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Force crop when presentation cached texture size mismatches (#2957)
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@ -21,8 +21,7 @@ namespace Ryujinx.Graphics.GAL
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bool flipY,
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bool isStretched,
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float aspectRatioX,
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float aspectRatioY
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)
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float aspectRatioY)
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{
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Left = left;
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Right = right;
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@ -201,7 +201,29 @@ namespace Ryujinx.Graphics.Gpu
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texture.SynchronizeMemory();
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_context.Renderer.Window.Present(texture.HostTexture, pt.Crop, swapBuffersCallback);
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ImageCrop crop = pt.Crop;
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if (texture.Info.Width > pt.Info.Width || texture.Info.Height > pt.Info.Height)
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{
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int top = crop.Top;
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int bottom = crop.Bottom;
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int left = crop.Left;
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int right = crop.Right;
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if (top == 0 && bottom == 0)
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{
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bottom = Math.Min(texture.Info.Height, pt.Info.Height);
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}
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if (left == 0 && right == 0)
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{
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right = Math.Min(texture.Info.Width, pt.Info.Width);
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}
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crop = new ImageCrop(left, right, top, bottom, crop.FlipX, crop.FlipY, crop.IsStretched, crop.AspectRatioX, crop.AspectRatioY);
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}
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_context.Renderer.Window.Present(texture.HostTexture, crop, swapBuffersCallback);
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pt.ReleaseCallback(pt.UserObj);
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}
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