gui: Remove remaining in-app and meta social link references (#22)

* Migrate all GH references to `github.com/ryujinx-mirror`

* AboutWindow social references
This commit is contained in:
reggie 2024-10-03 03:14:43 -05:00
parent 509f0c6c5f
commit 11539dcc66
11 changed files with 41 additions and 59 deletions

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@ -139,8 +139,7 @@ jobs:
name: ${{ steps.version_info.outputs.build_version }} name: ${{ steps.version_info.outputs.build_version }}
artifacts: "release_output/*.tar.gz,release_output/*.zip" artifacts: "release_output/*.tar.gz,release_output/*.zip"
tag: ${{ steps.version_info.outputs.build_version }} tag: ${{ steps.version_info.outputs.build_version }}
makeLatest: "true" draft: "true"
omitDraftDuringUpdate: true
omitBody: true omitBody: true
omitBodyDuringUpdate: true omitBodyDuringUpdate: true
allowUpdates: true allowUpdates: true
@ -207,8 +206,8 @@ jobs:
name: ${{ steps.version_info.outputs.build_version }} name: ${{ steps.version_info.outputs.build_version }}
artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz" artifacts: "publish_ava/*.tar.gz, publish_headless/*.tar.gz"
tag: ${{ steps.version_info.outputs.build_version }} tag: ${{ steps.version_info.outputs.build_version }}
draft: "false"
makeLatest: "true" makeLatest: "true"
omitDraftDuringUpdate: true
omitBody: true omitBody: true
omitBodyDuringUpdate: true omitBodyDuringUpdate: true
allowUpdates: true allowUpdates: true

