PT_LOAD) && (info->dlpi_phdr[2].p_flags == 5))
|
||||
{
|
||||
// printf("Aca voy a dumpear el codigo:\n");
|
||||
//FILE *file = fopen("dump.bin","w+b");
|
||||
|
||||
//fwrite((void *)(info->dlpi_addr + info->dlpi_phdr[2].p_vaddr)+10,128,1,file);
|
||||
//fclose(file);
|
||||
int crc = 0;
|
||||
crc = __crc32((void *)(info->dlpi_addr + info->dlpi_phdr[2].p_vaddr+10),128);
|
||||
printf("Crc32: 0x%x\n",crc);
|
||||
}
|
||||
//}
|
||||
return 1;
|
||||
}
|
||||
|
||||
__attribute__((__constructor__))
|
||||
static void setup(void) {
|
||||
dl_iterate_phdr(callback, NULL);
|
||||
//real_main = dlsym(RTLD_NEXT, "main");
|
||||
//exit(0);
|
||||
}
|
||||
|
||||
__attribute__((__destructor__))
|
||||
static void teardown(void) {
|
||||
free(segments);
|
||||
}
|
||||
/*
|
||||
__attribute__((__noinline__))
|
||||
int main(int argc,char **argv) {
|
||||
ElfW(Addr) addr = (ElfW(Addr))__builtin_extract_return_addr(__builtin_return_address(0));
|
||||
for(int i = 0; i < n; ++i) {
|
||||
if(addr >= segments[i].start && addr < segments[i].end) {
|
||||
// Do Nothing
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
return real_main(argc, argv);
|
||||
}*/
|
Binary file not shown.
@ -36,7 +36,7 @@ static int detectGame(uint32_t elf_crc)
|
||||
if (elf_crc == 0x93ea7e11)
|
||||
{
|
||||
config.game = SEGABOOT_2_4;
|
||||
config.gameStatus = NOT_WORKING;
|
||||
config.gameStatus = WORKING;
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -56,7 +56,7 @@ static int detectGame(uint32_t elf_crc)
|
||||
|
||||
if (elf_crc == 0x6d055308)
|
||||
{
|
||||
config.game = OUTRUN;
|
||||
config.game = OUTRUN_2_SP_SDX_REVA;
|
||||
config.emulateDriveboard = 1;
|
||||
config.emulateMotionboard = 1;
|
||||
config.gameStatus = WORKING;
|
||||
@ -65,7 +65,7 @@ static int detectGame(uint32_t elf_crc)
|
||||
|
||||
if (elf_crc == 0xffdccaaa)
|
||||
{
|
||||
config.game = OUTRUN_TEST;
|
||||
config.game = OUTRUN_2_SP_SDX_REVA_TEST;
|
||||
config.emulateDriveboard = 1;
|
||||
config.emulateMotionboard = 1;
|
||||
config.gameStatus = WORKING;
|
||||
@ -75,7 +75,7 @@ static int detectGame(uint32_t elf_crc)
|
||||
if (elf_crc == 0xd4726d61)
|
||||
{
|
||||
config.game = LETS_GO_JUNGLE;
|
||||
config.gameStatus = NOT_WORKING;
|
||||
config.gameStatus = WORKING;
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -88,98 +88,157 @@ static int detectGame(uint32_t elf_crc)
|
||||
|
||||
if (elf_crc == 0xcc02de7d)
|
||||
{
|
||||
config.game = ABC_2006;
|
||||
config.game = AFTER_BURNER_CLIMAX;
|
||||
config.gameStatus = WORKING;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (elf_crc == 0x152530dd)
|
||||
{
|
||||
config.game = ABC_2007;
|
||||
config.game = AFTER_BURNER_CLIMAX_REVA;
|
||||
config.gameStatus = WORKING;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (elf_crc == 0x4e9ccf33)
|
||||
{
|
||||
config.game = ID4;
|
||||
config.game = INITIALD_4;
|
||||
config.gameStatus = NOT_WORKING;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (elf_crc == 0xfb096f81)
|
||||
{
|
||||
config.game = SRTV;
|
||||
config.emulateDriveboard = 1;
|
||||
config.emulateMotionboard = 1;
