Fix some thread sync issues (#172)

* Fix some thread sync issues

* Remove some debug stuff

* Ensure that writes to the mutex address clears the exclusive monitor
This commit is contained in:
gdkchan 2018-06-21 23:05:42 -03:00 committed by GitHub
parent a4020bb398
commit 3e6afeb513
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 239 additions and 189 deletions

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@ -46,7 +46,7 @@ namespace ChocolArm64
{ {
Translator.ExecuteSubroutine(this, EntryPoint); Translator.ExecuteSubroutine(this, EntryPoint);
Memory.RemoveMonitor(ThreadId); Memory.RemoveMonitor(ThreadState);
WorkFinished?.Invoke(this, EventArgs.Empty); WorkFinished?.Invoke(this, EventArgs.Empty);
}); });

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@ -48,6 +48,16 @@ namespace ChocolArm64.Instruction
{ {
AOpCodeMemEx Op = (AOpCodeMemEx)Context.CurrOp; AOpCodeMemEx Op = (AOpCodeMemEx)Context.CurrOp;
if (AccType.HasFlag(AccessType.Ordered))
{
EmitBarrier(Context);
}
if (AccType.HasFlag(AccessType.Exclusive))
{
EmitMemoryCall(Context, nameof(AMemory.SetExclusive), Op.Rn);
}
Context.EmitLdarg(ATranslatedSub.MemoryArgIdx); Context.EmitLdarg(ATranslatedSub.MemoryArgIdx);
Context.EmitLdint(Op.Rn); Context.EmitLdint(Op.Rn);
@ -67,16 +77,6 @@ namespace ChocolArm64.Instruction
Context.EmitStintzr(Op.Rt2); Context.EmitStintzr(Op.Rt2);
} }
if (AccType.HasFlag(AccessType.Exclusive))
{
EmitMemoryCall(Context, nameof(AMemory.SetExclusive), Op.Rn);
}
if (AccType.HasFlag(AccessType.Ordered))
{
EmitBarrier(Context);
}
} }
public static void Pfrm(AILEmitterCtx Context) public static void Pfrm(AILEmitterCtx Context)
@ -150,7 +150,7 @@ namespace ChocolArm64.Instruction
Context.EmitLdc_I8(0); Context.EmitLdc_I8(0);
Context.EmitStintzr(Op.Rs); Context.EmitStintzr(Op.Rs);
Clrex(Context); EmitMemoryCall(Context, nameof(AMemory.ClearExclusiveForStore));
} }
Context.MarkLabel(LblEnd); Context.MarkLabel(LblEnd);

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@ -6,6 +6,7 @@ using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Intrinsics; using System.Runtime.Intrinsics;
using System.Runtime.Intrinsics.X86; using System.Runtime.Intrinsics.X86;
using System.Threading;
namespace ChocolArm64.Memory namespace ChocolArm64.Memory
{ {
@ -15,32 +16,18 @@ namespace ChocolArm64.Memory
public AMemoryMgr Manager { get; private set; } public AMemoryMgr Manager { get; private set; }
private struct ExMonitor private class ArmMonitor
{ {
public long Position { get; private set; } public long Position;
public bool ExState;
private bool ExState;
public ExMonitor(long Position, bool ExState)
{
this.Position = Position;
this.ExState = ExState;
}
public bool HasExclusiveAccess(long Position) public bool HasExclusiveAccess(long Position)
{ {
return this.Position == Position && ExState; return this.Position == Position && ExState;
} }
public void Reset()
{
ExState = false;
}
} }
private Dictionary<int, ExMonitor> Monitors; private Dictionary<int, ArmMonitor> Monitors;
private HashSet<long> ExAddrs;
public IntPtr Ram { get; private set; } public IntPtr Ram { get; private set; }
@ -50,9 +37,7 @@ namespace ChocolArm64.Memory
{ {
Manager = new AMemoryMgr(); Manager = new AMemoryMgr();
Monitors = new Dictionary<int, ExMonitor>(); Monitors = new Dictionary<int, ArmMonitor>();
ExAddrs = new HashSet<long>();
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{ {
@ -66,16 +51,13 @@ namespace ChocolArm64.Memory
RamPtr = (byte*)Ram; RamPtr = (byte*)Ram;
} }
public void RemoveMonitor(int ThreadId) public void RemoveMonitor(AThreadState State)
