From 5e1a839eaa7349342fc34a7adf4d901222b2343b Mon Sep 17 00:00:00 2001 From: mageven <62494521+mageven@users.noreply.github.com> Date: Tue, 19 Jan 2021 05:26:53 +0530 Subject: [PATCH] Emulate a circular zone for keyboard analog sticks (#1906) --- Ryujinx/Ui/KeyboardController.cs | 29 ++++++++++++++++++----------- 1 file changed, 18 insertions(+), 11 deletions(-) diff --git a/Ryujinx/Ui/KeyboardController.cs b/Ryujinx/Ui/KeyboardController.cs index f52642e3..f201c283 100644 --- a/Ryujinx/Ui/KeyboardController.cs +++ b/Ryujinx/Ui/KeyboardController.cs @@ -1,4 +1,5 @@ using System; +using OpenTK; using OpenTK.Input; using Ryujinx.Common.Configuration.Hid; using Ryujinx.Configuration; @@ -68,13 +69,16 @@ namespace Ryujinx.Ui short dx = 0; short dy = 0; - - if (keyboard[(Key)_config.LeftJoycon.StickUp]) dy = short.MaxValue; - if (keyboard[(Key)_config.LeftJoycon.StickDown]) dy = -short.MaxValue; - if (keyboard[(Key)_config.LeftJoycon.StickLeft]) dx = -short.MaxValue; - if (keyboard[(Key)_config.LeftJoycon.StickRight]) dx = short.MaxValue; - return (dx, dy); + if (keyboard[(Key)_config.LeftJoycon.StickUp]) dy += 1; + if (keyboard[(Key)_config.LeftJoycon.StickDown]) dy += -1; + if (keyboard[(Key)_config.LeftJoycon.StickLeft]) dx += -1; + if (keyboard[(Key)_config.LeftJoycon.StickRight]) dx += 1; + + Vector2 stick = new Vector2(dx, dy); + stick.NormalizeFast(); + + return ((short)(stick.X * short.MaxValue), (short)(stick.Y * short.MaxValue)); } public (short, short) GetRightStick() @@ -84,12 +88,15 @@ namespace Ryujinx.Ui short dx = 0; short dy = 0; - if (keyboard[(Key)_config.RightJoycon.StickUp]) dy = short.MaxValue; - if (keyboard[(Key)_config.RightJoycon.StickDown]) dy = -short.MaxValue; - if (keyboard[(Key)_config.RightJoycon.StickLeft]) dx = -short.MaxValue; - if (keyboard[(Key)_config.RightJoycon.StickRight]) dx = short.MaxValue; + if (keyboard[(Key)_config.RightJoycon.StickUp]) dy += 1; + if (keyboard[(Key)_config.RightJoycon.StickDown]) dy += -1; + if (keyboard[(Key)_config.RightJoycon.StickLeft]) dx += -1; + if (keyboard[(Key)_config.RightJoycon.StickRight]) dx += 1; - return (dx, dy); + Vector2 stick = new Vector2(dx, dy); + stick.NormalizeFast(); + + return ((short)(stick.X * short.MaxValue), (short)(stick.Y * short.MaxValue)); } public static HotkeyButtons GetHotkeyButtons(KeyboardState keyboard)