|
||||
config.gameStatus = NOT_WORKING;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (elf_crc == 0xb05d9bbe)
|
||||
{
|
||||
config.game = RTUNED;
|
||||
config.emulateDriveboard = 1;
|
||||
config.emulateMotionboard = 1;
|
||||
config.game = SEGA_RACE_TV;
|
||||
config.gameStatus = WORKING;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
if (elf_crc == 0xb05d9bbe)
|
||||
{
|
||||
config.game = R_TUNED;
|
||||
config.gameStatus = WORKING;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (elf_crc == 0xc4b7e89)
|
||||
{
|
||||
config.game = VT3;
|
||||
config.game = VIRTUA_TENNIS_3;
|
||||
config.gameStatus = NOT_WORKING;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (elf_crc == 0x1bf1b627)
|
||||
{
|
||||
config.game = VF5_REVC;
|
||||
config.game = VIRTUA_FIGHTER_5_REVC;
|
||||
config.gameStatus = WORKING;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
if (elf_crc == 0x3CC635EE)
|
||||
{
|
||||
config.game = SEGABOOT_2_4;
|
||||
config.gameStatus = WORKING;
|
||||
return 0;
|
||||
}
|
||||
|
||||
config.game = UNKNOWN;
|
||||
return 1;
|
||||
}
|
||||
|
||||
char *getGameName()
|
||||
{
|
||||
char *unknownGameTitle = "Unknown Game";
|
||||
switch (config.game)
|
||||
{
|
||||
case AFTER_BURNER_CLIMAX:
|
||||
return "After Burner Climax";
|
||||
case AFTER_BURNER_CLIMAX_REVA:
|
||||
return "After Burner Climax Rev A";
|
||||
case AFTER_BURNER_CLIMAX_REVB:
|
||||
return "After Burner Climax Rev B";
|
||||
case AFTER_BURNER_CLIMAX_SDX:
|
||||
return "After Burner Climax SDX";
|
||||
case AFTER_BURNER_CLIMAX_SDX_REVA:
|
||||
return "After Burner Climax SDX Rev A";
|
||||
case GHOST_SQUAD_EVOLUTION:
|
||||
return "Ghost Squad Evolution";
|
||||
case HARLEY_DAVIDSON:
|
||||
return "Harley Davidson: King of the Road";
|
||||
case HUMMER:
|
||||
return "Hummer";
|
||||
case HUMMER_EXTREME:
|
||||
return "Hummer Extreme";
|
||||
case HUMMER_EXTREME_MDX:
|
||||
return "Hummer Extreme MDX";
|
||||
case INITIALD_4:
|
||||
return "Initial D Arcade Stage 4";
|
||||
case INITIALD_5:
|
||||
return "Initial D Arcade Stage 5";
|
||||
case LETS_GO_JUNGLE:
|
||||
return "Let's Go Jungle! Lost on the Island of Spice!";
|
||||
case LETS_GO_JUNGLE_SPECIAL:
|
||||
return "Let's Go Jungle! Special!";
|
||||
case OUTRUN_2_SP_SDX:
|
||||
return "Outrun 2 SP SDX";
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
return "Outrun 2 SP SDX Rev A";
|
||||
case OUTRUN_2_SP_SDX_REVA_TEST:
|
||||
return "Outrun 2 SP SDX Rev A Test Mode";
|
||||
case OUTRUN_2_SP_SDX_TEST:
|
||||
return "Outrun 2 SP SDX Test Mode";
|
||||
case PRIMEVAL_HUNT:
|
||||
return "Primeval Hunt";
|
||||
case RAMBO:
|
||||
return "Rambo";
|
||||
case RAMBO_CHINA:
|
||||
return "Rambo China Release";
|
||||
case R_TUNED:
|
||||
return "RTuned";
|
||||
case SEGABOOT:
|
||||
return "SEGABOOT";
|
||||
return "Segaboot";
|
||||
case SEGABOOT_2_4:
|
||||
return "SEGABOOT 2.4";
|
||||
return "Segaboot from 2.4 Kernel";
|
||||
case SEGABOOT_2_6:
|
||||
return "SEGABOOT 2.6";
|
||||
case OUTRUN:
|
||||
return "Outrun 2 SP";
|
||||
return "Segaboot from 2.6 Kernel";
|