{ {
lock (Monitors) lock (Monitors)
{ {
if (Monitors.TryGetValue(ThreadId, out ExMonitor Monitor)) ClearExclusive(State);
{
ExAddrs.Remove(Monitor.Position);
}
Monitors.Remove(ThreadId); Monitors.Remove(State.ThreadId);
} }
} }
@ -85,66 +67,85 @@ namespace ChocolArm64.Memory
lock (Monitors) lock (Monitors)
{ {
if (Monitors.TryGetValue(ThreadState.ThreadId, out ExMonitor Monitor)) foreach (ArmMonitor Mon in Monitors.Values)
{ {
ExAddrs.Remove(Monitor.Position); if (Mon.Position == Position && Mon.ExState)
{
Mon.ExState = false;
}
} }
bool ExState = ExAddrs.Add(Position); if (!Monitors.TryGetValue(ThreadState.ThreadId, out ArmMonitor ThreadMon))
Monitor = new ExMonitor(Position, ExState);
if (!Monitors.TryAdd(ThreadState.ThreadId, Monitor))
{ {
Monitors[ThreadState.ThreadId] = Monitor; ThreadMon = new ArmMonitor();
Monitors.Add(ThreadState.ThreadId, ThreadMon);
} }
ThreadMon.Position = Position;
ThreadMon.ExState = true;
} }
} }
public bool TestExclusive(AThreadState ThreadState, long Position) public bool TestExclusive(AThreadState ThreadState, long Position)
{ {
//Note: Any call to this method also should be followed by a
//call to ClearExclusiveForStore if this method returns true.
Position &= ~ErgMask; Position &= ~ErgMask;
lock (Monitors) Monitor.Enter(Monitors);
{
if (!Monitors.TryGetValue(ThreadState.ThreadId, out ExMonitor Monitor))
{
return false;
}
return Monitor.HasExclusiveAccess(Position); if (!Monitors.TryGetValue(ThreadState.ThreadId, out ArmMonitor ThreadMon))
{
return false;
} }
bool ExState = ThreadMon.HasExclusiveAccess(Position);
if (!ExState)
{
Monitor.Exit(Monitors);
}
return ExState;
}
public void ClearExclusiveForStore(AThreadState ThreadState)
{
if (Monitors.TryGetValue(ThreadState.ThreadId, out ArmMonitor ThreadMon))
{
ThreadMon.ExState = false;
}
Monitor.Exit(Monitors);
} }
public void ClearExclusive(AThreadState ThreadState) public void ClearExclusive(AThreadState ThreadState)
{ {
lock (Monitors) lock (Monitors)
{ {
if (Monitors.TryGetValue(ThreadState.ThreadId, out ExMonitor Monitor)) if (Monitors.TryGetValue(ThreadState.ThreadId, out ArmMonitor ThreadMon))
{ {
Monitor.Reset(); ThreadMon.ExState = false;
ExAddrs.Remove(Monitor.Position);
} }
} }
} }
public bool AcquireAddress(long Position) public void WriteInt32ToSharedAddr(long Position, int Value)
{ {
Position &= ~ErgMask; long MaskedPosition = Position & ~ErgMask;
lock (Monitors) lock (Monitors)
{ {
return ExAddrs.Add(Position); foreach (ArmMonitor Mon in Monitors.Values)
} {
} if (Mon.Position == MaskedPosition && Mon.ExState)
{
Mon.ExState = false;
}
}
public void ReleaseAddress(long Position) WriteInt32(Position, Value);
{
Position &= ~ErgMask;
lock (Monitors)
{
ExAddrs.Remove(Position);
} }
} }

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@ -127,20 +127,32 @@ namespace Ryujinx.HLE.OsHle.Handles
AllThreads[Thread].WaitSync.Set(); AllThreads[Thread].WaitSync.Set();
} }
public void TryToRun(KThread Thread) public void ChangeCore(KThread Thread, int IdealCore, int CoreMask)
{ {
lock (SchedLock) lock (SchedLock)
{ {
if (AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread)) if (IdealCore != -3)
{ {
Thread.IdealCore = IdealCore;
}
Thread.CoreMask = CoreMask;
if (AllThreads.ContainsKey(Thread))
{
SetReschedule(Thread.ActualCore);
SchedulerThread SchedThread = AllThreads[Thread];
//Note: Aways if the thread is on the queue first, and try
//adding to a new core later, to ensure that a thread that
//is already running won't be added to another core.
