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https://github.com/ryujinx-mirror/ryujinx.git
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7f6b3d234a
* Implement IMUL shader instruction * Implement PCNT/CONT instruction and fix FFMA32I * Add HFMA232I to the table * Shader cache version bump * No Rc on Ffma32i
532 lines
19 KiB
C#
532 lines
19 KiB
C#
using Ryujinx.Graphics.Shader.Decoders;
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using Ryujinx.Graphics.Shader.Translation;
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using static Ryujinx.Graphics.Shader.Instructions.InstEmitAluHelper;
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using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
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using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
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namespace Ryujinx.Graphics.Shader.Instructions
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{
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static partial class InstEmit
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{
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public static void DaddR(EmitterContext context)
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{
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InstDaddR op = context.GetOp<InstDaddR>();
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var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
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var srcB = GetSrcReg(context, op.SrcB, isFP64: true);
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EmitFadd(context, Instruction.FP64, srcA, srcB, op.Dest, op.NegA, op.NegB, op.AbsA, op.AbsB, false, op.WriteCC);
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}
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public static void DaddI(EmitterContext context)
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{
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InstDaddI op = context.GetOp<InstDaddI>();
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var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
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var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20), isFP64: true);
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EmitFadd(context, Instruction.FP64, srcA, srcB, op.Dest, op.NegA, op.NegB, op.AbsA, op.AbsB, false, op.WriteCC);
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}
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public static void DaddC(EmitterContext context)
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{
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InstDaddC op = context.GetOp<InstDaddC>();
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var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
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var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset, isFP64: true);
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EmitFadd(context, Instruction.FP64, srcA, srcB, op.Dest, op.NegA, op.NegB, op.AbsA, op.AbsB, false, op.WriteCC);
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}
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public static void DfmaR(EmitterContext context)
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{
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InstDfmaR op = context.GetOp<InstDfmaR>();
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var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
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var srcB = GetSrcReg(context, op.SrcB, isFP64: true);
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var srcC = GetSrcReg(context, op.SrcC, isFP64: true);
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EmitFfma(context, Instruction.FP64, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, false, op.WriteCC);
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}
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public static void DfmaI(EmitterContext context)
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{
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InstDfmaI op = context.GetOp<InstDfmaI>();
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var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
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var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20), isFP64: true);
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var srcC = GetSrcReg(context, op.SrcC, isFP64: true);
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EmitFfma(context, Instruction.FP64, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, false, op.WriteCC);
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}
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public static void DfmaC(EmitterContext context)
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{
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InstDfmaC op = context.GetOp<InstDfmaC>();
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var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
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var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset, isFP64: true);
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var srcC = GetSrcReg(context, op.SrcC, isFP64: true);
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EmitFfma(context, Instruction.FP64, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, false, op.WriteCC);
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}
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public static void DfmaRc(EmitterContext context)
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{
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InstDfmaRc op = context.GetOp<InstDfmaRc>();
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var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
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var srcB = GetSrcReg(context, op.SrcC, isFP64: true);
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var srcC = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset, isFP64: true);
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EmitFfma(context, Instruction.FP64, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, false, op.WriteCC);