||||
case SEGA_RACE_TV:
|
||||
return "SEGA Race TV";
|
||||
case THE_HOUSE_OF_THE_DEAD_4:
|
||||
return "The House of the Dead 4";
|
||||
case THE_HOUSE_OF_THE_DEAD_4_SPECIAL:
|
||||
return "The House of the Dead 4 Special";
|
||||
case THE_HOUSE_OF_THE_DEAD_4_SPECIAL_TEST:
|
||||
return "The House of the Dead 4 Special Test Mode";
|
||||
case THE_HOUSE_OF_THE_DEAD_4_TEST:
|
||||
return "The House of the Dead 4 - Test Menu";
|
||||
case LETS_GO_JUNGLE:
|
||||
return "Let's Go Jungle! Lost on the Island of Spice";
|
||||
case LETS_GO_JUNGLE_SPECIAL:
|
||||
return "Let's Go Jungle Special";
|
||||
case ABC_2006:
|
||||
case ABC_2007:
|
||||
return "After Burner Climax";
|
||||
case ID4:
|
||||
return "Initial D 4";
|
||||
case SRTV:
|
||||
return "SEGA Race TV";
|
||||
case RTUNED:
|
||||
return "R-Tuned Ultimate Street Racing";
|
||||
case VT3:
|
||||
return "The House of the Dead 4 Test Mode";
|
||||
case THE_HOUSE_OF_THE_DEAD_EX:
|
||||
return "The House of the Dead Ex";
|
||||
case TOO_SPICY:
|
||||
return "2 Step : 2 Spicy";
|
||||
case UNKNOWN:
|
||||
return unknownGameTitle;
|
||||
case VIRTUA_FIGHTER_5:
|
||||
return "Virtua Fighter 5";
|
||||
case VIRTUA_FIGHTER_5_FINAL_SHOWDOWN:
|
||||
return "Virtua Fighter 5 Final Showdown";
|
||||
case VIRTUA_FIGHTER_5_FINAL_SHOWDOWN_REVA:
|
||||
return "Virtua Fighter 5 Final Showdown Rev A";
|
||||
case VIRTUA_FIGHTER_5_R:
|
||||
return " Virtua Fighter 5 R";
|
||||
case VIRTUA_FIGHTER_5_REVA:
|
||||
return "Virtua Fighter 5 Rev A";
|
||||
case VIRTUA_FIGHTER_5_REVB:
|
||||
return "Virtua Fighter 5 Rev B";
|
||||
case VIRTUA_FIGHTER_5_REVC:
|
||||
return "Virtua Fighter 5 Rev C";
|
||||
case VIRTUA_FIGHTER_5_R_REVD:
|
||||
return "Virtua Fighter 5 Rev D";
|
||||
case VIRTUA_TENNIS_3:
|
||||
return "Virtua Tennis 3";
|
||||
case VF5_REVC:
|
||||
return "Virtua Fighter 5 - RevC";
|
||||
default:
|
||||
return "Unknown Game";
|
||||
return unknownGameTitle;
|
||||
}
|
||||
return "Unknown Game";
|
||||
return unknownGameTitle;
|
||||
}
|
||||
|
||||
int readConfig(FILE *configFile, EmulatorConfig *config)
|
||||
@ -223,6 +282,9 @@ int readConfig(FILE *configFile, EmulatorConfig *config)
|
||||
else if (strcmp(command, "EMULATE_JVS") == 0)
|
||||
config->emulateJVS = atoi(getNextToken(NULL, " ", &saveptr));
|
||||
|
||||
else if (strcmp(command, "AMD_FIX") == 0)
|
||||
config->amdFix = atoi(getNextToken(NULL, " ", &saveptr));
|
||||
|
||||
else if (strcmp(command, "JVS_PATH") == 0)
|
||||
strcpy(config->jvsPath, getNextToken(NULL, " ", &saveptr));
|
||||
|
||||
@ -246,6 +308,7 @@ int initConfig()
|
||||
config.emulateDriveboard = 0;
|
||||
config.emulateMotionboard = 0;
|
||||
config.emulateJVS = 1;
|
||||
config.amdFix = 0;
|
||||
config.fullscreen = 0;
|
||||
config.lindberghColour = YELLOW;
|
||||
strcpy(config.eepromPath, "eeprom.bin");
|
||||
@ -257,9 +320,10 @@ int initConfig()
|
||||
config.width = 1024;
|
||||
config.height = 768;
|
||||
config.crc32 = elf_crc;
|
||||
|
||||
if (detectGame(config.crc32) != 0)
|
||||
{
|
||||
printf("Warning: Unsure what game this is, using default configuration values.\n");