if (WaitingToRun.HasThread(SchedThread) && TryAddToCore(Thread)) if (WaitingToRun.HasThread(SchedThread) && TryAddToCore(Thread))
{ {
WaitingToRun.Remove(SchedThread);
RunThread(SchedThread); RunThread(SchedThread);
} }
else
{
SetReschedule(Thread.ProcessorId);
}
} }
} }
} }
@ -216,18 +228,18 @@ namespace Ryujinx.HLE.OsHle.Handles
SchedulerThread NewThread = WaitingToRun.Pop(ActualCore, MinPriority); SchedulerThread NewThread = WaitingToRun.Pop(ActualCore, MinPriority);
if (NewThread == null) if (NewThread != null)
{ {
PrintDbgThreadInfo(Thread, "resumed because theres nothing better to run."); NewThread.Thread.ActualCore = ActualCore;
return; CoreThreads[ActualCore] = NewThread.Thread;
RunThread(NewThread);
}
else
{
CoreThreads[ActualCore] = null;
} }
NewThread.Thread.ActualCore = ActualCore;
CoreThreads[ActualCore] = NewThread.Thread;
RunThread(NewThread);
} }
Resume(Thread); Resume(Thread);

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@ -58,25 +58,31 @@ namespace Ryujinx.HLE.OsHle.Handles
public void UpdatePriority() public void UpdatePriority()
{ {
int OldPriority = ActualPriority; bool PriorityChanged;
int CurrPriority = WantedPriority;
lock (Process.ThreadSyncLock) lock (Process.ThreadSyncLock)
{ {
int OldPriority = ActualPriority;
int CurrPriority = WantedPriority;
foreach (KThread Thread in MutexWaiters) foreach (KThread Thread in MutexWaiters)
{ {
if (CurrPriority > Thread.WantedPriority) int WantedPriority = Thread.WantedPriority;
if (CurrPriority > WantedPriority)
{ {
CurrPriority = Thread.WantedPriority; CurrPriority = WantedPriority;
} }
} }
PriorityChanged = CurrPriority != OldPriority;
ActualPriority = CurrPriority;
} }
if (CurrPriority != OldPriority) if (PriorityChanged)
{ {
ActualPriority = CurrPriority;
Process.Scheduler.Resort(this); Process.Scheduler.Resort(this);
MutexOwner?.UpdatePriority(); MutexOwner?.UpdatePriority();

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@ -24,7 +24,7 @@ namespace Ryujinx.HLE.OsHle.Handles
return; return;
} }
if (Head == null || Head.Thread.ActualPriority > Wait.Thread.ActualPriority) if (Head == null || Head.Thread.ActualPriority >= Wait.Thread.ActualPriority)
{ {
Wait.Next = Head; Wait.Next = Head;
@ -37,7 +37,7 @@ namespace Ryujinx.HLE.OsHle.Handles
while (Curr.Next != null) while (Curr.Next != null)
{ {
if (Curr.Next.Thread.ActualPriority > Wait.Thread.ActualPriority) if (Curr.Next.Thread.ActualPriority >= Wait.Thread.ActualPriority)
{ {
break; break;
} }

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@ -83,6 +83,8 @@ namespace Ryujinx.HLE.OsHle.Kernel
{ {
ulong TimeoutNs = ThreadState.X0; ulong TimeoutNs = ThreadState.X0;
Ns.Log.PrintDebug(LogClass.KernelSvc, "Timeout = " + TimeoutNs.ToString("x16"));
KThread CurrThread = Process.GetThread(ThreadState.Tpidr); KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
if (TimeoutNs == 0) if (TimeoutNs == 0)
@ -123,6 +125,10 @@ namespace Ryujinx.HLE.OsHle.Kernel
int Handle = (int)ThreadState.X0; int Handle = (int)ThreadState.X0;
int Priority = (int)ThreadState.X1; int Priority = (int)ThreadState.X1;
Ns.Log.PrintDebug(LogClass.KernelSvc,
"Handle = " + Handle .ToString("x8") + ", " +
"Priority = " + Priority.ToString("x8"));
KThread Thread = GetThread(ThreadState.Tpidr, Handle); KThread Thread = GetThread(ThreadState.Tpidr, Handle);
if (Thread != null) if (Thread != null)
@ -163,13 +169,6 @@ namespace Ryujinx.HLE.OsHle.Kernel
private void SvcSetThreadCoreMask(AThreadState ThreadState) private void SvcSetThreadCoreMask(AThreadState ThreadState)
{ {
//FIXME: This is wrong, but the "correct" way to handle
//this svc causes deadlocks when more often.
