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doc/hook: Clarify a bunch of things regarding dependencies
- Ephasize that the games are 32-bit - Add note about pumpnet curl deps - Add note about indirect deps not being covered in docs
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@ -17,6 +17,8 @@ possible (at least not right now).
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Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
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first.
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Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
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The following **direct** dependencies (cmd: `readelf -d piu`) are required:
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* libGL.so.1
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* libGLU.so.1
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@ -39,6 +41,9 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
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* zlib1g
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* libasound2
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Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
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install the direct dependencies.
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## Data setup
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In additional to the [general information applying to **all** hooks](../hook.md#data-setup), this game requires all
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files and folders in the `game` folder to be in **UPPERCASE** on a case-sensitive file system.
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@ -23,6 +23,11 @@ Check each of the dedicated hook readmes which games and versions are supported.
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Pumptool's hook libraries aim for having no dependencies other than what is already required by the
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different games to run.
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Since all games available so far are compiled as 32-bit binaries, naturally, it requires you to install
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the 32-bit versions of the dependencies (if you are not running a 32-bit distributed).
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Note the `:i386` postfix for packages in the command further below. This is required if you are on a 64-bit
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distribution.
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However, there are some exceptions that require additional libraries in order to allow the following
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features to work correctly:
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* Hook libraries, e.g. `nx2hook` that support network features, e.g. usb profiles with pumpnet
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@ -39,6 +39,8 @@ for details.
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Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
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first.
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Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
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The following **direct** dependencies (cmd: `readelf -d piu`) are required by all Linux ports:
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* libGL.so.1
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* libX11.so.6
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@ -70,6 +72,9 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
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* libx11-6
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* libasound2
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Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
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install the direct dependencies.
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## Data setup
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In additional to the [general information applying to **all** hooks](../hook.md#data-setup), the following information
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goes for a clean set of data from a pristine/non-bootleg CD.
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@ -13,6 +13,8 @@ All known versions supported.
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Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
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first.
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Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
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The following **direct** dependencies (cmd: `readelf -d piu`) are required:
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* libfreetype.so.6
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* librt.so.1
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@ -38,6 +40,15 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
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* libusb-0.1-4
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* libasound2
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Additionally, `nx2hook` needs the following **direct** dependencies for pumpnet:
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* libcurl-gnutls.so.4
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Ubuntu packages for `nx2hook` dependencies for pumpnet:
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* libcurl4-gnutls
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Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
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install the direct dependencies.
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## Data setup
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In additional to the [general information applying to **all** hooks](../hook.md#data-setup), this game requires all
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files and folders from the original `game` folder to be in **UPPERCASE** on a case-sensitive file system with the
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@ -13,6 +13,8 @@ All known versions supported.
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Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
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first.
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Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
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The following **direct** dependencies (cmd: `readelf -d piu`) are required:
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* libfreetype.so.6
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* librt.so.1
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@ -40,6 +42,15 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
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* libusb-0.1-4
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* libasound2
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Additionally, `nxahook` needs the following **direct** dependencies for pumpnet:
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* libcurl-gnutls.so.4
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Ubuntu packages for `nxahook` dependencies for pumpnet:
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* libcurl4-gnutls
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Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
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install the direct dependencies.
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## Data setup
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In additional to the [general information applying to **all** hooks](../hook.md#data-setup), this game requires all
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files and folders from the original `game` folder to be in **UPPERCASE** on a case-sensitive file system. Further game
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@ -9,6 +9,8 @@ All known versions supported.
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Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
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first.
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Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
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The following **direct** dependencies (cmd: `readelf -d piu`) are required:
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* librt.so.1
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* liblua50.so.5.0
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@ -34,6 +36,9 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
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* libusb-0.1-4
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* libasound2
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Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
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install the direct dependencies.
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## Data setup
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In additional to the [general information applying to **all** hooks](../hook.md#data-setup), this game requires all
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files and folders in the `game` folder to be in **UPPERCASE** on a case-sensitive file system.
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@ -9,6 +9,8 @@ All known versions supported as long as it uses fully unpacked assets and a nodo
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Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
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first.
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Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
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The following **direct** dependencies (cmd: `readelf -d piu`) are required:
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* libXtst.so.6
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* libXrandr.so.2
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@ -34,6 +36,9 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
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* libasound2
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* ffmpeg
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Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
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install the direct dependencies.
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## Data setup
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A clean set of data won't work here. You need the dumped and unpacked/decrypted data and a patched
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executable that runs either on plain zip or files.
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@ -9,6 +9,8 @@ All known versions supported if no-dongle patched at this time.
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Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
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first.
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Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
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The following **direct** dependencies (cmd: `readelf -d piu`) are required:
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* libXtst.so.6
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* libXrandr.so.2
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@ -34,6 +36,9 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
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* libasound2
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* ffmpeg
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Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
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install the direct dependencies.
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## Data setup
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A clean set of data won't work here. You need the decrypted data zip files and a patched executable that uses plain zip
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files instead of encrypted ones.
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@ -11,6 +11,8 @@ Any other version won't work, period. The hook has to memory patch a weird bug c
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Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
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first.
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Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
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The following **direct** dependencies (cmd: `readelf -d piu`) are required:
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* libGL.so.1
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* libGLU.so.1
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@ -37,6 +39,9 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
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* libusb-0.1-4
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* libasound2
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Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
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install the direct dependencies.
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## Data setup
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In additional to the [general information applying to **all** hooks](../hook.md#data-setup), this game requires all
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files and folders in the `game` folder to be in **UPPERCASE** on a case-sensitive file system.
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@ -9,6 +9,8 @@ All known versions supported.
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Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md),
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first.
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Note: Game is 32-bit, so you need to install the 32-bit versions of the dependencies!
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The following **direct** dependencies (cmd: `readelf -d piu`) are required:
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* libGL.so.1
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* libGLU.so.1
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@ -32,6 +34,9 @@ As for method 1, when using Ubuntu, the dependencies can be found in the followi
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* libusb-0.1-4
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* libasound2
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Further indirect dependencies are needed but should be taken care of automatically when using a package manager to
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install the direct dependencies.
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## Data setup
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In additional to the [general information applying to **all** hooks](../hook.md#data-setup), this game requires all
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files and folders in the `game` folder to be in **UPPERCASE** on a case-sensitive file system.
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