# nxahook: NXA This readme covers any matters that are relevant for this hook, only. Anything that applies to **all** hooks is covered in a [main hook readme file](../hook.md) including general data setup and a quick start guide. ## Additional notable features * Removed USB flash drive vendor lock, i.e. use _ANY_ USB flash drive to store game profiles * Auto generate new profiles if no profile is found on the connected USB flash drive # Versions supported All known versions supported. ## Dependencies Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md), first. The following **direct** dependencies (cmd: `readelf -d piu`) are required: * libfreetype.so.6 * librt.so.1 * libGL.so.1 * libGLU.so.1 * libusb-0.1.so.4 * libpthread.so.0 * libXxf86vm.so.1 * libpng12.so.0 * libasound.so.2 * libmad.so.0 * libboost_regex-mt.so.3 * libgcc_s.so.1 * libc.so.6 * libm.so.6 * libX11.so.6 * libdl.so.2 * libstdc++.so.6 * libz.so.1 As for method 1, when using Ubuntu, the dependencies can be found in the following packages: * libc-bin (or gcc-multilib on a 64-bit platform) * libx11-6 * zlib1g * libusb-0.1-4 * libasound2 ## Data setup In additional to the [general information applying to **all** hooks](../hook.md#data-setup), this game requires all files and folders from the original `game` folder to be in **UPPERCASE** on a case-sensitive file system. Further game asset files and folders from cramfs need to be copied to the `game` directory. `nx.ttf`, `nxcn.ttf`, `nxpt.ttf`, `nxtw.ttf`, `mission.txt` and `ufo.txt` must be **lowercase** but `SCRIPT` and its contents must be **UPPERCASE**. The `config` (or `CONFIG`) folder and its contents must be available in **UPPER** _AND_ **lowercase**. The `BrainQuest` folder name must be kept like this and its contents must be **lowercase**. ## Troubleshooting and FAQ Make sure to also check the [troubleshooting and FAQ section of the main hook readme](../hook.md#troubleshooting-and-faq). This covers various things that apply to **all** hooks. The following sub-sections apply mainly to this hook.