# zerohook: Zero This readme covers any matters that are relevant for this hook, only. Anything that applies to **all** hooks is covered in a [main hook readme file](../hook.md) including general data setup and a quick start guide. ## Versions supported All known versions supported. ## Dependencies Make sure to read the different methods of dependency resolution available in the [main hook readme file](../hook.md), first. The following **direct** dependencies (cmd: `readelf -d piu`) are required: * libGL.so.1 * libGLU.so.1 * libpthread.so.0 * libasound.so.2 * libz.so.1 * libpng12.so.0 * libusb-0.1.so.4 * liblua50.so.5.0 * liblualib50.so.5.0 * libgcc_s.so.1 * libc.so.6 * libm.so.6 * libX11.so.6 * libstdc++.so.5 As for method 1, when using Ubuntu, the dependencies can be found in the following packages: * libc-bin (or gcc-multilib on a 64-bit platform) * libx11-6 * zlib1g * libusb-0.1-4 * libasound2 ## Data setup In additional to the [general information applying to **all** hooks](../hook.md#data-setup), this game requires all files and folders in the `game` folder to be in **UPPERCASE** on a case-sensitive file system. ## Troubleshooting and FAQ Make sure to also check the [troubleshooting and FAQ section of the main hook readme](../hook.md#troubleshooting-and-faq). This covers various things that apply to **all** hooks. The following sub-sections apply mainly to this hook. ### Fully unlock the game This hook has an option to fully unlock the game by setting the following property in the configuration file: ```text game.force_unlock=1 ``` This will unlock all missions on mission station as well as any locked songs and stepcharts.