# Pump it Up PRO This document collects various information about the game itself. ## Trivia * Release: August 2007 * Cross-over gameplay elements from In The Groove: Mines and rolls * Save scores and load step-edits from USB thumb drive # Game modes * Normal: aka Arcade Mode/Station. Each song has 4 difficulty levels for single and two for double play. * Progressive: Play a course with a pre-defined set of songs. Some courses have additional scripted modifiers. ## Modifiers Modifiers do not require codes to be enter using the pad. Instead, you just press the red button on the button board on the song select screen and a modifier menu appears. ## Content Unlock codes All codes need to be entered on any song result screen using the pad. Note: Unlock codes that are split across lines require to hit arrows that are on the same line at the same time, e.g. jumps. ### VVV Stand on the following arrows and keep them activated: ![](image/arrow/dl.png) ![](image/arrow/dr.png) Then, press the following sequence (likely using your hands): ![](image/arrow/ul.png) ![](image/arrow/ur.png) ![](image/arrow/c.png) ![](image/arrow/ur.png) ![](image/arrow/ul.png) ![](image/arrow/ur.png) Code as text from game data: ```text 1+3+7 1+3+9 1+3+5 1+3+9 1+3+7 1+3+9 (stand on 13, press 795979) ``` ### Solitary 2 ![](image/arrow/c.png) ![](image/arrow/ul.png) ![](image/arrow/ur.png) ![](image/arrow/c.png) ![](image/arrow/ul.png) ![](image/arrow/ur.png) ![](image/arrow/c.png) ![](image/arrow/ul.png) ![](image/arrow/ur.png) ![](image/arrow/dl.png) ![](image/arrow/dr.png) Code as text from game data: ```text 5 7+9 5 7+9 5 7+9 1+3 ``` ### Take Me Back (re-edit) ![](image/arrow/dl.png) ![](image/arrow/c.png) ![](image/arrow/ur.png) ![](image/arrow/dl.png) ![](image/arrow/c.png) ![](image/arrow/ur.png) ![](image/arrow/dl.png) ![](image/arrow/ur.png) ![](image/arrow/dl.png) ![](image/arrow/ur.png) ![](image/arrow/dr.png) ![](image/arrow/ul.png) ![](image/arrow/dl.png) ![](image/arrow/ur.png) Code as text from game data: ```text 159159 1+9 1+9 7+3 1+9 ``` ### Infection ![](image/arrow/dl.png) ![](image/arrow/dr.png) ![](image/arrow/c.png) ![](image/arrow/ur.png) ![](image/arrow/dl.png) ![](image/arrow/dr.png) ![](image/arrow/c.png) ![](image/arrow/dr.png) Code as text from game data: ```text 13591353 ``` ### Chimera ![](image/arrow/c.png) ![](image/arrow/dl.png) ![](image/arrow/dr.png) ![](image/arrow/ur.png) ![](image/arrow/ul.png) ![](image/arrow/ur.png) ![](image/arrow/c.png) ![](image/arrow/dr.png) ![](image/arrow/c.png) Code as text from game data: ```text 513979535 ``` ### FAEP 2-2 ![](image/arrow/ul.png) ![](image/arrow/ur.png) ![](image/arrow/c.png) ![](image/arrow/dl.png) ![](image/arrow/dr.png) ![](image/arrow/c.png) ![](image/arrow/dl.png) ![](image/arrow/ul.png) ![](image/arrow/c.png) ![](image/arrow/dr.png) ![](image/arrow/ur.png) ![](image/arrow/c.png) Code as text from game data: ```text 7+9 5 1+3 5 1+7 5 3+9 5 ``` ### We Goin' Fly Remix ![](image/arrow/ul.png) ![](image/arrow/ul.png) ![](image/arrow/ul.png) ![](image/arrow/ur.png) ![](image/arrow/ul.png) ![](image/arrow/dr.png) ![](image/arrow/ul.png) ![](image/arrow/c.png) ![](image/arrow/ul.png) Code