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mirror of https://github.com/pumpitupdev/pumptools.git synced 2024-11-27 16:10:55 +01:00

doc/hook: Clarify a bunch of things regarding dependencies

- Ephasize that the games are 32-bit
- Add note about pumpnet curl deps
- Add note about indirect deps not being covered in docs
This commit is contained in:
icex2 2021-03-19 16:45:08 +01:00
parent c574e36885
commit fde943c97f
10 changed files with 62 additions and 0 deletions

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@ -17,6 +17,8 @@ possible (at least not right now).
Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
first.
Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
The following **direct** dependencies (cmd: `readelf -d piu`) are required:
* libGL.so.1
* libGLU.so.1
@ -39,6 +41,9 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
* zlib1g
* libasound2
Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
install the direct dependencies.
## Data setup
In additional to the [general information applying to **all** hooks](../hook.md#data-setup), this game requires all
files and folders in the `game` folder to be in **UPPERCASE** on a case-sensitive file system.

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@ -23,6 +23,11 @@ Check each of the dedicated hook readmes which games and versions are supported.
Pumptool's hook libraries aim for having no dependencies other than what is already required by the
different games to run.
Since all games available so far are compiled as 32-bit binaries, naturally, it requires you to install
the 32-bit versions of the dependencies (if you are not running a 32-bit distributed).
Note the `:i386` postfix for packages in the command further below. This is required if you are on a 64-bit
distribution.
However, there are some exceptions that require additional libraries in order to allow the following
features to work correctly:
* Hook libraries, e.g. `nx2hook` that support network features, e.g. usb profiles with pumpnet

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@ -39,6 +39,8 @@ for details.
Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
first.
Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
The following **direct** dependencies (cmd: `readelf -d piu`) are required by all Linux ports:
* libGL.so.1
* libX11.so.6
@ -70,6 +72,9 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
* libx11-6
* libasound2
Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
install the direct dependencies.
## Data setup
In additional to the [general information applying to **all** hooks](../hook.md#data-setup), the following information
goes for a clean set of data from a pristine/non-bootleg CD.

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@ -13,6 +13,8 @@ All known versions supported.
Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
first.
Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
The following **direct** dependencies (cmd: `readelf -d piu`) are required:
* libfreetype.so.6
* librt.so.1
@ -38,6 +40,15 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
* libusb-0.1-4
* libasound2
Additionally, `nx2hook` needs the following **direct** dependencies for pumpnet:
* libcurl-gnutls.so.4
Ubuntu packages for `nx2hook` dependencies for pumpnet:
* libcurl4-gnutls
Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
install the direct dependencies.
## Data setup
In additional to the [general information applying to **all** hooks](../hook.md#data-setup), this game requires all
files and folders from the original `game` folder to be in **UPPERCASE** on a case-sensitive file system with the

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@ -13,6 +13,8 @@ All known versions supported.
Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
first.
Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
The following **direct** dependencies (cmd: `readelf -d piu`) are required:
* libfreetype.so.6
* librt.so.1
@ -40,6 +42,15 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
* libusb-0.1-4
* libasound2
Additionally, `nxahook` needs the following **direct** dependencies for pumpnet:
* libcurl-gnutls.so.4
Ubuntu packages for `nxahook` dependencies for pumpnet:
* libcurl4-gnutls
Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
install the direct dependencies.
## Data setup
In additional to the [general information applying to **all** hooks](../hook.md#data-setup), this game requires all
files and folders from the original `game` folder to be in **UPPERCASE** on a case-sensitive file system. Further game

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@ -9,6 +9,8 @@ All known versions supported.
Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
first.
Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
The following **direct** dependencies (cmd: `readelf -d piu`) are required:
* librt.so.1
* liblua50.so.5.0
@ -34,6 +36,9 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
* libusb-0.1-4
* libasound2
Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
install the direct dependencies.
## Data setup
In additional to the [general information applying to **all** hooks](../hook.md#data-setup), this game requires all
files and folders in the `game` folder to be in **UPPERCASE** on a case-sensitive file system.

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@ -9,6 +9,8 @@ All known versions supported as long as it uses fully unpacked assets and a nodo
Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
first.
Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
The following **direct** dependencies (cmd: `readelf -d piu`) are required:
* libXtst.so.6
* libXrandr.so.2
@ -34,6 +36,9 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
* libasound2
* ffmpeg
Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
install the direct dependencies.
## Data setup
A clean set of data won't work here. You need the dumped and unpacked/decrypted data and a patched
executable that runs either on plain zip or files.

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@ -9,6 +9,8 @@ All known versions supported if no-dongle patched at this time.
Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
first.
Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
The following **direct** dependencies (cmd: `readelf -d piu`) are required:
* libXtst.so.6
* libXrandr.so.2
@ -34,6 +36,9 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
* libasound2
* ffmpeg
Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
install the direct dependencies.
## Data setup
A clean set of data won't work here. You need the decrypted data zip files and a patched executable that uses plain zip
files instead of encrypted ones.

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@ -11,6 +11,8 @@ Any other version won't work, period. The hook has to memory patch a weird bug c
Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
first.
Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
The following **direct** dependencies (cmd: `readelf -d piu`) are required:
* libGL.so.1
* libGLU.so.1
@ -37,6 +39,9 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
* libusb-0.1-4
* libasound2
Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
install the direct dependencies.
## Data setup
In additional to the [general information applying to **all** hooks](../hook.md#data-setup), this game requires all
files and folders in the `game` folder to be in **UPPERCASE** on a case-sensitive file system.

View File

@ -9,6 +9,8 @@ All known versions supported.
Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
first.
Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
The following **direct** dependencies (cmd: `readelf -d piu`) are required:
* libGL.so.1
* libGLU.so.1
@ -32,6 +34,9 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
* libusb-0.1-4
* libasound2
Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
install the direct dependencies.
## Data setup
In additional to the [general information applying to **all** hooks](../hook.md#data-setup), this game requires all
files and folders in the `game` folder to be in **UPPERCASE** on a case-sensitive file system.