|
||||
printf("Warning: Unsure what game this is. Please submit this new game to the GitHub repository: https://github.com/bobbydilley/lindbergh-loader/issues/new?title=Please+add+new+game+0x%X&body=I+tried+to+launch+the+following+game:\n", config.crc32);
|
||||
}
|
||||
|
||||
configFile = fopen(CONFIG_PATH, "r");
|
||||
|
@ -4,23 +4,48 @@
|
||||
|
||||
typedef enum
|
||||
{
|
||||
UNKNOWN,
|
||||
AFTER_BURNER_CLIMAX,
|
||||
AFTER_BURNER_CLIMAX_REVA,
|
||||
AFTER_BURNER_CLIMAX_REVB,
|
||||
AFTER_BURNER_CLIMAX_SDX,
|
||||
AFTER_BURNER_CLIMAX_SDX_REVA,
|
||||
GHOST_SQUAD_EVOLUTION,
|
||||
HARLEY_DAVIDSON,
|
||||
HUMMER,
|
||||
HUMMER_EXTREME,
|
||||
HUMMER_EXTREME_MDX,
|
||||
INITIALD_4,
|
||||
INITIALD_5,
|
||||
LETS_GO_JUNGLE,
|
||||
LETS_GO_JUNGLE_SPECIAL,
|
||||
OUTRUN_2_SP_SDX,
|
||||
OUTRUN_2_SP_SDX_REVA,
|
||||
OUTRUN_2_SP_SDX_REVA_TEST,
|
||||
OUTRUN_2_SP_SDX_TEST,
|
||||
PRIMEVAL_HUNT,
|
||||
RAMBO,
|
||||
RAMBO_CHINA,
|
||||
R_TUNED,
|
||||
SEGABOOT,
|
||||
SEGABOOT_2_4,
|
||||
SEGABOOT_2_6,
|
||||
SEGA_RACE_TV,
|
||||
THE_HOUSE_OF_THE_DEAD_4,
|
||||
THE_HOUSE_OF_THE_DEAD_4_SPECIAL,
|
||||
THE_HOUSE_OF_THE_DEAD_4_SPECIAL_TEST,
|
||||
THE_HOUSE_OF_THE_DEAD_4_TEST,
|
||||
OUTRUN,
|
||||
OUTRUN_TEST,
|
||||
LETS_GO_JUNGLE,
|
||||
LETS_GO_JUNGLE_SPECIAL,
|
||||
ABC_2006,
|
||||
ABC_2007,
|
||||
ID4,
|
||||
SRTV,
|
||||
RTUNED,
|
||||
VT3,
|
||||
VF5_REVC
|
||||
THE_HOUSE_OF_THE_DEAD_EX,
|
||||
TOO_SPICY,
|
||||
UNKNOWN,
|
||||
VIRTUA_FIGHTER_5,
|
||||
VIRTUA_FIGHTER_5_FINAL_SHOWDOWN,
|
||||
VIRTUA_FIGHTER_5_FINAL_SHOWDOWN_REVA,
|
||||
VIRTUA_FIGHTER_5_R,
|
||||
VIRTUA_FIGHTER_5_REVA,
|
||||
VIRTUA_FIGHTER_5_REVB,
|
||||
VIRTUA_FIGHTER_5_REVC,
|
||||
VIRTUA_FIGHTER_5_R_REVD,
|
||||
VIRTUA_TENNIS_3
|
||||
} Game;
|
||||
|
||||
typedef enum
|
||||
@ -33,7 +58,7 @@ typedef enum
|
||||
{
|
||||
WORKING,
|
||||
NOT_WORKING
|
||||
}GameStatus;
|
||||
} GameStatus;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
@ -50,11 +75,11 @@ typedef struct
|
||||
char driveboardPath[MAX_PATH_LENGTH];
|
||||
int width;
|
||||
int height;
|
||||
int amdFix;
|
||||
Game game;
|
||||
Colour lindberghColour;
|
||||
GameStatus gameStatus;
|
||||
uint32_t crc32;
|
||||
|
||||
} EmulatorConfig;
|
||||
|
||||
int initConfig();
|
||||
|
@ -30,7 +30,8 @@ FGAPI int FGAPIENTRY glutEnterGameMode()
|
||||
glutCreateWindow(gameTitle);
|
||||
|
||||
// Outrun doesn't run the glutMainLoop through, so we'll do that here
|
||||
if (getConfig()->game == OUTRUN || getConfig()->game == OUTRUN_TEST)
|
||||
Game game = getConfig()->game;
|
||||
if (game == OUTRUN_2_SP_SDX || game == OUTRUN_2_SP_SDX_TEST || game == OUTRUN_2_SP_SDX_REVA || game == OUTRUN_2_SP_SDX_REVA_TEST)
|
||||
{
|
||||
pthread_t glutMainLoopID;
|
||||
pthread_create(&glutMainLoopID, NULL, &glutMainLoopThread, NULL);
|
||||
@ -163,7 +164,6 @@ int XNextEvent(Display *display, XEvent *event_return)
|
||||
{
|
||||
case 28:
|
||||
setSwitch(SYSTEM, BUTTON_TEST, event_return->type == KeyPress);
|
||||
//securityBoardSetSwitch(BUTTON_TEST, 1);
|
||||
break;
|
||||
case 39:
|
||||