as text from game data: ```text 77 7+9 7+3 7+5 7 ``` ### Darkly We Wander ![](image/arrow/dr.png) ![](image/arrow/c.png) ![](image/arrow/ul.png) ![](image/arrow/ur.png) ![](image/arrow/c.png) ![](image/arrow/dl.png) ![](image/arrow/dr.png) ![](image/arrow/c.png) ![](image/arrow/c.png) Code as text from game data: ```text 357951355 ``` ### Up & Down ![](image/arrow/ul.png) ![](image/arrow/dl.png) ![](image/arrow/ul.png) ![](image/arrow/dl.png) ![](image/arrow/ul.png) ![](image/arrow/dl.png) ![](image/arrow/ul.png) ![](image/arrow/dl.png) ![](image/arrow/ur.png) ![](image/arrow/dr.png) ![](image/arrow/ur.png) ![](image/arrow/dr.png) ![](image/arrow/ur.png) ![](image/arrow/dr.png) ![](image/arrow/ur.png) ![](image/arrow/dr.png) Code as text from game data: ```text 7171717193939393 ``` ### Victory ![](image/arrow/ul.png) ![](image/arrow/ur.png) ![](image/arrow/ul.png) ![](image/arrow/dl.png) ![](image/arrow/ul.png) ![](image/arrow/ur.png) ![](image/arrow/dr.png) ![](image/arrow/ur.png) ![](image/arrow/ul.png) ![](image/arrow/ur.png) ![](image/arrow/dl.png) ![](image/arrow/dr.png) ![](image/arrow/ul.png) ![](image/arrow/ur.png) Code as text from game data: ```text 7+9 1+7 7+9 9+3 7+9 1+3 7+9 ``` ### Warp 8XM ![](image/arrow/dl.png) ![](image/arrow/c.png) ![](image/arrow/ul.png) ![](image/arrow/ur.png) ![](image/arrow/c.png) ![](image/arrow/dl.png) ![](image/arrow/dr.png) ![](image/arrow/c.png) ![](image/arrow/.png) ![](image/arrow/.png) ![](image/arrow/.png) Code as text from game data: ```text 15795135 ``` ### Understand ![](image/arrow/ul.png) ![](image/arrow/ur.png) ![](image/arrow/c.png) ![](image/arrow/ur.png) ![](image/arrow/ul.png) ![](image/arrow/dr.png) ![](image/arrow/c.png) ![](image/arrow/dr.png) ![](image/arrow/ul.png) Code as text from game data: ```text 795973537 ``` ## Easter Egg Codes All codes need to be entered on any song result screen using the pad. Note: Codes that are split across lines require to hit arrows that are on the same line at the same time, e.g. jumps. These codes play sounds on the result screen. ### Toasty Code as text from game data: ```text 315797513 ``` ### Brb Code as text from game data: ```text 957957957 ``` ### Break It Code as text from game data: ```text 1+3+5+7+9 ``` ### Cry Code as text from game data: ```text 531795 ``` ### Evil Laugh Code as text from game data: ```text 1+7 1+5 1+3 5+3 9+3 ``` ### Ruler Code as text from game data: ```text 3557553 ``` ### Stop'n Go Code as text from game data: ```text 1133595 ``` ### Wierd Growl Code as text from game data: ```text 9575153 ``` ### Xuxa Code as text from game data: ```text 1151313 ``` ### Hey Get Up And Dance Code as text from game data: ```text 759535157 ``` ### Hit Me Code as text from game data: ```text 555555555 ``` ### Ignition Code as text from game data: ```text 7+9 9+7 7+9 9+7 ``` ### No Way Code as text from game data: ```text 791379137913 ``` ### Oh God Code as text from game data: ```text 9+3 9+3 9+3 9+3 9+3 ``` ### Yeah I Know You Can Code as text from game data: ```text 5315795 ```