Add outrun
This commit is contained in:
parent
67ece4adeb
commit
97b7ebada6
@ -26,6 +26,14 @@ static int detectGame()
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (strstr(program_invocation_name, "Jennifer") || strstr(program_invocation_name, "JenTest"))
|
||||
{
|
||||
config.game = OUTRUN;
|
||||
config.emulateDriveboard = 1;
|
||||
config.emulateMotionboard = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
config.game = UNKNOWN;
|
||||
return 1;
|
||||
}
|
||||
@ -36,6 +44,8 @@ char *getGameName()
|
||||
{
|
||||
case SEGABOOT:
|
||||
return "SEGABOOT";
|
||||
case OUTRUN:
|
||||
return "Outrun 2 SP";
|
||||
case THE_HOUSE_OF_THE_DEAD_4:
|
||||
return "The House of the Dead 4";
|
||||
default:
|
||||
|
@ -5,7 +5,8 @@
|
||||
typedef enum {
|
||||
UNKNOWN,
|
||||
SEGABOOT,
|
||||
THE_HOUSE_OF_THE_DEAD_4
|
||||
THE_HOUSE_OF_THE_DEAD_4,
|
||||
OUTRUN
|
||||
} Game;
|
||||
|
||||
typedef struct
|
||||
|
Loading…
Reference in New Issue
Block a user