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Improves logging to console. (#2146)
* Restore removed text * Adds more items to logs: - Remove #1942 * Further removal of changes from #1942 * Removes hardcoded config state variables for logging - Adds Configuration logging * Decoupled logging from ReactiveObject - Event handler added to Configuration state to handle logging of value changes * Decoupled logging from ReactiveObject - Event handler added to Configuration state to handle logging of value changes
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@ -155,16 +155,17 @@ namespace Ryujinx.Configuration
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public LoggerSection()
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{
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EnableDebug = new ReactiveObject<bool>();
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EnableStub = new ReactiveObject<bool>();
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EnableInfo = new ReactiveObject<bool>();
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EnableWarn = new ReactiveObject<bool>();
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EnableError = new ReactiveObject<bool>();
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EnableGuest = new ReactiveObject<bool>();
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EnableFsAccessLog = new ReactiveObject<bool>();
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FilteredClasses = new ReactiveObject<LogClass[]>();
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EnableFileLog = new ReactiveObject<bool>();
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GraphicsDebugLevel = new ReactiveObject<GraphicsDebugLevel>();
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EnableDebug = new ReactiveObject<bool>();
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EnableStub = new ReactiveObject<bool>();
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EnableInfo = new ReactiveObject<bool>();
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EnableWarn = new ReactiveObject<bool>();
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EnableError = new ReactiveObject<bool>();
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EnableGuest = new ReactiveObject<bool>();
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EnableFsAccessLog = new ReactiveObject<bool>();
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FilteredClasses = new ReactiveObject<LogClass[]>();
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EnableFileLog = new ReactiveObject<bool>();
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EnableFileLog.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableFileLog));
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GraphicsDebugLevel = new ReactiveObject<GraphicsDebugLevel>();
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}
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}
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@ -230,17 +231,24 @@ namespace Ryujinx.Configuration
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public SystemSection()
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{
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Language = new ReactiveObject<Language>();
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Region = new ReactiveObject<Region>();
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TimeZone = new ReactiveObject<string>();
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SystemTimeOffset = new ReactiveObject<long>();
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EnableDockedMode = new ReactiveObject<bool>();
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EnablePtc = new ReactiveObject<bool>();
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EnableFsIntegrityChecks = new ReactiveObject<bool>();
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FsGlobalAccessLogMode = new ReactiveObject<int>();
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AudioBackend = new ReactiveObject<AudioBackend>();
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ExpandRam = new ReactiveObject<bool>();
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IgnoreMissingServices = new ReactiveObject<bool>();
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Language = new ReactiveObject<Language>();
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Region = new ReactiveObject<Region>();
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TimeZone = new ReactiveObject<string>();
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SystemTimeOffset = new ReactiveObject<long>();
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EnableDockedMode = new ReactiveObject<bool>();
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EnableDockedMode.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableDockedMode));
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EnablePtc = new ReactiveObject<bool>();
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EnablePtc.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnablePtc));
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EnableFsIntegrityChecks = new ReactiveObject<bool>();
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EnableFsIntegrityChecks.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableFsIntegrityChecks));
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FsGlobalAccessLogMode = new ReactiveObject<int>();
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FsGlobalAccessLogMode.Event += static (sender, e) => LogValueChange(sender, e, nameof(FsGlobalAccessLogMode));
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AudioBackend = new ReactiveObject<AudioBackend>();
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AudioBackend.Event += static (sender, e) => LogValueChange(sender, e, nameof(AudioBackend));
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ExpandRam = new ReactiveObject<bool>();
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ExpandRam.Event += static (sender, e) => LogValueChange(sender, e, nameof(ExpandRam));
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IgnoreMissingServices = new ReactiveObject<bool>();
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IgnoreMissingServices.Event += static (sender, e) => LogValueChange(sender, e, nameof(IgnoreMissingServices));
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}
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}
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@ -316,13 +324,19 @@ namespace Ryujinx.Configuration
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public GraphicsSection()
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{
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ResScale = new ReactiveObject<int>();
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ResScaleCustom = new ReactiveObject<float>();
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MaxAnisotropy = new ReactiveObject<float>();
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AspectRatio = new ReactiveObject<AspectRatio>();
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ShadersDumpPath = new ReactiveObject<string>();
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EnableVsync = new ReactiveObject<bool>();
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EnableShaderCache = new ReactiveObject<bool>();
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ResScale = new ReactiveObject<int>();
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ResScale.Event += static (sender, e) => LogValueChange(sender, e, nameof(ResScale));
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ResScaleCustom = new ReactiveObject<float>();
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ResScaleCustom.Event += static (sender, e) => LogValueChange(sender, e, nameof(ResScaleCustom));
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MaxAnisotropy = new ReactiveObject<float>();