setSwitch(PLAYER_1, BUTTON_SERVICE, event_return->type == KeyPress);
|
||||
@ -286,4 +286,4 @@ void glGenFencesNV(int n, uint *fences)
|
||||
void glDeleteFencesNV(int a, const uint *b)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -64,7 +64,6 @@ static void handleSegfault(int signal, siginfo_t *info, void *ptr)
|
||||
// Get the address of the instruction causing the segfault
|
||||
uint8_t *code = (uint8_t *)ctx->uc_mcontext.gregs[REG_EIP];
|
||||
|
||||
printf("Code: 0x%08x - Port: 0x%08x\n", *code, (ctx->uc_mcontext.gregs[REG_EDX] & 0xFFFF) - basePortAddress);
|
||||
switch (*code)
|
||||
{
|
||||
case 0xED:
|
||||
@ -134,17 +133,14 @@ static void handleSegfault(int signal, siginfo_t *info, void *ptr)
|
||||
|
||||
void __attribute__((constructor)) hook_init()
|
||||
{
|
||||
printf("SEGA Lindbergh Loader\nRobert Dilley 2022\nNot for public consumption\n\n");
|
||||
printf("SEGA Lindbergh Loader\nRobert Dilley 2023\nNot for public consumption\n\n");
|
||||
|
||||
// Get offsets of the Game's ELF and calculate CRC32.
|
||||
dl_iterate_phdr(callback, NULL);
|
||||
|
||||
// Get CPU ID
|
||||
getCPUID();
|
||||
|
||||
FILE *file = fopen("dump_unpatched.bin","w+b");
|
||||
|
||||
fwrite((void *)0x08048000,0x630fac,1,file);
|
||||
fclose(file);
|
||||
|
||||
// Implement SIGSEGV handler
|
||||
struct sigaction act;
|
||||
act.sa_sigaction = handleSegfault;
|
||||
@ -634,4 +630,4 @@ int unsetenv(const char *name)
|
||||
}
|
||||
|
||||
return _unsetenv(name);
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include <time.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
#include <pthread.h> /* POSIX threads API to create and manage threads in the program */
|
||||
|
||||
/* The in and out packets used to read and write to and from*/
|
||||
JVSPacket inputPacket, outputPacket;
|
||||
@ -13,6 +14,8 @@ unsigned char outputBuffer[JVS_MAX_PACKET_SIZE], inputBuffer[JVS_MAX_PACKET_SIZE
|
||||
/* Holds the status of the sense line */
|
||||
int senseLine = 3;
|
||||
|
||||
pthread_mutex_t jvsMutex = PTHREAD_MUTEX_INITIALIZER;
|
||||
|
||||
JVSIO io = {0};
|
||||
|
||||
/**
|
||||
@ -177,6 +180,8 @@ JVSStatus processPacket()
|
||||
/* Set the entire packet success line */
|
||||
outputPacket.data[outputPacket.length++] = STATUS_SUCCESS;
|
||||
|
||||
pthread_mutex_lock(&jvsMutex);
|
||||
|
||||
while (index < inputPacket.length - 1)
|
||||
{
|
||||
int size = 1;
|
||||
@ -470,6 +475,8 @@ JVSStatus processPacket()
|
||||
index += size;
|
||||
}
|
||||
|
||||
pthread_mutex_unlock(&jvsMutex);
|
||||
|
||||
writePacket(&outputPacket);
|
||||
|
||||
return JVS_STATUS_SUCCESS;
|
||||
@ -559,6 +566,8 @@ JVSStatus readPacket(JVSPacket *packet)
|
||||
*/
|
||||
JVSStatus writePacket(JVSPacket *packet)
|
||||
{
|
||||
|
||||
|
||||
/* Get pointer to raw data in packet */
|
||||
unsigned char *packetPointer = (unsigned char *)packet;
|
||||
|
||||
@ -600,7 +609,7 @@ JVSStatus writePacket(JVSPacket *packet)
|
||||
|
||||
/**
|
||||
* Gets the sense line value
|
||||
*
|
||||
*
|
||||
* Values are:
|
||||
* 3 = no device, after a RESET
|
||||
* 1 = address assigned
|
||||
