mirror of
https://github.com/ryujinx-mirror/ryujinx.git
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f77694e4f7
* Implement a new physical memory manager and replace DeviceMemory * Proper generic constraints * Fix debug build * Add memory tests * New CPU memory manager and general code cleanup * Remove host memory management from CPU project, use Ryujinx.Memory instead * Fix tests * Document exceptions on MemoryBlock * Fix leak on unix memory allocation * Proper disposal of some objects on tests * Fix JitCache not being set as initialized * GetRef without checks for 8-bits and 16-bits CAS * Add MemoryBlock destructor * Throw in separate method to improve codegen * Address PR feedback * QueryModified improvements * Fix memory write tracking not marking all pages as modified in some cases * Simplify MarkRegionAsModified * Remove XML doc for ghost param * Add back optimization to avoid useless buffer updates * Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper * Some nits * Do not perform address translation when size is 0 * Address PR feedback and format NativeInterface class * Remove ghost parameter description * Update Ryujinx.Cpu to .NET Core 3.1 * Address PR feedback * Fix build * Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified * Typo
46 lines
1007 B
C#
46 lines
1007 B
C#
using Ryujinx.Cpu;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.Utilities
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{
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class StructReader
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{
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private MemoryManager _memory;
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public long Position { get; private set; }
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public StructReader(MemoryManager memory, long position)
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{
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_memory = memory;
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Position = position;
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}
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public T Read<T>() where T : struct
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{
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T value = MemoryHelper.Read<T>(_memory, Position);
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Position += Marshal.SizeOf<T>();
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return value;
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}
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public T[] Read<T>(int size) where T : struct
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{
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int structSize = Marshal.SizeOf<T>();
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int count = size / structSize;
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T[] output = new T[count];
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for (int index = 0; index < count; index++)
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{
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output[index] = MemoryHelper.Read<T>(_memory, Position);
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Position += structSize;
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}
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return output;
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}
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}
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}
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