//There is probably something wrong with it still.
ThreadState.X0 = 0;
return;
int Handle = (int)ThreadState.X0; int Handle = (int)ThreadState.X0;
int IdealCore = (int)ThreadState.X1; int IdealCore = (int)ThreadState.X1;
long CoreMask = (long)ThreadState.X2; long CoreMask = (long)ThreadState.X2;
@ -188,7 +187,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
CoreMask = 1 << IdealCore; CoreMask = 1 << IdealCore;
} }
else if (IdealCore != -3) else
{ {
if ((uint)IdealCore > 3) if ((uint)IdealCore > 3)
{ {
@ -223,11 +222,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
//-1 is used as "don't care", so the IdealCore value is ignored. //-1 is used as "don't care", so the IdealCore value is ignored.
//-2 is used as "use NPDM default core id" (handled above). //-2 is used as "use NPDM default core id" (handled above).
//-3 is used as "don't update", the old IdealCore value is kept. //-3 is used as "don't update", the old IdealCore value is kept.
if (IdealCore != -3) if (IdealCore == -3 && (CoreMask & (1 << Thread.IdealCore)) == 0)
{
Thread.IdealCore = IdealCore;
}
else if ((CoreMask & (1 << Thread.IdealCore)) == 0)
{ {
Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core mask 0x{CoreMask:x8}!"); Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core mask 0x{CoreMask:x8}!");
@ -236,9 +231,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
return; return;
} }
Thread.CoreMask = (int)CoreMask; Process.Scheduler.ChangeCore(Thread, IdealCore, (int)CoreMask);
Process.Scheduler.TryToRun(Thread);
ThreadState.X0 = 0; ThreadState.X0 = 0;
} }

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@ -2,9 +2,6 @@ using ChocolArm64.State;
using Ryujinx.HLE.Logging; using Ryujinx.HLE.Logging;
using Ryujinx.HLE.OsHle.Handles; using Ryujinx.HLE.OsHle.Handles;
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using static Ryujinx.HLE.OsHle.ErrorCode; using static Ryujinx.HLE.OsHle.ErrorCode;
@ -143,11 +140,9 @@ namespace Ryujinx.HLE.OsHle.Kernel
return; return;
} }
KThread CurrThread = Process.GetThread(ThreadState.Tpidr); KThread WaitThread = Process.GetThread(ThreadState.Tpidr);
MutexUnlock(CurrThread, MutexAddress); if (!CondVarWait(WaitThread, ThreadHandle, MutexAddress, CondVarAddress, Timeout))
if (!CondVarWait(CurrThread, ThreadHandle, MutexAddress, CondVarAddress, Timeout))
{ {
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.Timeout); ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.Timeout);
@ -168,7 +163,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
KThread CurrThread = Process.GetThread(ThreadState.Tpidr); KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
CondVarSignal(CurrThread, CondVarAddress, Count); CondVarSignal(ThreadState, CurrThread, CondVarAddress, Count);
ThreadState.X0 = 0; ThreadState.X0 = 0;
} }
@ -182,7 +177,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
{ {