@ -638,7 +647,10 @@ int incrementCoin(JVSPlayer player, int amount)
|
||||
|
||||
int setAnalogue(JVSInput channel, int value)
|
||||
{
|
||||
pthread_mutex_lock(&jvsMutex);
|
||||
io.state.analogueChannel[channel] = value;
|
||||
pthread_mutex_unlock(&jvsMutex);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
@ -24,7 +24,6 @@ static void setVariable(uint32_t address, uint32_t value)
|
||||
printf("Error: Cannot unprotect memory region to change variable (%d)\n", prot);
|
||||
return;
|
||||
}
|
||||
// printf("Variable: %8X , Value: %8X\n",(uint32_t)variable, value);
|
||||
*variable = value;
|
||||
}
|
||||
|
||||
@ -42,7 +41,6 @@ static void setMem(uint32_t address, uint32_t value, int size)
|
||||
printf("Error: Cannot unprotect memory region to change variable (%d)\n", prot);
|
||||
return;
|
||||
}
|
||||
// printf("Variable: %8X , Value: %8X\n",(uint32_t)variable, value);
|
||||
memccpy((void *)variable, (void *)value, 1, size);
|
||||
}
|
||||
|
||||
@ -115,7 +113,7 @@ void _putConsole(const char *format, ...)
|
||||
}
|
||||
else if (*format == '0')
|
||||
{
|
||||
format ++;
|
||||
format++;
|
||||
if (*format == '2')
|
||||
{
|
||||
format++;
|
||||
@ -144,11 +142,11 @@ void _putConsole(const char *format, ...)
|
||||
|
||||
int initPatch()
|
||||
{
|
||||
Game game = getConfig()->game;
|
||||
EmulatorConfig *config = getConfig();
|
||||
|
||||
switch (game)
|
||||
switch (config->game)
|
||||
{
|
||||
case RTUNED:
|
||||
case R_TUNED:
|
||||
{
|
||||
detourFunction(0x08366846, amDongleInit);
|
||||
detourFunction(0x08365301, amDongleIsAvailable);
|
||||
@ -156,14 +154,14 @@ int initPatch()
|
||||
}
|
||||
break;
|
||||
|
||||
case SRTV:
|
||||
case SEGA_RACE_TV:
|
||||
{
|
||||
detourFunction(0x084d5b40, amDongleInit);
|
||||
detourFunction(0x084d45f9, amDongleIsAvailable);
|
||||
detourFunction(0x084d4fef, amDongleUpdate);
|
||||
}
|
||||
break;
|
||||
case ABC_2006:
|
||||
case AFTER_BURNER_CLIMAX_REVA:
|
||||
{
|
||||
setVariable(0x0a0a37e4, 2); // amBackupDebugLevel
|
||||
setVariable(0x0a0a3800, 2); // amCreditDebugLevel
|
||||
@ -177,12 +175,13 @@ int initPatch()
|
||||
setVariable(0x0a0a3a74, 2); // amOsinfoDebugLevel
|
||||
setVariable(0x0a0a3a78, 2); // amSysDataDebugLevel
|
||||
setVariable(0x0a0a3a80, 2); // bcLibDebugLevel
|
||||
|
||||
detourFunction(0x081e4980, amDongleInit);
|
||||
detourFunction(0x081e4cce, amDongleIsAvailable);
|
||||
detourFunction(0x081e4bfa, amDongleUpdate);
|
||||
}
|
||||
break;
|
||||
case ABC_2007:
|
||||
case AFTER_BURNER_CLIMAX_REVB:
|
||||
{
|
||||
setVariable(0x0a0a0d24, 2); // amBackupDebugLevel
|
||||
setVariable(0x0a0a0d40, 2); // amCreditDebugLevel
|
||||
@ -196,13 +195,14 @@ int initPatch()
|
||||
setVariable(0x0a0a0fb4, 2); // amOsinfoDebugLevel
|
||||
setVariable(0x0a0a0fb8, 2); // amSysDataDebugLevel
|
||||
setVariable(0x0a0a0fc0, 2); // bcLibDebugLevel
|
||||
|
||||
detourFunction(0x081e3424, amDongleInit);
|
||||
detourFunction(0x081e3772, amDongleIsAvailable);
|
||||
detourFunction(0x081e369e, amDongleUpdate);
|
||||
setVariable(0x081e7945, 0x00000001); //Test
|
||||
