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Allow loading NSPs without a NCA inside (#3364)
* Allow loading NSPs without a NCA inside * Set isHomebrew as true
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@ -280,13 +280,6 @@ namespace Ryujinx.HLE.HOS
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return;
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}
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if (mainNca == null)
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{
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Logger.Error?.Print(LogClass.Loader, "Unable to load NSP: Could not find Main NCA");
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return;
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}
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if (mainNca != null)
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{
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_device.Configuration.ContentManager.ClearAocData();
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@ -298,7 +291,7 @@ namespace Ryujinx.HLE.HOS
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}
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// This is not a normal NSP, it's actually a ExeFS as a NSP
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LoadExeFs(nsp);
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LoadExeFs(nsp, null, isHomebrew: true);
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}
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public void LoadNca(string ncaFile)
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@ -593,7 +586,7 @@ namespace Ryujinx.HLE.HOS
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}
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}
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private void LoadExeFs(IFileSystem codeFs, MetaLoader metaData = null)
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private void LoadExeFs(IFileSystem codeFs, MetaLoader metaData = null, bool isHomebrew = false)
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{
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if (_device.Configuration.VirtualFileSystem.ModLoader.ReplaceExefsPartition(TitleId, ref codeFs))
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{
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@ -661,7 +654,7 @@ namespace Ryujinx.HLE.HOS
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Ptc.Initialize(TitleIdText, DisplayVersion, usePtc, memoryManagerMode);
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// We allow it for nx-hbloader because it can be used to launch homebrew.
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bool allowCodeMemoryForJit = TitleId == 0x010000000000100DUL;
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bool allowCodeMemoryForJit = TitleId == 0x010000000000100DUL || isHomebrew;
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metaData.GetNpdm(out Npdm npdm).ThrowIfFailure();
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ProgramInfo programInfo = new ProgramInfo(in npdm, allowCodeMemoryForJit);
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