# Pump it Up The O.B.G: The 3rd Dance Floor
This document collects various information about the game itself.
## Trivia
* Release: May 2000
* Korea exclusive
* 23 new songs but only 2 old songs taken over
# Game modes
* Easy
* Hard
* Double
* Non-stop remix
* Battle: When player 2 joins in the mode select screen, battle mode becomes visible by replacing double mode.
When the second player joined by also pressing the center panel, battle modes is available on the mode select screen
instead of double.
## Unlock and modifier codes
All codes must be entered in the song select menu (after selecting easy, hard, double, non-stop remix or battle). When a
code was entered successfully, a sound effect is played. For some modifiers, an icon is also displayed on left side of
the screen for player 1 and on the right side of the screen for player 2.
### Velocity 2x
Arrow scroll speed 2x the BPM.
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/ul.png)
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/ur.png)
![](image/arrow/c.png)
### Velocity 4x
Arrow scroll speed 4x the BPM.
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/dr.png)
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/ul.png)
![](image/arrow/c.png)
![](image/arrow/c.png)
### Velocity 8x
Arrow scroll speed 8x the BPM.
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/dl.png)
![](image/arrow/c.png)
![](image/arrow/dr.png)
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/c.png)
### Vanish
The arrows vanish before reaching the target at the top.
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/ur.png)
![](image/arrow/ul.png)
![](image/arrow/c.png)
![](image/arrow/dr.png)
![](image/arrow/dl.png)
![](image/arrow/c.png)
### Mirror
All steps are mirrored along the "x axis", i.e. arrows
![](image/arrow/ul.png) <-> ![](image/arrow/ur.png)
and
![](image/arrow/dl.png) <-> ![](image/arrow/dr.png)
are switched.
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/dl.png)
![](image/arrow/c.png)
![](image/arrow/ur.png)
![](image/arrow/dr.png)
![](image/arrow/c.png)
![](image/arrow/ul.png)
### Synchro
???
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/ul.png)
![](image/arrow/ur.png)
![](image/arrow/ul.png)
![](image/arrow/ur.png)
![](image/arrow/c.png)
![](image/arrow/c.png)
### Couple
???
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/ur.png)
![](image/arrow/ul.png)
![](image/arrow/ur.png)
![](image/arrow/ul.png)
![](image/arrow/c.png)
![](image/arrow/c.png)
### Random step
Randomizes the step chart.
![](image/arrow/c.png)
![](image/arrow/dl.png)
![](image/arrow/c.png)
![](image/arrow/dr.png)
![](image/arrow/c.png)
![](image/arrow/ur.png)
![](image/arrow/c.png)
![](image/arrow/ul.png)
### Cancel
Clear all modifiers previously enabled.
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/c.png)
![](image/arrow/c.png)
### Nonstep
Hide all steps.
![](image/arrow/ul.png)
![](image/arrow/ur.png)
![](image/arrow/c.png)
![](image/arrow/ul.png)
![](image/arrow/ur.png)
![](image/arrow/c.png)
![](image/arrow/ul.png)
![](image/arrow/ur.png)
### Union
???
![](image/arrow/dl.png)
![](image/arrow/dr.png)
![](image/arrow/c.png)
![](image/arrow/ul.png)
![](image/arrow/dr.png)
![](image/arrow/dl.png)
![](image/arrow/c.png)
![](image/arrow/ur.png)
### Random Vanish
???
![](image/arrow/ul.png)
![](image/arrow/ur.png)
![](image/arrow/c.png)
![](image/arrow/dl.png)
![](image/arrow/dr.png)
![](image/arrow/c.png)
![](image/arrow/ul.png)
![](image/arrow/ur.png)
### Random Speed
???
![](image/arrow/ul.png)
![](image/arrow/ur.png)
![](image/arrow/dr.png)
![](image/arrow/c.png)
![](image/arrow/dl.png)
![](image/arrow/c.png)
![](image/arrow/dr.png)
![](image/arrow/dl.png)