setVariable(0x081e7945, 0x00000001); // Test
|
||||
}
|
||||
break;
|
||||
case OUTRUN:
|
||||
case OUTRUN_2_SP_SDX_REVA:
|
||||
{
|
||||
setVariable(0x0893a24c, 2); // amBackupDebugLevel
|
||||
setVariable(0x0893a260, 2); // amCreditDebugLevel
|
||||
@ -216,6 +216,7 @@ int initPatch()
|
||||
setVariable(0x0893a4d4, 2); // amOsinfoDebugLevel
|
||||
setVariable(0x0893a4d8, 2); // amSysDataDebugLevel
|
||||
setVariable(0x0893a4e0, 2); // bcLibDebugLevel
|
||||
|
||||
detourFunction(0x08190e80, amDongleInit);
|
||||
detourFunction(0x08191201, amDongleIsAvailable);
|
||||
detourFunction(0x08191125, amDongleUpdate);
|
||||
@ -238,12 +239,17 @@ int initPatch()
|
||||
setVariable(0x0a737f1c, 2); // amSysDataDebugLevel
|
||||
setVariable(0x0a737f20, 2); // bcLibDebugLevel
|
||||
setVariable(0x0a737f24, 0x0FFFFFFF); // s_logMask
|
||||
|
||||
detourFunction(0x08320178, amDongleInit);
|
||||
detourFunction(0x08320459, amDongleIsAvailable);
|
||||
detourFunction(0x083203c0, amDongleUpdate);
|
||||
setVariable(0x0837d6aa, cpu_vendor.ebx);
|
||||
setVariable(0x0837d6ba, cpu_vendor.edx);
|
||||
setVariable(0x0837d6c5, cpu_vendor.ecx);
|
||||
|
||||
if (config->amdFix)
|
||||
{
|
||||
setVariable(0x0837d6aa, cpu_vendor.ebx);
|
||||
setVariable(0x0837d6ba, cpu_vendor.edx);
|
||||
setVariable(0x0837d6c5, cpu_vendor.ecx);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case THE_HOUSE_OF_THE_DEAD_4_TEST:
|
||||
@ -251,24 +257,29 @@ int initPatch()
|
||||
detourFunction(0x080677a0, amDongleInit);
|
||||
detourFunction(0x08067a81, amDongleIsAvailable);
|
||||
detourFunction(0x080679e8, amDongleUpdate);
|
||||
setVariable(0x0807217a, cpu_vendor.ebx);
|
||||
setVariable(0x0807218a, cpu_vendor.edx);
|
||||
setVariable(0x08072195, cpu_vendor.ecx);
|
||||
|
||||
if (config->amdFix)
|
||||
{
|
||||
setVariable(0x0807217a, cpu_vendor.ebx);
|
||||
setVariable(0x0807218a, cpu_vendor.edx);
|
||||
setVariable(0x08072195, cpu_vendor.ecx);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case VF5_REVC:
|
||||
case VIRTUA_FIGHTER_5_REVC:
|
||||
{
|
||||
detourFunction(0x085c6010, amDongleInit);
|
||||
detourFunction(0x085c63cc, amDongleIsAvailable);
|
||||
detourFunction(0x085c62f0, amDongleUpdate);
|
||||
detourFunction(0x080b3426, stub0); // Stub returns 0
|
||||
detourFunction(0x080cb6d4, stub0); // Stub returns 0
|
||||
detourFunction(0x0840889e, stub0); // Stub returns 0
|
||||
detourFunction(0x0840ab90, stub0); // Stub returns 0
|
||||
detourFunction(0x080b3426, stub0); // Stub returns 0
|
||||
detourFunction(0x080cb6d4, stub0); // Stub returns 0
|
||||
detourFunction(0x0840889e, stub0); // Stub returns 0
|
||||
detourFunction(0x0840ab90, stub0); // Stub returns 0
|
||||
setVariable(0x080e17af, 0x000000b8); // Patch IDK what
|
||||
setVariable(0x080e17b3, 0x01e88300); // Patch IDK what
|
||||
}
|
||||
break;
|
||||
|
||||
case LETS_GO_JUNGLE:
|
||||
{
|
||||
setVariable(0x08c083a4, 2); // amBackupDebugLevel
|
||||
@ -291,20 +302,25 @@ int initPatch()
|
||||
setVariable(0x080d1f02, 0x90909090); // Patch acpSystem::checkDongle
|
||||
setVariable(0x080d1f06, 0xE8C3C990); // Patch acpSystem::checkDongle