lock (Process.ThreadSyncLock) lock (Process.ThreadSyncLock)
{ {
int MutexValue = Process.Memory.ReadInt32(MutexAddress); int MutexValue = Memory.ReadInt32(MutexAddress);
Ns.Log.PrintDebug(LogClass.KernelSvc, "MutexValue = " + MutexValue.ToString("x8")); Ns.Log.PrintDebug(LogClass.KernelSvc, "MutexValue = " + MutexValue.ToString("x8"));
@ -194,7 +189,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
CurrThread.WaitHandle = WaitThreadHandle; CurrThread.WaitHandle = WaitThreadHandle;
CurrThread.MutexAddress = MutexAddress; CurrThread.MutexAddress = MutexAddress;
InsertWaitingMutexThread(OwnerThreadHandle, WaitThread); InsertWaitingMutexThreadUnsafe(OwnerThreadHandle, WaitThread);
} }
Ns.Log.PrintDebug(LogClass.KernelSvc, "Entering wait state..."); Ns.Log.PrintDebug(LogClass.KernelSvc, "Entering wait state...");
@ -208,25 +203,29 @@ namespace Ryujinx.HLE.OsHle.Kernel
{ {
//This is the new thread that will now own the mutex. //This is the new thread that will now own the mutex.
//If no threads are waiting for the lock, then it should be null. //If no threads are waiting for the lock, then it should be null.
KThread OwnerThread = PopThread(CurrThread.MutexWaiters, x => x.MutexAddress == MutexAddress); (KThread OwnerThread, int Count) = PopMutexThreadUnsafe(CurrThread, MutexAddress);
if (OwnerThread == CurrThread)
{
throw new InvalidOperationException();
}
if (OwnerThread != null) if (OwnerThread != null)
{ {
//Remove all waiting mutex from the old owner, //Remove all waiting mutex from the old owner,
//and insert then on the new owner. //and insert then on the new owner.
UpdateMutexOwner(CurrThread, OwnerThread, MutexAddress); UpdateMutexOwnerUnsafe(CurrThread, OwnerThread, MutexAddress);
CurrThread.UpdatePriority(); CurrThread.UpdatePriority();
int HasListeners = OwnerThread.MutexWaiters.Count > 0 ? MutexHasListenersMask : 0; int HasListeners = Count >= 2 ? MutexHasListenersMask : 0;
Process.Memory.WriteInt32(MutexAddress, HasListeners | OwnerThread.WaitHandle); Memory.WriteInt32ToSharedAddr(MutexAddress, HasListeners | OwnerThread.WaitHandle);
OwnerThread.WaitHandle = 0; OwnerThread.WaitHandle = 0;
OwnerThread.MutexAddress = 0; OwnerThread.MutexAddress = 0;
OwnerThread.CondVarAddress = 0; OwnerThread.CondVarAddress = 0;
OwnerThread.MutexOwner = null;
OwnerThread.MutexOwner = null;
OwnerThread.UpdatePriority(); OwnerThread.UpdatePriority();
@ -236,7 +235,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
} }
else else
{ {
Process.Memory.WriteInt32(MutexAddress, 0); Memory.WriteInt32ToSharedAddr(MutexAddress, 0);
Ns.Log.PrintDebug(LogClass.KernelSvc, "No threads waiting mutex!"); Ns.Log.PrintDebug(LogClass.KernelSvc, "No threads waiting mutex!");
} }
@ -256,6 +255,8 @@ namespace Ryujinx.HLE.OsHle.Kernel
lock (Process.ThreadSyncLock) lock (Process.ThreadSyncLock)
{ {
MutexUnlock(WaitThread, MutexAddress);