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@ -14,22 +14,22 @@ We always welcome bug reports, feature proposals and overall feedback. Here are
### Identify Where to Report ### Identify Where to Report
The Ryujinx codebase is distributed across multiple repositories in the [Ryujinx organization](https://github.com/Ryujinx). Depending on the feedback you might want to file the issue on a different repo. Here are a few common repos: The Ryujinx codebase is distributed across multiple repositories in the [Ryujinx organization](https://github.com/ryujinx-mirror). Depending on the feedback you might want to file the issue on a different repo. Here are a few common repos:
* [Ryujinx/Ryujinx](https://github.com/Ryujinx/Ryujinx) Ryujinx core project files. * [Ryujinx/Ryujinx](https://github.com/ryujinx-mirror/Ryujinx) Ryujinx core project files.
* [Ryujinx/Ryujinx-Games-List](https://github.com/Ryujinx/Ryujinx-Games-List) Ryujinx game compatibility list. * [Ryujinx/Ryujinx-Games-List](https://github.com/ryujinx-mirror/Ryujinx-Games-List) Ryujinx game compatibility list.
* [Ryujinx/Ryujinx-Website](https://github.com/Ryujinx/Ryujinx-Website) Ryujinx website source code. * [Ryujinx/Ryujinx-Website](https://github.com/ryujinx-mirror/Ryujinx-Website) Ryujinx website source code.
* [Ryujinx/Ryujinx-Ldn-Website](https://github.com/Ryujinx/Ryujinx-Ldn-Website) Ryujinx LDN website source code. * [Ryujinx/Ryujinx-Ldn-Website](https://github.com/ryujinx-mirror/Ryujinx-Ldn-Website) Ryujinx LDN website source code.
### Finding Existing Issues ### Finding Existing Issues
Before filing a new issue, please search our [open issues](https://github.com/Ryujinx/Ryujinx/issues) to check if it already exists. Before filing a new issue, please search our [open issues](https://github.com/ryujinx-mirror/Ryujinx/issues) to check if it already exists.
If you do find an existing issue, please include your own feedback in the discussion. Do consider upvoting (👍 reaction) the original post, as this helps us prioritize popular issues in our backlog. If you do find an existing issue, please include your own feedback in the discussion. Do consider upvoting (👍 reaction) the original post, as this helps us prioritize popular issues in our backlog.
### Writing a Good Feature Request ### Writing a Good Feature Request
Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please use the [Feature Request issue template](https://github.com/Ryujinx/Ryujinx/issues/new?assignees=&labels=&projects=&template=feature_request.yml&title=%5BFeature+Request%5D). Please review any feature requests already opened to both check it has not already been suggested, and to familiarize yourself with the format. When ready to submit a proposal, please use the [Feature Request issue template](https://github.com/ryujinx-mirror/Ryujinx/issues/new?assignees=&labels=&projects=&template=feature_request.yml&title=%5BFeature+Request%5D).
### Writing a Good Bug Report ### Writing a Good Bug Report
@ -43,13 +43,13 @@ Ideally, a bug report should contain the following information:
* A Ryujinx log file of the run instance where the issue occurred. Log files can be found in `[Executable Folder]/Logs` and are named chronologically. * A Ryujinx log file of the run instance where the issue occurred. Log files can be found in `[Executable Folder]/Logs` and are named chronologically.
* Additional information, e.g. is it a regression from previous versions? Are there any known workarounds? * Additional information, e.g. is it a regression from previous versions? Are there any known workarounds?
When ready to submit a bug report, please use the [Bug Report issue template](https://github.com/Ryujinx/Ryujinx/issues/new?assignees=&labels=bug&projects=&template=bug_report.yml&title=%5BBug%5D). When ready to submit a bug report, please use the [Bug Report issue template](https://github.com/ryujinx-mirror/Ryujinx/issues/new?assignees=&labels=bug&projects=&template=bug_report.yml&title=%5BBug%5D).
## Contributing Changes ## Contributing Changes
Project maintainers will merge changes that both improve the project and meet our standards for code quality. Project maintainers will merge changes that both improve the project and meet our standards for code quality.
The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](https://github.com/Ryujinx/Ryujinx/blob/master/LICENSE.txt) docs define additional guidance. The [Pull Request Guide](docs/workflow/pr-guide.md) and [License](https://github.com/ryujinx-mirror/Ryujinx/blob/master/LICENSE.txt) docs define additional guidance.
### DOs and DON'Ts ### DOs and DON'Ts
@ -83,14 +83,14 @@ We use and recommend the following workflow:
3. In your fork, create a branch off of main (`git checkout -b mybranch`). 3. In your fork, create a branch off of main (`git checkout -b mybranch`).
- Branches are useful since they isolate your changes from incoming changes from upstream. They also enable you to create multiple PRs from the same fork. - Branches are useful since they isolate your changes from incoming changes from upstream. They also enable you to create multiple PRs from the same fork.
4. Make and commit your changes to your branch. 4. Make and commit your changes to your branch.
- [Build Instructions](https://github.com/Ryujinx/Ryujinx#building) explains how to build and test. - [Build Instructions](https://github.com/ryujinx-mirror/Ryujinx#building) explains how to build and test.
- Commit messages should be clear statements of action and intent. - Commit messages should be clear statements of action and intent.
6. Build the repository with your changes. 6. Build the repository with your changes.
- Make sure that the builds are clean. - Make sure that the builds are clean.
- Make sure that `dotnet format` has been run and any corrections tested and committed. - Make sure that `dotnet format` has been run and any corrections tested and committed.
7. Create a pull request (PR) against the Ryujinx/Ryujinx repository's **main** branch. 7. Create a pull request (PR) against the Ryujinx/Ryujinx repository's **main** branch.
- State in the description what issue or improvement your change is addressing. - State in the description what issue or improvement your change is addressing.
- Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/Ryujinx/Ryujinx/actions) to check for outstanding errors. - Check if all the Continuous Integration checks are passing. Refer to [Actions](https://github.com/ryujinx-mirror/Ryujinx/actions) to check for outstanding errors.
8. Wait for feedback or approval of your changes from the [core development team](https://github.com/orgs/Ryujinx/teams/developers) 8. Wait for feedback or approval of your changes from the [core development team](https://github.com/orgs/Ryujinx/teams/developers)
- Details about the pull request [review procedure](docs/workflow/ci/pr-guide.md). - Details about the pull request [review procedure](docs/workflow/ci/pr-guide.md).
9. When the team members have signed off, and all checks are green, your PR will be merged. 9. When the team members have signed off, and all checks are green, your PR will be merged.
@ -99,7 +99,7 @@ We use and recommend the following workflow:
### Good First Issues ### Good First Issues
The team marks the most straightforward issues as [good first issues](https://github.com/Ryujinx/Ryujinx/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22). This set of issues is the place to start if you are interested in contributing but new to the codebase. The team marks the most straightforward issues as [good first issues](https://github.com/ryujinx-mirror/Ryujinx/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22). This set of issues is the place to start if you are interested in contributing but new to the codebase.
### Commit Messages ### Commit Messages
@ -122,7 +122,7 @@ Also do your best to factor commits appropriately, not too large with unrelated
### PR - CI Process ### PR - CI Process
The [Ryujinx continuous integration](https://github.com/Ryujinx/Ryujinx/actions) (CI) system will automatically perform the required builds and run tests (including the ones you are expected to run) for PRs. Builds and test runs must be clean or have bugs properly filed against flaky/unexpected failures that are unrelated to your change. The [Ryujinx continuous integration](https://github.com/ryujinx-mirror/Ryujinx/actions) (CI) system will automatically perform the required builds and run tests (including the ones you are expected to run) for PRs. Builds and test runs must be clean or have bugs properly filed against flaky/unexpected failures that are unrelated to your change.
If the CI build fails for any reason, the PR actions tab should be consulted for further information on the failure. There are a few usual suspects for such a failure: If the CI build fails for any reason, the PR actions tab should be consulted for further information on the failure. There are a few usual suspects for such a failure:
* `dotnet format` has not been run on the PR and has outstanding stylistic issues. * `dotnet format` has not been run on the PR and has outstanding stylistic issues.
@ -143,5 +143,5 @@ Ryujinx uses some implementations and frameworks from other projects. The follow
- The license of the file is [permissive](https://en.wikipedia.org/wiki/Permissive_free_software_licence). - The license of the file is [permissive](https://en.wikipedia.org/wiki/Permissive_free_software_licence).
- The license of the file is left in-tact. - The license of the file is left in-tact.
- The contribution is correctly attributed in the [3rd party notices](https://github.com/Ryujinx/Ryujinx/blob/master/distribution/legal/THIRDPARTY.md) file in the repository, as needed. - The contribution is correctly attributed in the [3rd party notices](https://github.com/ryujinx-mirror/Ryujinx/blob/master/distribution/legal/THIRDPARTY.md) file in the repository, as needed.