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}
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public static void DmulR(EmitterContext context)
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{
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InstDmulR op = context.GetOp<InstDmulR>();
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var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
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var srcB = GetSrcReg(context, op.SrcB, isFP64: true);
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EmitFmul(context, Instruction.FP64, MultiplyScale.NoScale, srcA, srcB, op.Dest, op.NegA, false, op.WriteCC);
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}
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public static void DmulI(EmitterContext context)
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{
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InstDmulI op = context.GetOp<InstDmulI>();
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var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
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var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20), isFP64: true);
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EmitFmul(context, Instruction.FP64, MultiplyScale.NoScale, srcA, srcB, op.Dest, op.NegA, false, op.WriteCC);
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}
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public static void DmulC(EmitterContext context)
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{
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InstDmulC op = context.GetOp<InstDmulC>();
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var srcA = GetSrcReg(context, op.SrcA, isFP64: true);
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var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset, isFP64: true);
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EmitFmul(context, Instruction.FP64, MultiplyScale.NoScale, srcA, srcB, op.Dest, op.NegA, false, op.WriteCC);
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}
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public static void FaddR(EmitterContext context)
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{
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InstFaddR op = context.GetOp<InstFaddR>();
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var srcA = GetSrcReg(context, op.SrcA);
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var srcB = GetSrcReg(context, op.SrcB);
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EmitFadd(context, Instruction.FP32, srcA, srcB, op.Dest, op.NegA, op.NegB, op.AbsA, op.AbsB, op.Sat, op.WriteCC);
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}
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public static void FaddI(EmitterContext context)
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{
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InstFaddI op = context.GetOp<InstFaddI>();
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var srcA = GetSrcReg(context, op.SrcA);
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var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20));
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EmitFadd(context, Instruction.FP32, srcA, srcB, op.Dest, op.NegA, op.NegB, op.AbsA, op.AbsB, op.Sat, op.WriteCC);
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}
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public static void FaddC(EmitterContext context)
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{
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InstFaddC op = context.GetOp<InstFaddC>();
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var srcA = GetSrcReg(context, op.SrcA);
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var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
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EmitFadd(context, Instruction.FP32, srcA, srcB, op.Dest, op.NegA, op.NegB, op.AbsA, op.AbsB, op.Sat, op.WriteCC);
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}
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public static void Fadd32i(EmitterContext context)
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{
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InstFadd32i op = context.GetOp<InstFadd32i>();
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var srcA = GetSrcReg(context, op.SrcA);
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var srcB = GetSrcImm(context, op.Imm32);
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EmitFadd(context, Instruction.FP32, srcA, srcB, op.Dest, op.NegA, op.NegB, op.AbsA, op.AbsB, false, op.WriteCC);
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}
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public static void FfmaR(EmitterContext context)
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{
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InstFfmaR op = context.GetOp<InstFfmaR>();
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var srcA = GetSrcReg(context, op.SrcA);
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var srcB = GetSrcReg(context, op.SrcB);
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var srcC = GetSrcReg(context, op.SrcC);
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EmitFfma(context, Instruction.FP32, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, op.Sat, op.WriteCC);
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}
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public static void FfmaI(EmitterContext context)
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{
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InstFfmaI op = context.GetOp<InstFfmaI>();
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var srcA = GetSrcReg(context, op.SrcA);
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var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20));
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var srcC = GetSrcReg(context, op.SrcC);
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EmitFfma(context, Instruction.FP32, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, op.Sat, op.WriteCC);
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}
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public static void FfmaC(EmitterContext context)