WaitThread.CondVarSignaled = false; WaitThread.CondVarSignaled = false;
Process.ThreadArbiterList.Add(WaitThread); Process.ThreadArbiterList.Add(WaitThread);
@ -269,11 +270,15 @@ namespace Ryujinx.HLE.OsHle.Kernel
lock (Process.ThreadSyncLock) lock (Process.ThreadSyncLock)
{ {
WaitThread.MutexOwner?.MutexWaiters.Remove(WaitThread);
if (!WaitThread.CondVarSignaled || WaitThread.MutexOwner != null) if (!WaitThread.CondVarSignaled || WaitThread.MutexOwner != null)
{ {
WaitThread.MutexOwner = null; if (WaitThread.MutexOwner != null)
{
WaitThread.MutexOwner.MutexWaiters.Remove(WaitThread);
WaitThread.MutexOwner.UpdatePriority();
WaitThread.MutexOwner = null;
}
Process.ThreadArbiterList.Remove(WaitThread); Process.ThreadArbiterList.Remove(WaitThread);
@ -291,13 +296,17 @@ namespace Ryujinx.HLE.OsHle.Kernel
return true; return true;
} }
private void CondVarSignal(KThread CurrThread, long CondVarAddress, int Count) private void CondVarSignal(
AThreadState ThreadState,
KThread CurrThread,
long CondVarAddress,
int Count)
{ {
lock (Process.ThreadSyncLock) lock (Process.ThreadSyncLock)
{ {
while (Count == -1 || Count-- > 0) while (Count == -1 || Count-- > 0)
{ {
KThread WaitThread = PopThread(Process.ThreadArbiterList, x => x.CondVarAddress == CondVarAddress); KThread WaitThread = PopCondVarThreadUnsafe(CondVarAddress);
if (WaitThread == null) if (WaitThread == null)
{ {
@ -308,16 +317,37 @@ namespace Ryujinx.HLE.OsHle.Kernel
WaitThread.CondVarSignaled = true; WaitThread.CondVarSignaled = true;
AcquireMutexValue(WaitThread.MutexAddress); long MutexAddress = WaitThread.MutexAddress;
int MutexValue = Process.Memory.ReadInt32(WaitThread.MutexAddress); Memory.SetExclusive(ThreadState, MutexAddress);
int MutexValue = Memory.ReadInt32(MutexAddress);
while (MutexValue != 0)
{
if (Memory.TestExclusive(ThreadState, MutexAddress))
{
//Wait until the lock is released.
InsertWaitingMutexThreadUnsafe(MutexValue & ~MutexHasListenersMask, WaitThread);
Memory.WriteInt32(MutexAddress, MutexValue | MutexHasListenersMask);
Memory.ClearExclusiveForStore(ThreadState);
break;
}
Memory.SetExclusive(ThreadState, MutexAddress);
MutexValue = Memory.ReadInt32(MutexAddress);
}
Ns.Log.PrintDebug(LogClass.KernelSvc, "MutexValue = " + MutexValue.ToString("x8")); Ns.Log.PrintDebug(LogClass.KernelSvc, "MutexValue = " + MutexValue.ToString("x8"));
if (MutexValue == 0) if (MutexValue == 0)
{ {
//Give the lock to this thread. //Give the lock to this thread.
Process.Memory.WriteInt32(WaitThread.MutexAddress, WaitThread.WaitHandle); Memory.WriteInt32ToSharedAddr(MutexAddress, WaitThread.WaitHandle);
WaitThread.WaitHandle = 0; WaitThread.WaitHandle = 0;
WaitThread.MutexAddress = 0; WaitThread.MutexAddress = 0;
@ -329,46 +359,28 @@ namespace Ryujinx.HLE.OsHle.Kernel
Process.Scheduler.WakeUp(WaitThread); Process.Scheduler.WakeUp(WaitThread);
} }
else
{
//Wait until the lock is released.
