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mirror of https://github.com/pumpitupdev/pumptools.git synced 2024-11-27 16:10:55 +01:00

Add missing prefix "patch" to all option keys for gfx.scaling_mode

This commit is contained in:
icex2 2021-03-20 11:40:08 +01:00
parent 083505abd9
commit 47a6c145b4
20 changed files with 20 additions and 20 deletions

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@ -5,7 +5,7 @@ game.settings=./save
game.version=20040408
# Set a scaling mode for the rendered output. Available modes: 0 = disabled, 1 = SD 480 to pillarbox HD 720, 2 = SD 480 to pillarbox HD 1080, 3 = SD 480 to SD 960, 4 = HD 720 to HD 1080
gfx.scaling_mode=0
patch.gfx.scaling_mode=0
# [bool (0/1)]: Enable file call monitoring
patch.hook_mon.file=0

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@ -2,7 +2,7 @@
game.settings=./save
# Set a scaling mode for the rendered output. Available modes: 0 = disabled, 1 = SD 480 to pillarbox HD 720, 2 = SD 480 to pillarbox HD 1080, 3 = SD 480 to SD 960, 4 = HD 720 to HD 1080
gfx.scaling_mode=0
patch.gfx.scaling_mode=0
# [bool (0/1)]: Enable file call monitoring
patch.hook_mon.file=0

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@ -2,7 +2,7 @@
game.settings=./save
# Set a scaling mode for the rendered output. Available modes: 0 = disabled, 1 = SD 480 to pillarbox HD 720, 2 = SD 480 to pillarbox HD 1080, 3 = SD 480 to SD 960, 4 = HD 720 to HD 1080
gfx.scaling_mode=0
patch.gfx.scaling_mode=0
# [bool (0/1)]: Enable file call monitoring
patch.hook_mon.file=0

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@ -2,7 +2,7 @@
game.settings=./save
# Set a scaling mode for the rendered output. Available modes: 0 = disabled, 1 = SD 480 to pillarbox HD 720, 2 = SD 480 to pillarbox HD 1080, 3 = SD 480 to SD 960, 4 = HD 720 to HD 1080
gfx.scaling_mode=0
patch.gfx.scaling_mode=0
# [bool (0/1)]: Enable file call monitoring
patch.hook_mon.file=0

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@ -2,7 +2,7 @@
game.settings=./save
# Set a scaling mode for the rendered output. Available modes: 0 = disabled, 1 = SD 480 to pillarbox HD 720, 2 = SD 480 to pillarbox HD 1080, 3 = SD 480 to SD 960, 4 = HD 720 to HD 1080
gfx.scaling_mode=0
patch.gfx.scaling_mode=0
# [bool (0/1)]: Enable file call monitoring
patch.hook_mon.file=0

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@ -2,7 +2,7 @@
game.settings=./save
# Set a scaling mode for the rendered output. Available modes: 0 = disabled, 1 = SD 480 to pillarbox HD 720, 2 = SD 480 to pillarbox HD 1080, 3 = SD 480 to SD 960, 4 = HD 720 to HD 1080
gfx.scaling_mode=0
patch.gfx.scaling_mode=0
# [bool (0/1)]: Enable file call monitoring
patch.hook_mon.file=0

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@ -5,7 +5,7 @@ game.force_unlock=0
game.settings=./save
# Set a scaling mode for the rendered output. Available modes: 0 = disabled, 1 = SD 480 to pillarbox HD 720, 2 = SD 480 to pillarbox HD 1080, 3 = SD 480 to SD 960, 4 = HD 720 to HD 1080
gfx.scaling_mode=0
patch.gfx.scaling_mode=0
# [bool (0/1)]: Enable file call monitoring
patch.hook_mon.file=0

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@ -2,7 +2,7 @@
game.settings=./save
# Set a scaling mode for the rendered output. Available modes: 0 = disabled, 1 = SD 480 to pillarbox HD 720, 2 = SD 480 to pillarbox HD 1080, 3 = SD 480 to SD 960, 4 = HD 720 to HD 1080
gfx.scaling_mode=0
patch.gfx.scaling_mode=0
# [bool (0/1)]: Enable file call monitoring
patch.hook_mon.file=0