|
||||
setVariable(0x0807b76a, 0xc2839090); // Patch initializeArcadeBackup
|
||||
// setVariable(0x082E006b, 0x00000280); // Set ResX
|
||||
// setVariable(0x082E0078, 0x000001E0); // Set ResY
|
||||
// setVariable(0x082E006b, 0x00000280); // Set ResX
|
||||
// setVariable(0x082E0078, 0x000001E0); // Set ResY
|
||||
|
||||
detourFunction(0x084e4efc, stub0); // Stub amDipswInit
|
||||
detourFunction(0x084e500e, stub0); // Stub amDipswGetData
|
||||
detourFunction(0x084e5086, stub0); // Stub amDipswSetLed
|
||||
detourFunction(0x084e4f98, stub0); // Stub amDipswExit
|
||||
|
||||
setVariable(0x0840d858, 0x1c899090); // No more Full Screen from the Game
|
||||
//From Teknoparrot
|
||||
setVariable(0x083ef701, 0x00036ee9); // AMDFIX
|
||||
setVariable(0x084032e0, 0x8b90c933); // fix shader compilation with AMD GPUs
|
||||
setVariable(0x08523950, 0x000000c3); // Remove ADXM_SetupFramework (Not necessary)
|
||||
|
||||
if (config->amdFix)
|
||||
{
|
||||
setVariable(0x083ef701, 0x00036ee9); // AMDFIX
|
||||
setVariable(0x084032e0, 0x8b90c933); // fix shader compilation with AMD GPUs
|
||||
setVariable(0x08523950, 0x000000c3); // Remove ADXM_SetupFramework (Not necessary)
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case LETS_GO_JUNGLE_SPECIAL:
|
||||
{
|
||||
setVariable(0x08c453e4, 2); // amBackupDebugLevel
|
||||
@ -324,8 +340,8 @@ int initPatch()
|
||||
detourFunction(0x085106dc, amDongleIsAvailable);
|
||||
detourFunction(0x08510600, amDongleUpdate);
|
||||
detourFunction(0x08075012, _putConsole);
|
||||
//setVariable(0x08303C4B, 0x00000780); // Set ResX
|
||||
//setVariable(0x08303C58, 0x00000438); // Set ResY
|
||||
// setVariable(0x08303C4B, 0x00000780); // Set ResX
|
||||
// setVariable(0x08303C58, 0x00000438); // Set ResY
|
||||
setVariable(0x080dad63, 0x90909090); // Patch acpSystem::checkDongle
|
||||
setVariable(0x080dad67, 0xE8C3C990); // Patch acpSystem::checkDongle
|
||||
setVariable(0x0807e609, 0x90909090); // Patch initializeArcadeBackup
|
||||
@ -334,7 +350,8 @@ int initPatch()
|
||||
setVariable(0x08438954, 0x1c899090); // No more Full Screen from the Game
|
||||
}
|
||||
break;
|
||||
case ID4:
|
||||
|
||||
case INITIALD_4:
|
||||
{
|
||||
setVariable(0x08d71750, 2); // amBackupDebugLevel
|
||||
setVariable(0x08d71760, 2); // amCreditDebugLevel
|
||||
@ -349,10 +366,12 @@ int initPatch()
|
||||
setVariable(0x08d719e0, 2); // bcLibDebugLevel
|
||||
setVariable(0x08d719d4, 2); // amOsinfoDebugLevel
|
||||
setVariable(0x08d719e4, 0x0FFFFFFF); // s_logMask
|
||||
|
||||
detourFunction(0x086e2336, amDongleInit);
|
||||
detourFunction(0x086e0d81, amDongleIsAvailable);
|
||||
detourFunction(0x086e17e5, amDongleUpdate);
|
||||
detourFunction(0x0808f9a8, _putConsole);
|
||||
|
||||
setVariable(0x080dad63, 0x90909090); // Patch acpSystem::checkDongle
|
||||
setVariable(0x080dad67, 0xE8C3C990); // Patch acpSystem::checkDongle
|
||||
setVariable(0x0807e609, 0x90909090); // Patch initializeArcadeBackup
|
||||
@ -363,4 +382,4 @@ int initPatch()
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user