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mirror of synced 2024-09-23 18:38:20 +02:00

Fix lindbergh util and add HOTD4RevCTest

This commit is contained in:
Bobby Dilley 2023-12-29 14:34:21 +00:00
parent 95bc966da3
commit e8ec0f072d
3 changed files with 49 additions and 14 deletions

View File

@ -61,6 +61,12 @@ static int detectGame(uint32_t elf_crc)
return 0;
}
if(elf_crc == 0xDDECE1E9) {
config.game = THE_HOUSE_OF_THE_DEAD_4_STRIPPED_TEST;
config.gameStatus = WORKING;
return 0;
}
if (elf_crc == 0x7235bda8)
{
config.game = THE_HOUSE_OF_THE_DEAD_4_TEST;
@ -313,6 +319,8 @@ char *getGameName()
return "Virtua Tennis 3 Test Mode";
case THE_HOUSE_OF_THE_DEAD_4_STRIPPED:
return "The House of the Dead 4 Rev C";
case THE_HOUSE_OF_THE_DEAD_4_STRIPPED_TEST:
return "The House of the Dead 4 Rev C Test Mode";
case INITIALD_4_REVE:
return "Initial D 4 Exp Rev E";
default:

View File

@ -34,6 +34,7 @@ typedef enum
SEGA_RACE_TV,
THE_HOUSE_OF_THE_DEAD_4,
THE_HOUSE_OF_THE_DEAD_4_STRIPPED,
THE_HOUSE_OF_THE_DEAD_4_STRIPPED_TEST,
THE_HOUSE_OF_THE_DEAD_4_SPECIAL,
THE_HOUSE_OF_THE_DEAD_4_SPECIAL_TEST,
THE_HOUSE_OF_THE_DEAD_4_TEST,

View File

@ -146,31 +146,57 @@ int main(int argc, char *argv[])
return EXIT_FAILURE;
}
if (game == NULL)
{
printf("Error: No lindbergh game found in this directory.\n");
return EXIT_FAILURE;
}
// Build up the command to start the game
char command[128];
strcpy(command, "./");
strcat(command, game);
int testMode = 0;
int gdb = 0;
int forceGame = 0;
char forceGamePath[128] = {0};
for (int i = 1; i < argc; i++)
{
if (strcmp(argv[i], "-t") == 0 || strcmp(argv[i], "--test") == 0)
{
testModePath(command);
testMode = 1;
continue;
}
if (strcmp(argv[i], "--gdb") == 0)
{
char temp[128];
strcpy(temp, "gdb ");
strcat(temp, command);
strcpy(command, temp);
gdb = 1;
continue;
}
// Treat the argument as the game name
strcpy(forceGamePath, argv[i]);
forceGame = 1;
}
char command[128] = {0};
strcpy(command, "./");
if (forceGame)
{
strcat(command, forceGamePath);
}
else
{
if (game == NULL)
{
printf("Error: No lindbergh game found in this directory.\n");
return EXIT_FAILURE;
}
strcat(command, game);
}
if (testMode)
testModePath(command);
if (gdb)
{
char temp[128];
strcpy(temp, "gdb ");
strcat(temp, command);
strcpy(command, temp);
}
printf("$ %s\n", command);