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@ -24,7 +24,7 @@ If during the code review process a merge conflict occurs, the PR author is resp
## Pull Request Builds ## Pull Request Builds
When submitting a PR to the `Ryujinx/Ryujinx` repository, various builds will run validating many areas to ensure we keep developer productivity and product quality high. These various workflows can be tracked in the [Actions](https://github.com/Ryujinx/Ryujinx/actions) tab of the repository. If the job continues to completion, the build artifacts will be uploaded and posted as a comment in the PR discussion. When submitting a PR to the `Ryujinx/Ryujinx` repository, various builds will run validating many areas to ensure we keep developer productivity and product quality high. These various workflows can be tracked in the [Actions](https://github.com/ryujinx-mirror/Ryujinx/actions) tab of the repository. If the job continues to completion, the build artifacts will be uploaded and posted as a comment in the PR discussion.
## Review Turnaround Times ## Review Turnaround Times
@ -42,7 +42,7 @@ Anyone with write access can merge a pull request manually when the following co
* The PR has been approved by two reviewers and any other objections are addressed. * The PR has been approved by two reviewers and any other objections are addressed.
* You can request follow up reviews from the original reviewers if they requested changes. * You can request follow up reviews from the original reviewers if they requested changes.
* The PR successfully builds and passes all tests in the Continuous Integration (CI) system. In case of failures, refer to the [Actions](https://github.com/Ryujinx/Ryujinx/actions) tab of your PR. * The PR successfully builds and passes all tests in the Continuous Integration (CI) system. In case of failures, refer to the [Actions](https://github.com/ryujinx-mirror/Ryujinx/actions) tab of your PR.
Typically, PRs are merged as one commit (squash merges). It creates a simpler history than a Merge Commit. "Special circumstances" are rare, and typically mean that there are a series of cleanly separated changes that will be too hard to understand if squashed together, or for some reason we want to preserve the ability to dissect them. Typically, PRs are merged as one commit (squash merges). It creates a simpler history than a Merge Commit. "Special circumstances" are rare, and typically mean that there are a series of cleanly separated changes that will be too hard to understand if squashed together, or for some reason we want to preserve the ability to dissect them.

