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312 lines
9.3 KiB
Markdown
312 lines
9.3 KiB
Markdown
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# Pump it Up Zero: International 7th Dance Floor
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This document collects various information about the game itself.
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## Trivia
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* Release: February 2006
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* Entirely new interface. First mix to feature BG video preview playback on the song select screen. Furthermore, when
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playing with a second player, each player can select a different difficulty level.
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* 130 songs total
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# Game modes
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* Arcade Station: Separated into 4 channels. Each channel contains songs with chart difficulties Normal, Hard, Crazy, Freestyle,
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Nightmare
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* Banya
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* K-Pop
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* Pop
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* Another: Many songs/charts of this channel must be unlocked, first.
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* Easy Station
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* Remix Station
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* Mission Station: Clear missions to unlock content
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## Game play unlocks
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The game has an internal point system. Points are earned by simply playing the game, passing songs etc. A lot of
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content can be unlocked using this point system. However, certain content is bound to specific missions and cannot be
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unlocked by earning points.
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### Point unlocks
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These are either unlocked by just playing the game or once a certain mission becomes available.
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* Eres Para Mi - Another Freestyle - unlocked upon unlock of Another station
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* Final Audition 2 - Another Crazy - unlocked upon unlock of Another station
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* Final Audition 3 U.F - Another Nightmare - unlocked upon unlock of Another station
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* Mexi Mexi - Another Nightmare - unlocked upon unlock of Another station
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* My Friend - Another Freestyle - unlocked upon unlock of Another station
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* Solitary 2 - Another Crazy - unlocked upon unlock of Another station
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* Extravaganza - Another Crazy - time/point-release unlock - after opening of mission 7
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* Final Audition 2 - Another Nightmare - time/point-release unlock - after opening of mission 11
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* Love is a Danger Zone 2 - Another Hard - time/point-release unlock - after opening of mission 13
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* Love is a Danger Zone 2 - Another Crazy - time/point-release unlock - after opening of mission 13
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* Love is a Danger Zone 2 - Another Nightmare - time/point-release unlock - after opening of mission 13
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* Naissance 2 - Another Nightmare - time/point-release unlock - after opening of mission 15
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* Final Audition - Another Nightmare - time/point-release unlock - after opening of mission 17
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* Do it Yourself - Another Nightmare - time/point-release unlock - after opening of mission 19
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* Solitary 2 - Another Nightmare - time/point-release unlock - after opening of mission 21
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* Mr. Larpus - Another Nightmare - time/point-release unlock - after opening of mission 23
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* Extravaganza - Another Nightmare - time/point-release unlock - after opening of mission 25
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* Another Truth - Another Nightmare - time/point-release unlock - after opening of mission 27
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* Witch Doctor - Another Nightmare - time/point-release unlock - after opening of mission 29
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### Mission station unlocks
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The following songs/step charts can only be unlocked by unlocking specific missions.
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* [New arrow skin](#new-arrow-skin) - clear mission 9
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* [Music note skin](#musical-note-skin) - clear mission 10
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* [Extra mix skin](#extra-mix-skin) - clear mission 11
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* [Grade reverse modifier](#grade-reverse) - clear mission 12
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* Love is a Danger Zone - Another Freestyle - mission unlock (mission 16)
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* Love is a Danger Zone - Another Nightmare - mission unlock (mission 16)
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* Witch Doctor - Another Crazy - mission unlock (mission 17)
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* [Canon-D eye skin](#canon-d-eye-skin) - clear mission 18
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* Final Audition - Another Crazy - mission unlock (mission 19)
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* Join The Party - Another Nightmare - mission unlock (mission 20)
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* [Flower card skin](#flower-card-skin) - clear mission 24
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* Circus Magic - Another Nightmare - mission unlock (mission 26), note: only mode playable for this song in the entire
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game
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* Vook - Another Freestyle - mission unlock (mission 27)
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* Vook - Another Nightmare - mission unlock (mission 27)
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* I'll Give You All My Love - Another Nightmare - mission unlock (mission 28)
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## Unlock and modifier codes
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All codes must be entered in the song select menu. When a code was entered successfully, a sound effect is played. An
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icon on the left/right side of the screen indicates if the modifier is active for player 1/2.
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### Cancel
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Clear all modifiers previously enabled.
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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### Velocity 2x, 3x, 4x, 8x
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Arrow scroll speed 2x, 3x, 4x or 8x the BPM. The following code must be entered one time for 2x, two times for 3x,
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three times for 4x and four times for 8x.
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/c.png)
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### Vanish
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The arrows vanish before reaching the target at the top.
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/c.png)
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### Nonstep
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Hide all steps.
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/c.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/c.png)
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### Mirror
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/c.png)
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### Random Step
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Randomizes the step chart.
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/c.png)
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### Random Velocity
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The arrow scroll speed changes randomly during the song.
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/c.png)
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### Earthworm
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Makes the arrows wave back and fourth as they scroll to the top.
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/dr.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/ul.png)
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![](image/arrow/c.png)
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### Exceed Mode
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Arrows travel diagonally towards the top.
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/dr.png)
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![](image/arrow/ul.png)
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![](image/arrow/dr.png)
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![](image/arrow/ul.png)
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![](image/arrow/c.png)
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### Freedom
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Stationary arrows at the top are invisible.
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![](image/arrow/ul.png)
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/c.png)
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### Acceleration
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Arrows start scrolling slowly at the bottom of the screen and accelerate when scrolling towards the top stationary
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arrows.
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![](image/arrow/dl.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/ul.png)
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/ur.png)
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![](image/arrow/c.png)
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### Deceleration
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Arrows start scrolling fast at the bottom of the screen and decelerate when scrolling towards the top stationary
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arrows.
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/ul.png)
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![](image/arrow/c.png)
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### Battle mode
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In arcade station, player 2 must have joined that the game shows "1P + 2P mode" at the top left. Entering the code
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below actives battle mode and shows "1P VS. 2P mode" at the top left.
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![](image/arrow/dl.png)
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![](image/arrow/ur.png)
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![](image/arrow/c.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/ul.png)
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![](image/arrow/c.png)
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![](image/arrow/dr.png)
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![](image/arrow/c.png)
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### Grade reverse
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Shows inverse judgements during game play, i.e. perfect = miss, great = bad
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/c.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/dl.png)
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![](image/arrow/c.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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![](image/arrow/c.png)
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### New arrow skin
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Requirement: Clear mission 9
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/c.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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### Musical note skin
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Requirement: Clear mission 10
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/c.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/ur.png)
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![](image/arrow/dr.png)
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### Extra mix skin
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Requirement: Clear mission 11
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/c.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/ur.png)
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![](image/arrow/c.png)
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### Canon-D eye skin
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Requirement: Clear mission 18
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/c.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/ur.png)
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![](image/arrow/ur.png)
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### Flower card skin
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Requirement: Clear mission 24
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![](image/arrow/ul.png)
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![](image/arrow/ur.png)
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![](image/arrow/dl.png)
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![](image/arrow/c.png)
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![](image/arrow/dl.png)
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![](image/arrow/dr.png)
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![](image/arrow/dr.png)
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![](image/arrow/ur.png)
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![](image/arrow/ul.png)
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