# SEGA Lindbergh Emulator Configuration File # Written by Bobby Dilley # Set the colour of the lindbergh to change the Segaboot logo # Possible colours are: YELLOW and RED LINDBERGH_COLOUR YELLOW # Choice of resolutions # 640 x 480 # 800 x 600 # 1024 x 768 # 1280 x 1024 # 800 x 480 # 1024 x 600 # 1280 x 768 # 1360 x 768 # Set the requested dip switch width here WIDTH 640 # Set the requested dip switch height here HEIGHT 480 # Set if the emulator should emulate JVS and use the keyboard/mouse for controls. # If this is set to 0, then the emulator will route the traffic to the serial device # defined in RIDEBOARD_PATH if it has been defined. EMULATE_JVS 1 # Set if the emulator should emulate the rideboard used in the special games here # If this is set to 0, then the emulator will route the traffic to the serial device # defined in RIDEBOARD_PATH if it has been defined. EMULATE_RIDEBOARD 0 # Set if the emulator should emulate the driveboard used in driving games here # If this is set to 0, then the emulator will route the traffic to the serial device # defined in DRIVEBOARD_PATH if it has been defined. EMULATE_DRIVEBOARD 0 # Set if the emulator should emulate the motion board from Outrun 2 SP SDX here # If this is set to 0, then the emulator will route the traffic to the serial device # defined in MOTIONBOARD_PATH if it has been defined. EMULATE_MOTIONBOARD 0 # Define the path to pass the JVS packets to JVS_PATH /dev/ttyUSB0 # Define the path to pass the first serial port to SERIAL_1_PATH /dev/ttyUSB0 # Define the path to pass the second serial port to SERIAL_2_PATH /dev/ttyUSB0 # Define the path to the sram.bin file SRAM_PATH sram.bin # Define the path to the eeprom.bin file EEPROM_PATH eeprom.bin # Set if the emulator should go full screen FULLSCREEN 0 # Set the Region ( JP/US/EX ) REGION EX # Set if you want the game to be Free Play FREEPLAY 1 # Set if you want to see degug messages in the console DEBUG_MSGS 0 # Keymap settings # Configure the keymap using `xev` TEST_KEY 28 PLAYER_1_START_KEY 10 PLAYER_1_SERVICE_KEY 39 PLAYER_1_COIN_KEY 14 PLAYER_1_UP_KEY 111 PLAYER_1_DOWN_KEY 116 PLAYER_1_LEFT_KEY 113 PLAYER_1_RIGHT_KEY 114 PLAYER_1_BUTTON_1_KEY 24 PLAYER_1_BUTTON_2_KEY 25 PLAYER_1_BUTTON_3_KEY 26 PLAYER_1_BUTTON_4_KEY 27