MutexValue &= ~MutexHasListenersMask;
InsertWaitingMutexThread(MutexValue, WaitThread);
MutexValue |= MutexHasListenersMask;
Process.Memory.WriteInt32(WaitThread.MutexAddress, MutexValue);
}
ReleaseMutexValue(WaitThread.MutexAddress);
} }
} }
} }
private void UpdateMutexOwner(KThread CurrThread, KThread NewOwner, long MutexAddress) private void UpdateMutexOwnerUnsafe(KThread CurrThread, KThread NewOwner, long MutexAddress)
{ {
//Go through all threads waiting for the mutex, //Go through all threads waiting for the mutex,
//and update the MutexOwner field to point to the new owner. //and update the MutexOwner field to point to the new owner.
lock (Process.ThreadSyncLock) for (int Index = 0; Index < CurrThread.MutexWaiters.Count; Index++)
{ {
for (int Index = 0; Index < CurrThread.MutexWaiters.Count; Index++) KThread Thread = CurrThread.MutexWaiters[Index];
if (Thread.MutexAddress == MutexAddress)
{ {
KThread Thread = CurrThread.MutexWaiters[Index]; CurrThread.MutexWaiters.RemoveAt(Index--);
if (Thread.MutexAddress == MutexAddress) InsertWaitingMutexThreadUnsafe(NewOwner, Thread);
{
CurrThread.MutexWaiters.RemoveAt(Index--);
Thread.MutexOwner = NewOwner;
InsertWaitingMutexThread(NewOwner, Thread);
}
} }
} }
} }
private void InsertWaitingMutexThread(int OwnerThreadHandle, KThread WaitThread) private void InsertWaitingMutexThreadUnsafe(int OwnerThreadHandle, KThread WaitThread)
{ {
KThread OwnerThread = Process.HandleTable.GetData<KThread>(OwnerThreadHandle); KThread OwnerThread = Process.HandleTable.GetData<KThread>(OwnerThreadHandle);
@ -379,47 +391,73 @@ namespace Ryujinx.HLE.OsHle.Kernel
return; return;
} }
InsertWaitingMutexThread(OwnerThread, WaitThread); InsertWaitingMutexThreadUnsafe(OwnerThread, WaitThread);
} }
private void InsertWaitingMutexThread(KThread OwnerThread, KThread WaitThread) private void InsertWaitingMutexThreadUnsafe(KThread OwnerThread, KThread WaitThread)
{ {
lock (Process.ThreadSyncLock) WaitThread.MutexOwner = OwnerThread;
if (!OwnerThread.MutexWaiters.Contains(WaitThread))
{ {
WaitThread.MutexOwner = OwnerThread; OwnerThread.MutexWaiters.Add(WaitThread);
if (!OwnerThread.MutexWaiters.Contains(WaitThread)) OwnerThread.UpdatePriority();
}
}
private (KThread, int) PopMutexThreadUnsafe(KThread OwnerThread, long MutexAddress)
{
int Count = 0;
KThread WakeThread = null;
foreach (KThread Thread in OwnerThread.MutexWaiters)
{
if (Thread.MutexAddress != MutexAddress)
{ {
OwnerThread.MutexWaiters.Add(WaitThread); continue;
}
OwnerThread.UpdatePriority(); if (WakeThread == null || Thread.ActualPriority < WakeThread.ActualPriority)
{
WakeThread = Thread;
}
Count++;
}
if (WakeThread != null)
{
OwnerThread.MutexWaiters.Remove(WakeThread);
}
return (WakeThread, Count);
}
private KThread PopCondVarThreadUnsafe(long CondVarAddress)
{
KThread WakeThread = null;
foreach (KThread Thread in Process.ThreadArbiterList)
{
if (Thread.CondVarAddress != CondVarAddress)
{
continue;
}
if (WakeThread == null || Thread.ActualPriority < WakeThread.ActualPriority)
{
WakeThread = Thread;
} }
} }
}
private KThread PopThread(List<KThread> Threads, Func<KThread, bool> Predicate) if (WakeThread != null)
{
KThread Thread = Threads.OrderBy(x => x.ActualPriority).FirstOrDefault(Predicate);
if (Thread != null)
{ {
Threads.Remove(Thread); Process.ThreadArbiterList.Remove(WakeThread);
} }
return Thread; return WakeThread;
}
private void AcquireMutexValue(long MutexAddress)
{
while (!Process.Memory.AcquireAddress(MutexAddress))
{
Thread.Yield();
}
}
private void ReleaseMutexValue(long MutexAddress)
{
Process.Memory.ReleaseAddress(MutexAddress);
} }
private bool IsPointingInsideKernel(long Address) private bool IsPointingInsideKernel(long Address)