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{
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InstFfmaC op = context.GetOp<InstFfmaC>();
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var srcA = GetSrcReg(context, op.SrcA);
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var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
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var srcC = GetSrcReg(context, op.SrcC);
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EmitFfma(context, Instruction.FP32, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, op.Sat, op.WriteCC);
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}
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public static void FfmaRc(EmitterContext context)
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{
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InstFfmaRc op = context.GetOp<InstFfmaRc>();
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var srcA = GetSrcReg(context, op.SrcA);
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var srcB = GetSrcReg(context, op.SrcC);
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var srcC = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
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EmitFfma(context, Instruction.FP32, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, op.Sat, op.WriteCC);
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}
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public static void Ffma32i(EmitterContext context)
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{
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InstFfma32i op = context.GetOp<InstFfma32i>();
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var srcA = GetSrcReg(context, op.SrcA);
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var srcB = GetSrcImm(context, op.Imm32);
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var srcC = GetSrcReg(context, op.Dest);
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EmitFfma(context, Instruction.FP32, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, op.Sat, op.WriteCC);
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}
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public static void FmulR(EmitterContext context)
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{
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InstFmulR op = context.GetOp<InstFmulR>();
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var srcA = GetSrcReg(context, op.SrcA);
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var srcB = GetSrcReg(context, op.SrcB);
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EmitFmul(context, Instruction.FP32, op.Scale, srcA, srcB, op.Dest, op.NegA, op.Sat, op.WriteCC);
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}
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public static void FmulI(EmitterContext context)
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{
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InstFmulI op = context.GetOp<InstFmulI>();
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var srcA = GetSrcReg(context, op.SrcA);
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var srcB = GetSrcImm(context, Imm20ToFloat(op.Imm20));
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EmitFmul(context, Instruction.FP32, op.Scale, srcA, srcB, op.Dest, op.NegA, op.Sat, op.WriteCC);
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}
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public static void FmulC(EmitterContext context)
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{
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InstFmulC op = context.GetOp<InstFmulC>();
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var srcA = GetSrcReg(context, op.SrcA);
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var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
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EmitFmul(context, Instruction.FP32, op.Scale, srcA, srcB, op.Dest, op.NegA, op.Sat, op.WriteCC);
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}
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public static void Fmul32i(EmitterContext context)
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{
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InstFmul32i op = context.GetOp<InstFmul32i>();
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var srcA = GetSrcReg(context, op.SrcA);
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var srcB = GetSrcImm(context, op.Imm32);
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EmitFmul(context, Instruction.FP32, MultiplyScale.NoScale, srcA, srcB, op.Dest, false, op.Sat, op.WriteCC);
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}
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public static void Hadd2R(EmitterContext context)
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{
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InstHadd2R op = context.GetOp<InstHadd2R>();
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var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, op.AbsA);
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var srcB = GetHalfSrc(context, op.BSwizzle, op.SrcB, op.NegB, op.AbsB);
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EmitHadd2Hmul2(context, op.OFmt, srcA, srcB, isAdd: true, op.Dest, op.Sat);
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}
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public static void Hadd2I(EmitterContext context)
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{
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InstHadd2I op = context.GetOp<InstHadd2I>();
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var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, op.AbsA);
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var srcB = GetHalfSrc(context, op.BimmH0, op.BimmH1);
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EmitHadd2Hmul2(context, op.OFmt, srcA, srcB, isAdd: true, op.Dest, op.Sat);
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}
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public static void Hadd2C(EmitterContext context)
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{
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InstHadd2C op = context.GetOp<InstHadd2C>();