View File

@ -5,7 +5,7 @@ game.force_unlock=0
game.settings=./save
# Set a scaling mode for the rendered output. Available modes: 0 = disabled, 1 = SD 480 to pillarbox HD 720, 2 = SD 480 to pillarbox HD 1080, 3 = SD 480 to SD 960, 4 = HD 720 to HD 1080
gfx.scaling_mode=0
patch.gfx.scaling_mode=0
# [bool (0/1)]: Enable file call monitoring
patch.hook_mon.file=0

View File

@ -5,7 +5,7 @@ game.force_unlock=0
game.settings=./save
# Set a scaling mode for the rendered output. Available modes: 0 = disabled, 1 = SD 480 to pillarbox HD 720, 2 = SD 480 to pillarbox HD 1080, 3 = SD 480 to SD 960, 4 = HD 720 to HD 1080
gfx.scaling_mode=0
patch.gfx.scaling_mode=0
# [bool (0/1)]: Enable file call monitoring
patch.hook_mon.file=0

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@ -4,7 +4,7 @@
#define EXCHOOK_OPTIONS_STR_GAME_SETTINGS "game.settings"
#define EXCHOOK_OPTIONS_STR_GAME_VERSION "game.version"
#define EXCHOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "gfx.scaling_mode"
#define EXCHOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "patch.gfx.scaling_mode"
#define EXCHOOK_OPTIONS_STR_PATCH_HOOK_MON_FILE "patch.hook_mon.file"
#define EXCHOOK_OPTIONS_STR_PATCH_HOOK_MON_FS "patch.hook_mon.fs"
#define EXCHOOK_OPTIONS_STR_PATCH_HOOK_MON_IO "patch.hook_mon.io"

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@ -3,7 +3,7 @@
#include "util/options.h"
#define F2HOOK_OPTIONS_STR_GAME_SETTINGS "game.settings"
#define F2HOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "gfx.scaling_mode"
#define F2HOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "patch.gfx.scaling_mode"
#define F2HOOK_OPTIONS_STR_PATCH_HOOK_MON_FILE "patch.hook_mon.file"
#define F2HOOK_OPTIONS_STR_PATCH_HOOK_MON_FS "patch.hook_mon.fs"
#define F2HOOK_OPTIONS_STR_PATCH_HOOK_MON_IO "patch.hook_mon.io"

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@ -3,7 +3,7 @@
#include "util/options.h"
#define FEXHOOK_OPTIONS_STR_GAME_SETTINGS "game.settings"
#define FEXHOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "gfx.scaling_mode"
#define FEXHOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "patch.gfx.scaling_mode"
#define FEXHOOK_OPTIONS_STR_PATCH_HOOK_MON_FILE "patch.hook_mon.file"
#define FEXHOOK_OPTIONS_STR_PATCH_HOOK_MON_FS "patch.hook_mon.fs"
#define FEXHOOK_OPTIONS_STR_PATCH_HOOK_MON_IO "patch.hook_mon.io"

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@ -3,7 +3,7 @@
#include "util/options.h"
#define FSTHOOK_OPTIONS_STR_GAME_SETTINGS "game.settings"
#define FSTHOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "gfx.scaling_mode"
#define FSTHOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "patch.gfx.scaling_mode"
#define FSTHOOK_OPTIONS_STR_PATCH_HOOK_MON_FILE "patch.hook_mon.file"
#define FSTHOOK_OPTIONS_STR_PATCH_HOOK_MON_FS "patch.hook_mon.fs"
#define FSTHOOK_OPTIONS_STR_PATCH_HOOK_MON_IO "patch.hook_mon.io"

