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doc/hook: Update with sound related content

Information extracted from:
https://dev.s-ul.net/hackitup/pumptools/-/issues/28#note_5817
This commit is contained in:
icex2 2021-03-31 21:29:41 +02:00
parent 0eecce3c91
commit 51cf070fdc

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@ -61,6 +61,10 @@ disk to run the games on dedicated hardware for cabinets.
## Quick start: how to run (official release)
The following steps apply to any game of the "officially" supported release data.
!!!
AVOID USING `lib-ld.zip` PERIOD. THIS IS A FALLBACK OPTION IF `lib-local.zip` DOES NOT WORK!!!
!!!
1. Install the required dependencies which can vary per game. Check the section "required dependencies" in the dedicated
readme files of each hook.
1. Unpack `game.zip` and `lib-local.zip` to a folder of your choice.
@ -217,6 +221,43 @@ To route the audio to the device of your choice, e.g. device `0`, add the number
patch.sound.device=hw:0
```
Alternative:
```shell script
aplay -l
```
Example output:
```text
**** List of PLAYBACK Hardware Devices ****
card 0: Generic [HD-Audio Generic], device 3: HDMI 0 [HDMI 0]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 0: Generic [HD-Audio Generic], device 7: HDMI 1 [HDMI 1]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 0: Generic [HD-Audio Generic], device 8: HDMI 2 [HDMI 2]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 0: Generic [HD-Audio Generic], device 9: HDMI 3 [HDMI 3]
Subdevices: 1/1
Subdevice #0: subdevice #0
card 2: Generic_1 [HD-Audio Generic], device 0: ALC887-VD Analog [ALC887-VD Analog]
Subdevices: 0/1
Subdevice #0: subdevice #0
card 2: Generic_1 [HD-Audio Generic], device 1: ALC887-VD Digital [ALC887-VD Digital]
Subdevices: 1/1
Subdevice #0: subdevice #0
```
If you want to route the audio output to `card 0: Generic [HD-Audio Generic], device 3: HDMI`, set the following in
the `hook.conf` file:
```text
patch.sound.device=hw:CARD=Generic,DEV=3
```
### The game plays/renders too fast
The game relies on vsync to lock to the target framerate of 60 FPS. Ensure vsync is turned on in your GPU settings.
@ -269,3 +310,15 @@ display resolution while keeping the aspect ratio (pillarbox).
Note: This does not change the enhance the image quality. It just uses the GPU to interpolate the lower resolution
output and stretches it to the target surface area.
### The game crashes with a snd_pcm_open error
If the game crashes with the following error:
```text
[E][2021/3/28-19:38:49:778][patch-sound][sound.c:55] snd_pcm_open failed: No such file or directory
piu: pcm_params.c:2354: snd_pcm_hw_refine: Assertion `pcm && params' failed.
Aborted (core dumped)
```
Verify that you have set the `patch.sound.device=` property in the `hook.conf`. Also refer to
[this section](#how-do-i-figure-out-which-sound-device-to-select) how to configure your audio device.