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var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, op.AbsA);
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var srcB = GetHalfSrc(context, HalfSwizzle.F32, op.CbufSlot, op.CbufOffset, op.NegB, op.AbsB);
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EmitHadd2Hmul2(context, op.OFmt, srcA, srcB, isAdd: true, op.Dest, op.Sat);
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}
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public static void Hadd232i(EmitterContext context)
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{
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InstHadd232i op = context.GetOp<InstHadd232i>();
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var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, false);
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var srcB = GetHalfSrc(context, op.Imm);
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EmitHadd2Hmul2(context, OFmt.F16, srcA, srcB, isAdd: true, op.Dest, op.Sat);
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}
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public static void Hfma2R(EmitterContext context)
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{
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InstHfma2R op = context.GetOp<InstHfma2R>();
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var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, false);
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var srcB = GetHalfSrc(context, op.BSwizzle, op.SrcB, op.NegA, false);
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var srcC = GetHalfSrc(context, op.CSwizzle, op.SrcC, op.NegC, false);
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EmitHfma2(context, op.OFmt, srcA, srcB, srcC, op.Dest, op.Sat);
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}
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public static void Hfma2I(EmitterContext context)
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{
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InstHfma2I op = context.GetOp<InstHfma2I>();
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var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, false);
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var srcB = GetHalfSrc(context, op.BimmH0, op.BimmH1);
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var srcC = GetHalfSrc(context, op.CSwizzle, op.SrcC, op.NegC, false);
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EmitHfma2(context, op.OFmt, srcA, srcB, srcC, op.Dest, op.Sat);
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}
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public static void Hfma2C(EmitterContext context)
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{
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InstHfma2C op = context.GetOp<InstHfma2C>();
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var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, false);
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var srcB = GetHalfSrc(context, HalfSwizzle.F32, op.CbufSlot, op.CbufOffset, op.NegA, false);
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var srcC = GetHalfSrc(context, op.CSwizzle, op.SrcC, op.NegC, false);
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EmitHfma2(context, op.OFmt, srcA, srcB, srcC, op.Dest, op.Sat);
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}
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public static void Hfma2Rc(EmitterContext context)
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{
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InstHfma2Rc op = context.GetOp<InstHfma2Rc>();
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var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, false);
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var srcB = GetHalfSrc(context, op.CSwizzle, op.SrcC, op.NegA, false);
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var srcC = GetHalfSrc(context, HalfSwizzle.F32, op.CbufSlot, op.CbufOffset, op.NegC, false);
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EmitHfma2(context, op.OFmt, srcA, srcB, srcC, op.Dest, op.Sat);
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}
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public static void Hfma232i(EmitterContext context)
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{
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InstHfma232i op = context.GetOp<InstHfma232i>();
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var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, false);
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var srcB = GetHalfSrc(context, op.Imm);
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var srcC = GetHalfSrc(context, HalfSwizzle.F16, op.Dest, op.NegC, false);
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EmitHfma2(context, OFmt.F16, srcA, srcB, srcC, op.Dest, saturate: false);
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}
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public static void Hmul2R(EmitterContext context)
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{
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InstHmul2R op = context.GetOp<InstHmul2R>();
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var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, op.AbsA);
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var srcB = GetHalfSrc(context, op.BSwizzle, op.SrcB, op.NegA, op.AbsB);
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EmitHadd2Hmul2(context, op.OFmt, srcA, srcB, isAdd: false, op.Dest, op.Sat);
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}
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public static void Hmul2I(EmitterContext context)
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{
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InstHmul2I op = context.GetOp<InstHmul2I>();
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var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, op.NegA, op.AbsA);
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var srcB = GetHalfSrc(context, op.BimmH0, op.BimmH1);
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EmitHadd2Hmul2(context, op.OFmt, srcA, srcB, isAdd: false, op.Dest, op.Sat);