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@ -4,7 +4,7 @@
#define NXHOOK_OPTIONS_STR_GAME_FORCE_UNLOCK "game.force_unlock"
#define NXHOOK_OPTIONS_STR_GAME_SETTINGS "game.settings"
#define NXHOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "gfx.scaling_mode"
#define NXHOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "patch.gfx.scaling_mode"
#define NXHOOK_OPTIONS_STR_PATCH_HOOK_MON_FILE "patch.hook_mon.file"
#define NXHOOK_OPTIONS_STR_PATCH_HOOK_MON_FS "patch.hook_mon.fs"
#define NXHOOK_OPTIONS_STR_PATCH_HOOK_MON_IO "patch.hook_mon.io"

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@ -3,7 +3,7 @@
#include "util/options.h"
#define NX2HOOK_OPTIONS_STR_GAME_SETTINGS "game.settings"
#define NX2HOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "gfx.scaling_mode"
#define NX2HOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "patch.gfx.scaling_mode"
#define NX2HOOK_OPTIONS_STR_PATCH_HOOK_MON_FILE "patch.hook_mon.file"
#define NX2HOOK_OPTIONS_STR_PATCH_HOOK_MON_FS "patch.hook_mon.fs"
#define NX2HOOK_OPTIONS_STR_PATCH_HOOK_MON_IO "patch.hook_mon.io"

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@ -3,7 +3,7 @@
#include "util/options.h"
#define NXAHOOK_OPTIONS_STR_GAME_SETTINGS "game.settings"
#define NXAHOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "gfx.scaling_mode"
#define NXAHOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "patch.gfx.scaling_mode"
#define NXAHOOK_OPTIONS_STR_PATCH_HOOK_MON_FILE "patch.hook_mon.file"
#define NXAHOOK_OPTIONS_STR_PATCH_HOOK_MON_FS "patch.hook_mon.fs"
#define NXAHOOK_OPTIONS_STR_PATCH_HOOK_MON_IO "patch.hook_mon.io"

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@ -3,7 +3,7 @@
#include "util/options.h"
#define PRIHOOK_OPTIONS_STR_GAME_SETTINGS "game.settings"
#define PRIHOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "gfx.scaling_mode"
#define PRIHOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "patch.gfx.scaling_mode"
#define PRIHOOK_OPTIONS_STR_PATCH_HOOK_MON_FILE "patch.hook_mon.file"
#define PRIHOOK_OPTIONS_STR_PATCH_HOOK_MON_FS "patch.hook_mon.fs"
#define PRIHOOK_OPTIONS_STR_PATCH_HOOK_MON_IO "patch.hook_mon.io"

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@ -4,7 +4,7 @@
#define X2HOOK_OPTIONS_STR_GAME_FORCE_UNLOCK "game.force_unlock"
#define X2HOOK_OPTIONS_STR_GAME_SETTINGS "game.settings"
#define X2HOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "gfx.scaling_mode"
#define X2HOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "patch.gfx.scaling_mode"
#define X2HOOK_OPTIONS_STR_PATCH_HOOK_MON_FILE "patch.hook_mon.file"
#define X2HOOK_OPTIONS_STR_PATCH_HOOK_MON_FS "patch.hook_mon.fs"
#define X2HOOK_OPTIONS_STR_PATCH_HOOK_MON_IO "patch.hook_mon.io"

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@ -4,7 +4,7 @@
#define ZEROHOOK_OPTIONS_STR_GAME_FORCE_UNLOCK "game.force_unlock"
#define ZEROHOOK_OPTIONS_STR_GAME_SETTINGS "game.settings"
#define ZEROHOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "gfx.scaling_mode"
#define ZEROHOOK_OPTIONS_STR_PATCH_GFX_SCALING_MODE "patch.gfx.scaling_mode"
#define ZEROHOOK_OPTIONS_STR_PATCH_HOOK_MON_FILE "patch.hook_mon.file"
#define ZEROHOOK_OPTIONS_STR_PATCH_HOOK_MON_FS "patch.hook_mon.fs"
#define ZEROHOOK_OPTIONS_STR_PATCH_HOOK_MON_IO "patch.hook_mon.io"