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@ -6,7 +6,7 @@ namespace Ryujinx.UI.Widgets
{ {
internal class UserErrorDialog : MessageDialog internal class UserErrorDialog : MessageDialog
{ {
private const string SetupGuideUrl = "https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide"; private const string SetupGuideUrl = "https://github.com/ryujinx-mirror/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide";
private const int OkResponseId = 0; private const int OkResponseId = 0;
private const int SetupGuideResponseId = 1; private const int SetupGuideResponseId = 1;

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@ -14,29 +14,6 @@ namespace Ryujinx.UI.Windows
{ {
Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(OpenHelper)), "Ryujinx.UI.Common.Resources.Logo_Ryujinx.png"); Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(OpenHelper)), "Ryujinx.UI.Common.Resources.Logo_Ryujinx.png");
InitializeComponent(); InitializeComponent();
_ = DownloadPatronsJson();
}
private async Task DownloadPatronsJson()
{
if (!NetworkInterface.GetIsNetworkAvailable())
{
_patreonNamesText.Buffer.Text = "Connection Error.";
}
HttpClient httpClient = new();
try
{
string patreonJsonString = await httpClient.GetStringAsync("https://example.com/");
_patreonNamesText.Buffer.Text = string.Join(", ", JsonHelper.Deserialize(patreonJsonString, CommonJsonContext.Default.StringArray));
}
catch
{
_patreonNamesText.Buffer.Text = "API Error.";
}
} }
// //
@ -44,7 +21,7 @@ namespace Ryujinx.UI.Windows
// //
private void RyujinxButton_Pressed(object sender, ButtonPressEventArgs args) private void RyujinxButton_Pressed(object sender, ButtonPressEventArgs args)
{ {
OpenHelper.OpenUrl("https://ryujinx.org"); OpenHelper.OpenUrl("https://example.com/");
} }
private void AmiiboApiButton_Pressed(object sender, ButtonPressEventArgs args) private void AmiiboApiButton_Pressed(object sender, ButtonPressEventArgs args)
@ -59,27 +36,27 @@ namespace Ryujinx.UI.Windows
private void GitHubButton_Pressed(object sender, ButtonPressEventArgs args) private void GitHubButton_Pressed(object sender, ButtonPressEventArgs args)
{ {
OpenHelper.OpenUrl("https://github.com/Ryujinx/Ryujinx"); OpenHelper.OpenUrl("https://github.com/ryujinx-mirror/Ryujinx");
} }
private void DiscordButton_Pressed(object sender, ButtonPressEventArgs args) private void DiscordButton_Pressed(object sender, ButtonPressEventArgs args)
{ {
OpenHelper.OpenUrl("https://discordapp.com/invite/N2FmfVc"); OpenHelper.OpenUrl("https://example.com/");
} }
private void TwitterButton_Pressed(object sender, ButtonPressEventArgs args) private void TwitterButton_Pressed(object sender, ButtonPressEventArgs args)
{ {
OpenHelper.OpenUrl("https://twitter.com/RyujinxEmu"); OpenHelper.OpenUrl("https://example.com/");
} }
private void ContributorsButton_Pressed(object sender, ButtonPressEventArgs args) private void ContributorsButton_Pressed(object sender, ButtonPressEventArgs args)
{ {
OpenHelper.OpenUrl("https://github.com/Ryujinx/Ryujinx/graphs/contributors?type=a"); OpenHelper.OpenUrl("https://github.com/ryujinx-mirror/Ryujinx/graphs/contributors?type=a");
} }
private void ChangelogButton_Pressed(object sender, ButtonPressEventArgs args) private void ChangelogButton_Pressed(object sender, ButtonPressEventArgs args)
{ {
OpenHelper.OpenUrl("https://github.com/Ryujinx/Ryujinx/wiki/Changelog#ryujinx-changelog"); OpenHelper.OpenUrl("https://github.com/ryujinx-mirror/Ryujinx/wiki/Changelog#ryujinx-changelog");
} }
} }
} }