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}
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public static void Hmul2C(EmitterContext context)
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{
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InstHmul2C op = context.GetOp<InstHmul2C>();
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var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, op.AbsA);
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var srcB = GetHalfSrc(context, HalfSwizzle.F32, op.CbufSlot, op.CbufOffset, op.NegA, op.AbsB);
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EmitHadd2Hmul2(context, op.OFmt, srcA, srcB, isAdd: false, op.Dest, op.Sat);
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}
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public static void Hmul232i(EmitterContext context)
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{
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InstHmul232i op = context.GetOp<InstHmul232i>();
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var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, false);
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var srcB = GetHalfSrc(context, op.Imm32);
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EmitHadd2Hmul2(context, OFmt.F16, srcA, srcB, isAdd: false, op.Dest, op.Sat);
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}
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private static void EmitFadd(
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EmitterContext context,
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Instruction fpType,
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Operand srcA,
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Operand srcB,
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int rd,
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bool negateA,
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bool negateB,
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bool absoluteA,
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bool absoluteB,
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bool saturate,
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bool writeCC)
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{
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bool isFP64 = fpType == Instruction.FP64;
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srcA = context.FPAbsNeg(srcA, absoluteA, negateA, fpType);
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srcB = context.FPAbsNeg(srcB, absoluteB, negateB, fpType);
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Operand res = context.FPSaturate(context.FPAdd(srcA, srcB, fpType), saturate, fpType);
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SetDest(context, res, rd, isFP64);
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SetFPZnFlags(context, res, writeCC, fpType);
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}
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private static void EmitFfma(
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EmitterContext context,
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Instruction fpType,
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Operand srcA,
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Operand srcB,
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Operand srcC,
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int rd,
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bool negateB,
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bool negateC,
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bool saturate,
|
|
bool writeCC)
|
|
{
|
|
bool isFP64 = fpType == Instruction.FP64;
|
|
|
|
srcB = context.FPNegate(srcB, negateB, fpType);
|
|
srcC = context.FPNegate(srcC, negateC, fpType);
|
|
|
|
Operand res = context.FPSaturate(context.FPFusedMultiplyAdd(srcA, srcB, srcC, fpType), saturate, fpType);
|
|
|
|
SetDest(context, res, rd, isFP64);
|
|
|
|
SetFPZnFlags(context, res, writeCC, fpType);
|
|
}
|
|
|
|
private static void EmitFmul(
|
|
EmitterContext context,
|
|
Instruction fpType,
|
|
MultiplyScale scale,
|
|
Operand srcA,
|
|
Operand srcB,
|
|
int rd,
|
|
bool negateB,
|
|
bool saturate,
|
|
bool writeCC)
|
|
{
|
|
bool isFP64 = fpType == Instruction.FP64;
|
|
|
|
srcB = context.FPNegate(srcB, negateB, fpType);
|
|
|
|
if (scale != MultiplyScale.NoScale)
|
|
{
|
|
Operand scaleConst = scale switch
|
|
{
|
|
MultiplyScale.D2 => ConstF(0.5f),
|
|
MultiplyScale.D4 => ConstF(0.25f),
|
|
MultiplyScale.D8 => ConstF(0.125f),
|
|
MultiplyScale.M2 => ConstF(2f),
|
|
MultiplyScale.M4 => ConstF(4f),
|
|
MultiplyScale.M8 => ConstF(8f),
|
|
_ => ConstF(1f) // Invalid, behave as if it had no scale.
|
|
};
|
|
|
|
if (scaleConst.AsFloat() == 1f)
|
|
{
|
|
context.Config.GpuAccessor.Log($"Invalid FP multiply scale \"{scale}\".");
|
|
}
|
|
|
|
if (isFP64)
|
|
{
|
|
scaleConst = context.FP32ConvertToFP64(scaleConst);
|
|
}
|
|
|
|
srcA = context.FPMultiply(srcA, scaleConst, fpType);
|
|
}
|
|
|
|
Operand res = context.FPSaturate(context.FPMultiply(srcA, srcB, fpType), saturate, fpType);
|
|
|
|
SetDest(context, res, rd, isFP64);
|
|
|
|
SetFPZnFlags(context, res, writeCC, fpType);
|
|
}
|
|
|
|
private static void EmitHadd2Hmul2(
|
|
EmitterContext context,
|
|
OFmt swizzle,
|
|
Operand[] srcA,
|
|
Operand[] srcB,
|
|
bool isAdd,
|
|
int rd,
|
|
bool saturate)
|
|
{
|
|
Operand[] res = new Operand[2];
|
|
|
|
for (int index = 0; index < res.Length; index++)
|
|
{
|
|
if (isAdd)
|
|
{
|
|
res[index] = context.FPAdd(srcA[index], srcB[index]);
|
|
}
|
|
else
|
|
{
|
|
res[index] = context.FPMultiply(srcA[index], srcB[index]);
|
|
}
|
|
|
|
res[index] = context.FPSaturate(res[index], saturate);
|
|
}
|
|
|
|
context.Copy(GetDest(rd), GetHalfPacked(context, swizzle, res, rd));
|
|
}
|
|
|
|
public static void EmitHfma2(
|
|
EmitterContext context,
|
|
OFmt swizzle,
|
|
Operand[] srcA,
|
|
Operand[] srcB,
|
|
Operand[] srcC,
|
|
int rd,
|
|
bool saturate)
|
|
{
|
|
Operand[] res = new Operand[2];
|
|
|
|
for (int index = 0; index < res.Length; index++)
|
|
{
|
|
res[index] = context.FPFusedMultiplyAdd(srcA[index], srcB[index], srcC[index]);
|
|
res[index] = context.FPSaturate(res[index], saturate);
|
|
}
|
|
|
|
context.Copy(GetDest(rd), GetHalfPacked(context, swizzle, res, rd));
|
|
}
|
|
}
|
|
} |