mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-28 10:00:50 +01:00
Fix missing geometry shader passthrough inputs (#3106)
* Fix missing geometry shader passthrough inputs * Shader cache version bump
This commit is contained in:
parent
571496d243
commit
f861f0bca2
@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Version of the codegen (to be changed when codegen or guest format change).
|
/// Version of the codegen (to be changed when codegen or guest format change).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private const ulong ShaderCodeGenVersion = 3012;
|
private const ulong ShaderCodeGenVersion = 3106;
|
||||||
|
|
||||||
// Progress reporting helpers
|
// Progress reporting helpers
|
||||||
private volatile int _shaderCount;
|
private volatile int _shaderCount;
|
||||||
|
@ -490,7 +490,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
int usedAttributes = context.Config.UsedInputAttributes;
|
int usedAttributes = context.Config.UsedInputAttributes | context.Config.PassthroughAttributes;
|
||||||
while (usedAttributes != 0)
|
while (usedAttributes != 0)
|
||||||
{
|
{
|
||||||
int index = BitOperations.TrailingZeroCount(usedAttributes);
|
int index = BitOperations.TrailingZeroCount(usedAttributes);
|
||||||
|
Loading…
Reference in New Issue
Block a user