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fix: Ensure to load latest version of ffmpeg libraries first (#3473)
Fix a possible crash related to older version of ffmpeg being loaded instewad of the one shipped with the emulator.
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@ -45,7 +45,7 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
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{
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{
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(int minVersion, int maxVersion) = value;
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(int minVersion, int maxVersion) = value;
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for (int version = minVersion; version <= maxVersion; version++)
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for (int version = maxVersion; version >= minVersion; version--)
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{
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{
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if (NativeLibrary.TryLoad(FormatLibraryNameForCurrentOs(libraryName, version), assembly, searchPath, out handle))
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if (NativeLibrary.TryLoad(FormatLibraryNameForCurrentOs(libraryName, version), assembly, searchPath, out handle))
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{
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{
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