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@ -659,7 +659,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
if (string.IsNullOrWhiteSpace(filePath)) if (string.IsNullOrWhiteSpace(filePath))
{ {
throw new InvalidSystemResourceException("JIT (010000000000003B) system title not found! The JIT will not work, provide the system archive to fix this error. (See https://github.com/Ryujinx/Ryujinx#requirements for more information)"); throw new InvalidSystemResourceException("JIT (010000000000003B) system title not found! The JIT will not work, provide the system archive to fix this error. (See https://github.com/ryujinx-mirror/Ryujinx#requirements for more information)");
} }
context.Device.LoadNca(filePath); context.Device.LoadNca(filePath);

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@ -105,7 +105,7 @@ namespace Ryujinx.HLE.HOS.Services.Sdb.Pl
titleName = "Unknown"; titleName = "Unknown";
} }
throw new InvalidSystemResourceException($"{titleName} ({fontTitle:x8}) system title not found! This font will not work, provide the system archive to fix this error. (See https://github.com/Ryujinx/Ryujinx#requirements for more information)"); throw new InvalidSystemResourceException($"{titleName} ({fontTitle:x8}) system title not found! This font will not work, provide the system archive to fix this error. (See https://github.com/ryujinx-mirror/Ryujinx#requirements for more information)");
} }
} }
else else

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@ -23,7 +23,7 @@ namespace Ryujinx.HLE.HOS.Services.Ssl
{ {
private const long CertStoreTitleId = 0x0100000000000800; private const long CertStoreTitleId = 0x0100000000000800;
private const string CertStoreTitleMissingErrorMessage = "CertStore system title not found! SSL CA retrieving will not work, provide the system archive to fix this error. (See https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide#initial-setup-continued---installation-of-firmware for more information)"; private const string CertStoreTitleMissingErrorMessage = "CertStore system title not found! SSL CA retrieving will not work, provide the system archive to fix this error. (See https://github.com/ryujinx-mirror/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide#initial-setup-continued---installation-of-firmware for more information)";
private static BuiltInCertificateManager _instance; private static BuiltInCertificateManager _instance;

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@ -23,7 +23,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
{ {
private const long TimeZoneBinaryTitleId = 0x010000000000080E; private const long TimeZoneBinaryTitleId = 0x010000000000080E;
private const string TimeZoneSystemTitleMissingErrorMessage = "TimeZoneBinary system title not found! TimeZone conversions will not work, provide the system archive to fix this error. (See https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide#initial-setup-continued---installation-of-firmware for more information)"; private const string TimeZoneSystemTitleMissingErrorMessage = "TimeZoneBinary system title not found! TimeZone conversions will not work, provide the system archive to fix this error. (See https://github.com/ryujinx-mirror/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide#initial-setup-continued---installation-of-firmware for more information)";
private VirtualFileSystem _virtualFileSystem; private VirtualFileSystem _virtualFileSystem;
private IntegrityCheckLevel _fsIntegrityCheckLevel; private IntegrityCheckLevel _fsIntegrityCheckLevel;

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@ -7,7 +7,7 @@ namespace Ryujinx.Ava.UI.Helpers
{ {
internal class UserErrorDialog internal class UserErrorDialog
{ {
private const string SetupGuideUrl = "https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide"; private const string SetupGuideUrl = "https://github.com/ryujinx-mirror/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide";
private static string GetErrorCode(UserError error) private static string GetErrorCode(UserError error)
{ {

