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remove redundant logs (#3877)
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commit
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@ -460,8 +460,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
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{
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{
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using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
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using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
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Logger.Info?.Print(LogClass.Configuration, $"{GetShortGamepadName(gamepad.Name)} has been connected with ID: {gamepad.Id}");
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if (gamepad != null)
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if (gamepad != null)
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{
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{
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Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}"));
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Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}"));
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@ -472,8 +470,6 @@ namespace Ryujinx.Ava.Ui.ViewModels
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{
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{
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using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
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using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
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Logger.Info?.Print(LogClass.Configuration, $"{GetShortGamepadName(gamepad.Name)} has been connected with ID: {gamepad.Id}");
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if (gamepad != null)
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if (gamepad != null)
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{
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{
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if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
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if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
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