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http://www.csclub.uwaterloo.ca:11068/mymc/ -updated to use Python 2.7 and Visual C++ 2008 runtime -add a rename command to the command line interface -a few minor bugs fixed
179 lines
8.2 KiB
Plaintext
Executable File
179 lines
8.2 KiB
Plaintext
Executable File
README.txt
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By Ross Ridge
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Pubic Domain
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@(#) mymc README.txt 1.6 12/10/04 19:18:08
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This file describes mymc, a utility for manipulating PlayStation 2
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memory card images as used by the emulator PCSX2. Its main purpose is
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to allow save games to be imported and exported to and from these
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images. Both MAX Drive and EMS (.psu) save files are fully supported,
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however save files in the SharkPort/X-Port and Code Breaker formats
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can only be imported and not exported. In addition to these basic
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functions, mymc can also perform a number of other operations, like
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creating new memory card images, viewing their contents, and adding
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and extracting individual files.
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A simple, hopefully easy to use, graphicial user interface (GUI) is
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provided, but it's limitted to only basic operations. More advanced
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opterations require the use of a command line tool. To install mymc,
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unpack the downloaded ZIP archive to a new directory on your machine.
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You can then run the GUI version of mymc by openning that newn
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directory with Windows Explorer and double clicking on the "mymc-gui"
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icon. To make it easier to access, you can drag the "mymc-gui" icon
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to either your Desktop, Start Menu or Quick Launch toolbar. Make sure
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if you do so, that you create a shortcut to "mymc-gui.exe". If you
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copy the file instead, the program won't work.
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The command line utility can be invoked from the Windows Command
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Prompt by using the "mymc" command. The executable "mymc.exe" and
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number of support files and these file must kept together in the same
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directory. To run the command you need to either add the directory
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where you unpacked the distribution to your PATH or type the full
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pathname of the executable. For example if you unpacked mymc to a
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directory named "c:\mymc" you need to enter "c:\mymc\mymc.exe" to run
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the program.
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The second important thing to note is that mymc is only "alpha"
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quality software. This means that has is been released without
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extensive testing and may be unreliable. While it works fine for me,
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the author, it might not work as well for you. For that reason you
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should be careful how you use it, and prepared for the eventuality of
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it corrupting your save game images or producing garbage save files.
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If you're worried about this, one make things safer is to use two
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memory card images. Use the first image to load and save your games
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with under PCSX2, and the second image to import and export saves
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games using mysc. Then use the PS2 browser to copy files between two
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card images.
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GUI TUTORIAL
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============
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The GUI for mymc is should be easy to use. After starting mymc, you
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can select the PS2 memory card image you want to work with by
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selecting the "Open" command by pressing the first button on the
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toolbar. You can then import a save file clicking on the Import
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toolbar button. To export a save files, first select it and then
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press the Export button. You can delete a save file permanently from
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your memory card, by selecting the "Delete" command from the File
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menu.
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Do not try to use mymc to modify a memory card image while PCSX2 is
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running. Doing so will corrupt your memory card.
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COMMAND LINE TUTORIAL
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=====================
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The basic usage template for mysc is "mymc memcard.ps2 command". The
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first argument, "memcard.ps2" is the filename of the memory card image
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while "command" is the name of the command you wish to use on the
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image. So for example, assuming you've installed mymc in "c:\mymc"
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and you've installed PCSX2 in "c:\pcsx2" you could enter the following
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command to see the contents of the memory card in the emulator's slot
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1:
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c:\mymc\mymc c:\pcsx2\memcards\Mcd001.ps2 dir
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You would see output something like this:
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BASLUS-20678USAGAS00 UNLIMITED SAGA
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154KB Not Protected SYSTEMDATA
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BADATA-SYSTEM Your System
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5KB Not Protected Configuration
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BASLUS-20488-0000D SOTET<13>060:08
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173KB Not Protected Arias
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7,800 KB Free
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This is the simple "user friendly" way to view the contents of a
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memory card. It displays the same information you can see using the
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PlayStation 2 memory card browser. On the right is name of each save,
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and on the left is the size and protection status of the save. Also
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on the left is one bit of information you won't see in the browser,
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the directory name of the save file. PlayStation 2 saves are actually
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a collection of different files all stored in a single directory on
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the memory card. This is important information, because you need to
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know it to export save files.
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As mentioned above, if you know the directory name of a save, you can
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export it. Exporting a save creates a save file in either the EMS
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(.psu) or MAX Drive (.max) format. You can then transfer the save to
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real PS2 memory using the appropriate tools. You can also send the
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saves to someone else to use or just keep them on your hard drive as a
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backup. The following command demonstrates how to export a save in
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the EMS format using mymc:
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c:\mymc\mymc c:\pcsx2\memcards\Mcd001.ps2 export BASLUS-20448-0000D
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This will create a file called "BASLUS-20448-0000D.psu" in the current
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directory. To create a file in the MAX format instead, use the export
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command's -m option:
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c:\mymc\mymc c:\pcsx2\memcards\Mcd001.ps2 export -m BASLUS-20448-0000D
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This creates a file named "BASLUS-20448-0000D.max". Note the "-m"
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option that appears after the "export" command.
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Importing save files is similar. The save file type is auto-detected,
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so you don't need use an "-m" option with MAX Drive saves. Here's a
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couple of examples using each format:
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c:\mymc\mymc c:\pcsx2\memcards\Mcd001.ps2 import BASLUS-20035.psu
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c:\mymc\mymc c:\pcsx2\memcards\Mcd001.ps2 import 20062_3583_GTA3.max
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ADVANCED NOTES
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==============
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- To get general help with the command line utility use the "-h"
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global option (eg. "mymc -h"). To get help with a specific
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command use the "-h" option with that command (eg. "mymc x
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import -h"). In this later case, you need to specify a memory
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card image file, but it's ignored and so doesn't need to exist.
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- Both executables in the Windows version, "mymc.exe" and
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"mymc-gui.exe" do the same thing and support the same options.
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The difference is that "mymc" is console application, while
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"mymc-gui" is a Windows appliction. Currently, using "mymc"
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to start the GUI will result in a fair amount debug messages
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being printed that are normally not seen "mymc-gui" is used.
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- It's possible to use mymc create images that are bigger (or
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smaller) than standard PS2 memory cards. Be very careful if you
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do this, not all games may be compatible with such images.
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- The bad block list on images is ignored. Since memory card
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images created with either PCSX2 or mymc won't have any bad
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blocks, this shouldn't be a problem unless you've somehow
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extracted a complete image from a real memory card and expect to
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copy it back.
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- The PS2 only uses at most 8,000 KB of a memory card, but there
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is actually 8,135 KB of allocatable space on a standard
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error-free memory card. The extra 135 KB is reserved so that
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memory card with bad blocks don't appear to have less space than
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memory cards with fewer or no bad blocks. Since there are no
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bad blocks on memory card images, mymc uses the full capacity
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provided by standard memory cards.
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PYTHON SOURCE DISTRIBUTION
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==========================
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The "source code" distribution of mymc is provided for users of Linux
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and other non-Windows operating systems. It uses the same Python code
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that the Windows distribution is built with (using py2exe) and
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supports all the same functionality. One big difference is that the
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Windows DLL "mymcsup.dll" is not included and as a result compressing
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and decompressing MAX Drive saves will be as much as 100 times slower.
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The GUI mode is hasn't been extensively tested on non-Windows systems,
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and the 3D display of save file icons requires the DLL. The Python
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source version should support big-endian machines, but this hasn't
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been tested.
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