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9cb57fb4bb
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
31 lines
742 B
C#
31 lines
742 B
C#
using ChocolArm64.Instructions;
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namespace ChocolArm64.Decoders
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{
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class OpCodeSimdRegElem64 : OpCodeSimdReg64
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{
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public int Index { get; private set; }
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public OpCodeSimdRegElem64(Inst inst, long position, int opCode) : base(inst, position, opCode)
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{
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switch (Size)
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{
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case 1:
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Index = (opCode >> 20) & 3 |
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(opCode >> 9) & 4;
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Rm &= 0xf;
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break;
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case 2:
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Index = (opCode >> 21) & 1 |
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(opCode >> 10) & 2;
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break;
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default: Emitter = InstEmit.Und; return;
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}
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}
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}
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} |