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mkdocs-material/lib/tasks/assets/images/build/svg.js

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/*
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* Copyright (c) 2016-2017 Martin Donath <martin.donath@squidfunk.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
import changed from "gulp-changed"
import gulpif from "gulp-if"
import minsvg from "gulp-svgmin"
import rev from "gulp-rev"
import version from "gulp-rev-replace"
/* ----------------------------------------------------------------------------
* Task: clean images generated by build
* ------------------------------------------------------------------------- */
export default (gulp, config, args) => {
return () => {
return gulp.src(`${config.assets.src}/images/**/*.svg`)
.pipe(changed(`${config.assets.build}/images`))
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.pipe(gulpif(args.optimize,
minsvg({
plugins: [
{ cleanupIDs: false }
]
})))
.pipe(gulpif(args.revision, rev()))
.pipe(gulpif(args.revision,
version({ manifest: gulp.src("manifest.json") })))
.pipe(gulp.dest(`${config.assets.build}/images`))
.pipe(gulpif(args.revision,
rev.manifest("manifest.json", {
base: config.assets.build,
merge: true
})))
.pipe(gulpif(args.revision, gulp.dest(config.assets.build)))
}
}