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MaxAnisotropy.Event += static (sender, e) => LogValueChange(sender, e, nameof(MaxAnisotropy));
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AspectRatio = new ReactiveObject<AspectRatio>();
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AspectRatio.Event += static (sender, e) => LogValueChange(sender, e, nameof(AspectRatio));
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ShadersDumpPath = new ReactiveObject<string>();
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EnableVsync = new ReactiveObject<bool>();
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EnableVsync.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableVsync));
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EnableShaderCache = new ReactiveObject<bool>();
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EnableShaderCache.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableShaderCache));
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}
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}
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@ -876,6 +890,11 @@ namespace Ryujinx.Configuration
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}
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}
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private static void LogValueChange<T>(object sender, ReactiveEventArgs<T> eventArgs, string valueName)
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{
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Common.Logging.Logger.Info?.Print(LogClass.Configuration, $"{valueName} set to: {eventArgs.NewValue}");
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}
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public static void Initialize()
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{
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if (Instance != null)
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@ -5,6 +5,7 @@ namespace Ryujinx.Common.Logging
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Application,
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Audio,
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AudioRenderer,
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Configuration,
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Cpu,
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Font,
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Emulation,
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@ -9,7 +9,6 @@ using Ryujinx.Audio.Output;
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using Ryujinx.Audio.Renderer.Device;
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using Ryujinx.Audio.Renderer.Server;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.Configuration;
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using Ryujinx.HLE.FileSystem.Content;
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using Ryujinx.HLE.HOS.Font;
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@ -328,8 +327,6 @@ namespace Ryujinx.HLE.HOS
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// Reconfigure controllers
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Device.Hid.RefreshInputConfig(ConfigurationState.Instance.Hid.InputConfig.Value);
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Logger.Info?.Print(LogClass.Application, $"IsDocked toggled to: {State.DockedMode}");
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}
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}
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@ -2,7 +2,6 @@ using LibHac.FsSystem;
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using Ryujinx.Audio.Backends.CompatLayer;
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using Ryujinx.Audio.Integration;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.Configuration;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Gpu;
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@ -154,11 +153,6 @@ namespace Ryujinx.HLE
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// Configure controllers
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Hid.RefreshInputConfig(ConfigurationState.Instance.Hid.InputConfig.Value);
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ConfigurationState.Instance.Hid.InputConfig.Event += Hid.RefreshInputConfigEvent;
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Logger.Info?.Print(LogClass.Application, $"AudioBackend: {ConfigurationState.Instance.System.AudioBackend.Value}");
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Logger.Info?.Print(LogClass.Application, $"IsDocked: {ConfigurationState.Instance.System.EnableDockedMode.Value}");
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Logger.Info?.Print(LogClass.Application, $"Vsync: {ConfigurationState.Instance.Graphics.EnableVsync.Value}");
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Logger.Info?.Print(LogClass.Application, $"MemoryConfiguration: {_memoryConfiguration}");
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}
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public static IntegrityCheckLevel GetIntegrityCheckLevel()
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@ -8,7 +8,6 @@ using OpenTK.Input;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Logging;
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using Ryujinx.Configuration;
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using Ryujinx.Graphics.OpenGL;
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using Ryujinx.HLE.HOS.Services.Hid;
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@ -670,8 +669,6 @@ namespace Ryujinx.Ui
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!_prevHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync))
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{
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_device.EnableDeviceVsync = !_device.EnableDeviceVsync;
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Logger.Info?.Print(LogClass.Application, $"Vsync toggled to: {_device.EnableDeviceVsync}");
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}
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_prevHotkeyButtons = currentHotkeyButtons;
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@ -1,10 +1,8 @@
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using Gtk;
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using Ryujinx.Audio;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SoundIo;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Logging;
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using Ryujinx.Configuration;
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using Ryujinx.Configuration.System;
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using Ryujinx.HLE.FileSystem;
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@ -441,13 +439,7 @@ namespace Ryujinx.Ui.Windows
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if (_audioBackendSelect.GetActiveIter(out TreeIter activeIter))
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{
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AudioBackend audioBackend = (AudioBackend)_audioBackendStore.GetValue(activeIter, 1);
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if (audioBackend != ConfigurationState.Instance.System.AudioBackend.Value)
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{
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ConfigurationState.Instance.System.AudioBackend.Value = audioBackend;
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Logger.Info?.Print(LogClass.Application, $"AudioBackend toggled to: {audioBackend}");
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}
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ConfigurationState.Instance.System.AudioBackend.Value = (AudioBackend)_audioBackendStore.GetValue(activeIter, 1);
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}
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ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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