Remove patch for primevil
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@ -8,7 +8,7 @@
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#define PRELOAD_FILE_NAME "lindbergh.so"
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// List of all lindbergh executables known, not including the test executables
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char *games[] = {"ramboM.elf", "vt3_Lindbergh", "hummer_Master.elf", "drive.elf", "chopperM.elf", "vsg", "Jennifer", "amiM.elf", "abc", "hod4M.elf", "lgj_final", "vt3", "id4.elf", "id5.elf", "lgjsp_app", "gsevo", "vf5", "apacheM.elf", "segaboot", "END"};
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char *games[] = {"main.exe", "ramboM.elf", "vt3_Lindbergh", "hummer_Master.elf", "drive.elf", "chopperM.elf", "vsg", "Jennifer", "amiM.elf", "abc", "hod4M.elf", "lgj_final", "vt3", "id4.elf", "id5.elf", "lgjsp_app", "gsevo", "vf5", "apacheM.elf", "segaboot", "END"};
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/**
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* Tests if the game uses a seperate elf for test mode
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@ -964,7 +964,7 @@ int initPatch()
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detourFunction(0x081400b5, amDipswGetData);
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detourFunction(0x0814012c, stubRetZero);
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patchMemory(0x08052cb2, "9090909090");
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patchMemory(0x0805206a, "00");
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//patchMemory(0x0805206a, "00");
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// test
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// patchMemory(0x0804d8be, "909090909090909090909090909090");
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// patchMemory(0x0804e5cf, "909090909090909090909090909090");
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