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Store and compare cursor-positions before updating last move time to fix idle-hiding
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parent
49574a99f5
commit
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@ -89,6 +89,7 @@ namespace Ryujinx.Ava
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private float _newVolume;
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private KeyboardHotkeyState _prevHotkeyState;
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private Point? _lastCursorPoint;
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private long _lastCursorMoveTime;
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private bool _isCursorInRenderer = true;
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private bool _ignoreCursorState = false;
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@ -221,12 +222,13 @@ namespace Ryujinx.Ava
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if (sender is MainWindow window)
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{
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if (ConfigurationState.Instance.HideCursor.Value == HideCursorMode.OnIdle)
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var point = e.GetCurrentPoint(window).Position;
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if (ConfigurationState.Instance.HideCursor.Value == HideCursorMode.OnIdle && (_lastCursorPoint == null || _lastCursorPoint != point))
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{
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_lastCursorMoveTime = Stopwatch.GetTimestamp();
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}
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var point = e.GetCurrentPoint(window).Position;
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var bounds = RendererHost.EmbeddedWindow.Bounds;
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var windowYOffset = bounds.Y + window.MenuBarHeight;
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var windowYLimit = (int)window.Bounds.Height - window.StatusBarHeight - 1;
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@ -244,6 +246,7 @@ namespace Ryujinx.Ava
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!_viewModel.IsSubMenuOpen;
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_ignoreCursorState = false;
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_lastCursorPoint = point;
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}
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}
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