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@ -88,7 +88,7 @@
HorizontalAlignment="Center" HorizontalAlignment="Center"
Background="Transparent" Background="Transparent"
Click="Button_OnClick" Click="Button_OnClick"
Tag="https://github.com/Ryujinx/Ryujinx/wiki/Changelog#ryujinx-changelog"> Tag="https://github.com/ryujinx-mirror/Ryujinx/wiki/Changelog#ryujinx-changelog">
<TextBlock <TextBlock
FontSize="10" FontSize="10"
Text="{locale:Locale AboutChangelogButton}" Text="{locale:Locale AboutChangelogButton}"
@ -123,6 +123,7 @@
HorizontalAlignment="Center" HorizontalAlignment="Center"
Orientation="Horizontal" Orientation="Horizontal"
Spacing="10"> Spacing="10">
<!--
<Button <Button
MinWidth="30" MinWidth="30"
MinHeight="30" MinHeight="30"
@ -136,6 +137,7 @@
ToolTip.Tip="{locale:Locale AboutPatreonUrlTooltipMessage}"> ToolTip.Tip="{locale:Locale AboutPatreonUrlTooltipMessage}">
<Image Source="{Binding PatreonLogo}" /> <Image Source="{Binding PatreonLogo}" />
</Button> </Button>
-->
<Button <Button
MinWidth="30" MinWidth="30"
MinHeight="30" MinHeight="30"
@ -145,10 +147,11 @@
Background="Transparent" Background="Transparent"
Click="Button_OnClick" Click="Button_OnClick"
CornerRadius="15" CornerRadius="15"
Tag="https://github.com/Ryujinx/Ryujinx" Tag="https://github.com/ryujinx-mirror/Ryujinx"
ToolTip.Tip="{locale:Locale AboutGithubUrlTooltipMessage}"> ToolTip.Tip="{locale:Locale AboutGithubUrlTooltipMessage}">
<Image Source="{Binding GithubLogo}" /> <Image Source="{Binding GithubLogo}" />
</Button> </Button>
<!--
<Button <Button
MinWidth="30" MinWidth="30"
MinHeight="30" MinHeight="30"
@ -188,6 +191,7 @@
ToolTip.Tip="{locale:Locale AboutUrlTooltipMessage}"> ToolTip.Tip="{locale:Locale AboutUrlTooltipMessage}">
<ui:SymbolIcon Foreground="{DynamicResource ThemeForegroundColor}" Symbol="Link" /> <ui:SymbolIcon Foreground="{DynamicResource ThemeForegroundColor}" Symbol="Link" />
</Button> </Button>
-->
</StackPanel> </StackPanel>
</StackPanel> </StackPanel>
</Grid> </Grid>
@ -217,7 +221,7 @@
Text="{locale:Locale AboutRyujinxAboutTitle}" /> Text="{locale:Locale AboutRyujinxAboutTitle}" />
<TextBlock <TextBlock
FontSize="10" FontSize="10"
Text="{locale:Locale AboutRyujinxAboutContent}" Text="Ryujinx is an emulator for the Nintendo Switch™."
TextWrapping="Wrap" /> TextWrapping="Wrap" />
</StackPanel> </StackPanel>
<StackPanel <StackPanel
@ -227,7 +231,7 @@
<TextBlock <TextBlock
FontSize="15" FontSize="15"
FontWeight="Bold" FontWeight="Bold"
Text="{locale:Locale AboutRyujinxMaintainersTitle}" /> Text="Created By:" />
<TextBlock <TextBlock
FontSize="10" FontSize="10"
Text="{Binding Developers}" Text="{Binding Developers}"
@ -237,7 +241,7 @@
HorizontalAlignment="Left" HorizontalAlignment="Left"
Background="Transparent" Background="Transparent"
Click="Button_OnClick" Click="Button_OnClick"
Tag="https://github.com/Ryujinx/Ryujinx/graphs/contributors?type=a"> Tag="https://github.com/ryujinx-mirror/Ryujinx/graphs/contributors?type=a">
<TextBlock <TextBlock
FontSize="10" FontSize="10"
Text="{locale:Locale AboutRyujinxContributorsButtonHeader}" Text="{locale:Locale AboutRyujinxContributorsButtonHeader}"
@ -245,6 +249,7 @@
ToolTip.Tip="{locale:Locale AboutRyujinxMaintainersContentTooltipMessage}" /> ToolTip.Tip="{locale:Locale AboutRyujinxMaintainersContentTooltipMessage}" />
</Button> </Button>
</StackPanel> </StackPanel>
<!--
<StackPanel <StackPanel
Grid.Row="2" Grid.Row="2"
Margin="0,10,0,0" Margin="0,10,0,0"
@ -265,6 +270,7 @@
TextWrapping="Wrap" /> TextWrapping="Wrap" />
</ScrollViewer> </ScrollViewer>
</StackPanel> </StackPanel>
-->
</Grid> </Grid>
</Grid> </Grid>
</UserControl> </UserControl>