Update guide and readme
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[](https://github.com/dkeruza-neo/lindbergh-loader/actions)
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[](https://github.com/lindbergh-loader/lindbergh-loader/actions)
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# SEGA Lindbergh Emulator
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This project emulates the SEGA Lindbergh, allowing games to run on modern Linux computers to be used as replacement hardware for broken Lindbergh systems in physical arcade machines. It supports both Intel and AMD CPUs as well as Intel, NVIDIA and AMD GPUs, surround sound audio, networking and JVS pass through.
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If you'd like to support the development work of this emulator, see early development builds or get support from the authors please consider [becoming a patreon here](https://www.patreon.com/LindberghLoader).
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## Building & Running
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First you will need to install the following dependencies.
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Then you should clone the repository, change directory into it and run make.
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```shell
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git clone git@github.com:dkeruza-neo/lindbergh-loader.git
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git clone git@github.com:lindbergh-loader/lindbergh-loader.git
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cd lindbergh-loader
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make
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```
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All configurable options are set and explained in the `lindbergh.conf` file, and should be resonably easy to understand. This document further explains some of those setup options.
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## Libraries
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Additional libraries that you might need to install to get all games running are listed here:
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```
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sudo apt install build-essential freeglut3:i386 freeglut3-dev:i386 libglew-dev xorg-dev libopenal1:i386 libopenal-dev:i386 libxmu6:i386 libstdc++5:i386 libsdl2-dev:i386 libfaudio0:i386 libfaudio-dev:i386 libncurses5:i386 libasound2-dev:i386 alsa-utils:i386 libasound2-plugins:i386
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```
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## Game Issues
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### Let's Go Jungle Rev A
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- The game must be run in export mode to have the stereo sound option.
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## Controller Setup
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There are 2 modes for the controller setup in the emulator, these are set using the `INPUT_MODE` flag in the configuration file.
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